sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] Extrude Edges by Faces

    Scheduled Pinned Locked Moved Plugins
    17 Posts 6 Posters 29.1k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Online
      TIG Moderator
      last edited by

      eebyFaces1.pngeebyFaces2.png

      Copyright 2009/2010 (c), TIG
      All Rights Reserved.
      THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED
      WARRANTIES,INCLUDING,WITHOUT LIMITATION,THE IMPLIED WARRANTIES OF
      MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

      extrudeEdgesByFaces.rb

      Extrudes an 'initial-profile' Face along a 'rail' curve to form a
      faced-mesh group, a final 'melding-profile' Face option can control
      the mesh's final form.

      Usage:
      Make 1 or two Faces to use as the Profile/Melding-Profile.
      The 3D location/orientation of the Faces is important - see below...
      Any 'inner loops' [holes] in Faces are ignored.
      To make a 'hollow' tube-like extrusion face the two - ring & hole -
      extrude separate forms ensuring that the inner in 'inside out', then
      merge the groups/intersect and erase the unwanted end 'caps'...
      Make a 'curve' (Arcs/Beziers/PolyLines/Welded-Edges etc) to use
      as the Rail.
      These will represent the 'Initial-Profile-Face', the 'Rail', and the
      'Melding-Profile-Face'.
      The 'Initial-Profile-Face' is best sharing a common vertex with the
      'Rail': if not it will be 'relocated' at the Rail's start to suit -
      the nearest node on a Face's edges to the Rail will be used as a snap.
      You are asked for the 'Melding-Profile-Face': you can pick on
      the 'Initial-Profile-Face' again to form a simpler mesh from just
      that one Face, but using a 'Melding-Profile-Face' means that all of
      the intermediate Profiles will have a proportional 'melding' between
      the 'Initial-Profile-Face' and the [Final] 'Melding-Profile-Face'
      along the Rail's intermediate nodes...
      The location of this 'Melding-Profile-Face' also affects the result,
      it is best sharing a common vertex with the 'Rail': if not it will be
      'relocated' at the Rail's end to suit - the nearest node on a Face's
      edges to the Rail will be used as a snap.

      Run the Tool from Plugins > 'Extrude Edges by Faces'.
      or click on Toolbar 'Extrude Edges by Faces'.
      Activate this Toolbar from View > Toolbars if not loaded.
      Follow the prompts on the VCB.
      Pick the Faces and Rail Curve in the order instructed...
      First pick the 'Initial-Profile-Face', then pick the Rail's Curve.
      Finally pick a 'Melding-Profile-Face', or you can pick the
      'Initial-Profile-Face' again for a simpler mesh form without a fixed
      final-profile-face form etc.
      After selecting these faces & curve it auto-runs the mesh-maker...
      A grouped triangulated mesh is made based on these faces & curve...
      The 'ends' are also 'capped' with faces.
      Then there are dialogs asking for Yes/No replies...
      If you want to 'reverse' the faces in the mesh.
      If you want to erase any 'coplanar edges' in the mesh.
      If you want to 'smooth' the edges in the mesh.
      You can Undo these steps individually immediately afterwards...

      NOTE:
      Multi-segmented edged faces increase processing time exponentially...
      the mesh WILL eventually be made, but the screen might 'white out'
      and it might appear to stop for several minutes... but it is working...
      Profile-Faces with the same number of segments/edges or with
      them as simple 'multiples' will produce the fewest facets.
      It is sensible to 'match' the segments in profile-faces,
      otherwise a mesh can become VERY faceted or possibly uneven -
      and also it might take ages to make.
      However, using say a 'square' face melding to a 'circular' face will
      necessitate auto-divisions to match the circle's segment count.
      For example, for two faces' edge-sets their segments for each part of
      a rail's curve are dictated by the most segmented set:
      10 + 20 segments=20 x 2 = 40 facets
      10 + 10 segments=10 x 2 = 20 facets
      10 + 7 segments=10 x 2 = 20 facets
      10 + 3 segments=10 x 2 = 20 facets
      [ 3 is the minimum edges a face can have ]
      The lesser segmented edge-set will always have some of its segments
      re-divided to match the more segmented ones segments. This
      division is spaced evenly for edge-sets that are segmented as
      multiples, but this can only approximate to 'even' otherwise...

      For a rail that is to be 'linear' draw an Edge & Divide it as needed
      equivalent to the number of 'facets' required or to match the other
      rail, then 'Weld' the pieces together into one 'straight' curve.
      If you want a single Edge as a rail then make a single segment
      Polyline with BZ Tools, or make a Curve out of two edges [with Weld
      etc] and split the Curve with another perpendicular Edge and Erase
      this and the unwanted Edge in the Curve - then you have a Curve with
      a single Edge - alternatively Divide the Edge into two and get a
      seam in the mesh - you can always use a 'Erase-Coplanar-Edges' tool
      to minimize the divisions later or you can always add back any lost
      triangulation by using the 'Triangulate Quad Faces' tool...
      Occasionally Curves made from welded/re-welded/re-re-welded[!]/etc
      have vertices in an order that can be unexpectedly convoluted
      and create weird results - if you remake the Curve from scratch
      it should be OK. Sometimes cutting and pasting-in-place or
      grouping and exploding a problem curve can also fix it for use...

      Donations:
      Are welcome [by PayPal], please use 'TIGdonations.htm' in the
      ../Plugins/TIGtools/ folder.
      OR PayPalButton

      Version:
      1.0 20100219 First release.
      1.1 20100220 Color coding of picked faces/curves added.
      ProfileFaceEdges=Cyan
      Rail=Magenta
      MeldingProfileFaceEdges=DarkCyan
      1.2 20100222 Tooltips now deBabelize properly.
      1.3 20100330 Rare glitch with self.xxx fixed.
      1.4 20111023 Smooth now ignores edges with only one face.

      To download the files for this tool go to this thread http://forums.sketchucation.com/viewtopic.php?p=217663#p217663

      TIG

      1 Reply Last reply Reply Quote 0
      • D Offline
        DIEGO-RODRIGUEZ
        last edited by

        tig. excellent plugin. thank you very much.

        I have some queries.
        watch the video.
        I see two problems

        • The mesh is generated to the side of the path curve.
          should be generated in the center? As extruded by face

        • The faces are not automatically aligned with respect to the path curve.
          the faces are flat
          Perhaps the two options might exist?

          Flat faces
          Faces oriented curve on the tour?

        it is possible to correct?

        http://img28.imageshack.us/img28/742/extrudebyfaces.jpg

        404 Not Found

        favicon

        (rapidshare.com)

        1 Reply Last reply Reply Quote 0
        • D Offline
          DIEGO-RODRIGUEZ
          last edited by

          tig apologize.
          do not quite understand what you say.
          can place a graphic example "?

          My idea is that extrudeedgesbyfaces work equally = that estrudeedgesbyface but with two faces and a rail

          1 Reply Last reply Reply Quote 0
          • TIGT Online
            TIG Moderator
            last edited by

            The faces are located at the nearest points on their edges to the rail.
            Thereby you control their orientation and form by putting the required point on their edges nearest the rail start/end. The face can also be rotated in 3D which will affect the form too.
            We could have an optional Cpoint or use the Face-bbox-center but I feel this is too complex - especially since 3D faces are allowed ?
            To get the sort of forms you suggest perhaps you can place the faces at the start/end of the path and move a face so as to distort the rial-curve, then run EEbyFaces ???
            I did think about angling the profiles as we went but it's complicated as the 'face' will need to turn by the bisector of the angle between the two edges ? I'll sleep on it...
            ๐Ÿ˜•

            TIG

            1 Reply Last reply Reply Quote 0
            • D Offline
              dedmin
              last edited by

              2010-02-19_173815.jpg

              Untitled.skp

              1 Reply Last reply Reply Quote 0
              • D Offline
                dedmin
                last edited by

                So stupid - it was the original melding face!!! ๐Ÿ˜ณ ๐Ÿ˜ณ ๐Ÿ˜ณ
                Great tool!!

                1 Reply Last reply Reply Quote 0
                • TIGT Online
                  TIG Moderator
                  last edited by

                  I left it as a group with the original faces remaining - explode the group to get the faces to merge back together - though one might then be reversed? ๐Ÿ˜•

                  TIG

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    DIEGO-RODRIGUEZ
                    last edited by

                    another example of what could be its plugins.

                    [flash=800,600:1poz4zaw]http://www.youtube.com/v/K8fA4TItuCA&fs=1[/flash:1poz4zaw]

                    generated with the same geometry:
                    1 - draw metal
                    2 - patchface
                    3 - extrudeedgesbyface
                    4 - Extrude Edges by Rails

                    1 Reply Last reply Reply Quote 0
                    • simon le bonS Offline
                      simon le bon
                      last edited by

                      Thank you So much TIG for that new tool.
                      We see You producing with the power of an iron horse (I can't imagine where you are finding the time!) a complete set of amazing and so necessary Extrusion tools.

                      In the present case, it seems that Kirill have developped a very similar tool: [Plugin] 2 Faces + Path ver. 1.5. What do you think ?

                      I am going to watch for differences, but unlike you I always run after time.

                      very friendly, simon

                      1 Reply Last reply Reply Quote 0
                      • TIGT Online
                        TIG Moderator
                        last edited by

                        Tool has been updated -
                        1.1 20100220 Color coding of picked faces/curves added.
                        ProfileFaceEdges=Cyan
                        Rail=Magenta
                        MeldingProfileFaceEdges=DarkCyan
                        See here for download link http://forums.sketchucation.com/viewtopic.php?p=226249#p226249

                        TIG

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          sjlee
                          last edited by

                          I always appreciate your works!

                          But I have the problem that after running EEbFaces,
                          there is no results through mesh-maker(?).
                          I got only some cpoints such like the attatched image.

                          Could you explain what's wrong?

                          Sincerely.


                          mesh-maker_problem.jpg

                          1 Reply Last reply Reply Quote 0
                          • TIGT Online
                            TIG Moderator
                            last edited by

                            Without the skp - it's a 'no'...
                            BUT two 'flat' faces can produce odd results - especially with an unmatched segment count to the faces' edges.
                            Have you tried welding the faces' edges into curves and using EEbyRails instead with the 'arc' picked as both paths ?
                            Or EEbyLoft on these faces' [now] curved edges might give the result you want...
                            Or wait for Fredo's CurviLoft which seems more stable for problems combos like these ๐Ÿ˜’

                            TIG

                            1 Reply Last reply Reply Quote 0
                            • TIGT Online
                              TIG Moderator
                              last edited by

                              Here's an update http://forums.sketchucation.com/viewtopic.php?p=226249#p226249
                              Smoothing now ignores edges with only one face...

                              TIG

                              1 Reply Last reply Reply Quote 0
                              • pilouP Offline
                                pilou
                                last edited by

                                Seems there is a little glitch ?
                                Meding profile is just the first profile scaled


                                glitch.skp

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • TIGT Online
                                  TIG Moderator
                                  last edited by

                                  @unknownuser said:

                                  Seems there is a little glitch ?
                                  Melding profile is just the first profile scaled
                                  You have that in your two faces !
                                  Isn't that what it's supposed to do?
                                  Change the second face you get a different result - see my screengrab.
                                  It would probably be a better idea the place the faces at the start end of the rail too ?


                                  Capture.PNG

                                  TIG

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    The little "flats side" disapear/transform along the path!

                                    But yes put the forms on the path resolves the problem ๐Ÿ˜„

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • TIGT Online
                                      TIG Moderator
                                      last edited by

                                      @unknownuser said:

                                      The little "flats side" disappear/transform along the path!
                                      But yes put the forms on the path resolve the problem ๐Ÿ˜„
                                      That is because placing them at the extremities of the path-rail fixes their relationship to the path; otherwise an assumed relationship is inferred from each profile's vertex nearest to the rail start/end as appropriate - hence the 'twisting' that you had.

                                      TIG

                                      1 Reply Last reply Reply Quote 0
                                      • 1 / 1
                                      • First post
                                        Last post
                                      Buy SketchPlus
                                      Buy SUbD
                                      Buy WrapR
                                      Buy eBook
                                      Buy Modelur
                                      Buy Vertex Tools
                                      Buy SketchCuisine
                                      Buy FormFonts

                                      Advertisement