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    Rendering workshop - Whisky Glass

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    • Al HartA Offline
      Al Hart
      last edited by

      @thomthom said:

      @honoluludesktop said:

      Solo, How did you know that? Do you just remember, or do you have a spread sheet of successful settings?

      Lots of lists available. Just search for IOR or Index Of Refraction. Here's one: http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html

      I guess I have a lot to learn about IOR.

      What are the refraction indices for metals used for?

      Metals
      Aluminum 1.39
      Copper 2.43
      Gold 0.47
      Mylar 1.65
      Nickel 1.08
      Platinum 2.33

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • Al HartA Offline
        Al Hart
        last edited by

        @unknownuser said:

        I ended up on that same site-- its very interesting.

        Anyone know of a similar table for reflectivity?

        I suspect he is looking for amount of reflection, sharpness, etc. for solid materials

        And perhaps for additional reflection for transparent materials

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Still struggling on this one 😠

          Not happy with the WhiskEy but i'll keep at it

          Whiskey II.jpg

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          • Al HartA Offline
            Al Hart
            last edited by

            @unknownuser said:

            Still struggling on this one 😠

            Not happy with the Whiskey but i'll keep at it

            Much better than the first rendering. Nice ice this time.

            Did you change the color of the Whiskey?

            Try pouring it put and refilling the glass. 😉

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Didn't change anything?

              Must be my choice of 'Glass' for the Whiskey, but i'll keep with till i get good feedback

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              • thomthomT Offline
                thomthom
                last edited by

                Another thing: how is the glass modelled?

                Was doing some test over at the ASGVis forum, playing around with caustics. Learned that when rendering glass with liquids, the liquid inside the glass also needs to be a "solid", with the surfaces between the liquid and the glass slightly offset (to avoid z-fighting).

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @al hart said:

                  What are the refraction indices for metals used for?

                  I've used them in the reflection layers with fresnel maps. (...not quite sure if this is correct though..)

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Well, it probably depends on the software. AFAIK Majid once made a nice description of this (that was Kerkythea) where he said that when there is the liquid, you use that material insteadof the glass material. Face orientation is very important of course (and even more of course, I am not even sure what I am talking about and whether I remember correctly)
                    😒

                    Gai...

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      @thom

                      I'll try that later, thanks for the tip

                      @gaieus

                      have you tried this out on Twilight? When you mention material rather liquid, which material in particular?

                      @the world

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        @unknownuser said:

                        @gaieus
                        have you tried this out on Twilight?

                        Not yet. Will do...

                        @unknownuser said:

                        When you mention material rather liquid, which material in particular?

                        Well, the liquid material that is insidethe glass.

                        Gai...

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Found my thread about glass+liquid+caustic at the ASGVis forum: http://forum.asgvis.com/index.php?topic=6135.0

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Now this is too much light obviously... Another one (also with a bit more interesting setup, too 😉 ) is cooking ATM.

                            WhiskyGlass2.jpg
                            Well, the "other one" - now the cigar box could be a bit lighter but I leave it like that.

                            ![17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480](/uploads/imported_attachments/90u9_WhiskyGlass3.jpg "17 passes "Easy10 Interior+" (unbiased progressive) in Twilight in a bit less than 30 minutes - original 800x600 then some noise reduction and downsample to 640x480")

                            Gai...

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                            • Al HartA Offline
                              Al Hart
                              last edited by

                              @gaieus said:

                              Now this is too much light obviously.

                              This Workshop is a good chance to study lighting and distortion.

                              Your ice does not seem to distort the whiskey. Did you place any refraction on the ice itself?

                              ice.jpg

                              Al Hart

                              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                              IRender nXt from Render Plus

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                                Yes, I used a physically correctly built Kerkythea library material.

                                Gai...

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                                • Al HartA Offline
                                  Al Hart
                                  last edited by

                                  @gaieus said:

                                  Well, to me it seems it does distort it - the "whisky-line" is different through the ice cube than on its sides.
                                  Yes, I used a physically correctly built Kerkythea library material.

                                  I guess I do see a little distortion, but not as much as in this rendering by modelhead


                                  ice2.jpg

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    😲


                                    ice2.jpg

                                    http://www.solos-art.com

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                                    • GaieusG Offline
                                      Gaieus
                                      last edited by

                                      Well, I have to say that I have never really seen such colourful ice cubes even in whisky.
                                      When I made a prelim render (just to see where the lights are going), I also had something similar though.

                                      Gai...

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        @gaieus

                                        care to share settings and materials used?

                                        Great render btw 👍

                                        Download the free D'oh Book for SketchUp 📖

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          I'll try to find them (some of them were Kerkythea libraries so aren't just as easy as to upload the file and it brings all the settings with it).

                                          So Ice cube > Kerkythea library > Translucent > Ice cube.
                                          Glass > Kerkythea library > Translucent > Glass-Crown K7 (whatever it is 😒 )
                                          For the whisky, I started from some SSS material and set the following
                                          Alpha: 30.000
                                          IOR 1.700
                                          Shininess: 128.000
                                          SSS density: 1.000 (maybe it means no SSS at all? I am totally lost when it comes to such details).

                                          Now beside the sun (that I tuned down to 3.000), there is also a spotlight "behind" the glass and pointing through the glass. This always helps "emphasize" caustics (you need a lot of light for that) and way above, there is also a point light (set just to 0.1 strength) to give a little "global illumination" to the whole scene. Somehow like this:


                                          whiskyRender.jpg

                                          Gai...

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Okay, so here is another one with a different ice material (a very slightly frosted one with fresnel procedural - which I have to confess, I don't know what will do to it).


                                            WhiskyGlass4.jpg

                                            Gai...

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