Renders of Romanesque Monastery
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I finished the romanesque monastery model (-> WIP thread). It was built in 1024 by Emperor Konrad II as a benedictine monastery. (The still remaining tower looks a bit different, it was built in gothic style after the former tower was destroyed by a lightning)
Edit (11.7.2011):
Here are some panoramic renders:
http://www.you3dview.com/search/?search_id=limburg
[flash=550,360:3wseh3qb]http://www.you3dview.com/viewer/viewer.swf?xml=http://www.you3dview.com/flvideo/228/viewer.xml[/flash:3wseh3qb]
[flash=550,360:3wseh3qb]http://www.you3dview.com/viewer/viewer.swf?xml=http://www.you3dview.com/flvideo/182/viewer.xml[/flash:3wseh3qb] -
Wow! Fantastic renders and great superimposing! The first and last one look like paintings! Very realistic paintings. The second one seems a little flat maybe?
Fantastic stuff!
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Great work. Congrats.
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That's excellent!
thanks for sharing
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Those are incredible! Are they done in Vue?
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Incredible work....if I hadn't seen the photos of the ruins, I would have mistook your renderings for the real thing.
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Where are the renders?
All I can see are photos!
Amazing work...! -
excellent. i though they were photos too. larger images please!!
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Fantastic work! That last one is a wonderful image, and the texturing holds up very well for the distance the original photos were taken from - not an easy task.
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Amazing work! Great texturing!
Agree with some of the guys, probably the small rez issue - couldn't tell how much post-pro were done. -
I thought all of them are photoes, rnt they?
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I only see some photos and a painting of Corot.
http://www.rome-in-italy.com/rome/rome-tabeaux/vues/camilleCorot-1826.jpg
Like this:
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Wow, really good work. Looks like he's showing a photo of the ruins followed by photomatch of the reconstruction inserted into the original photo.
Great job on the reconstruction and the way you worked them into the photos...looks so convincing!
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I have to admit that the images are a combination of renderings in Kerkythea and post production (in PaintShop Pro).
Here again in higher resolution:
I intensively used Kerkythea's layered material system which unfortunately has its limits. Thus I could prevent repetition of the textures and add dirt and mosses at the border of faces. This worked well for the roof (no later modification), but it looked strange at the wall around the windows. As I could not set a different amount and type of dirt for horizontal and vertical edges, there was some modification necessary. The fog was added later using a depth render. Also I played around with color settings to create a similar atmosphere like in the original photo.
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Fantastic renders....they show the Kerky power really well. How did you add snow to roof in the first image (last batch). Was it pp or Kerky layering?
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Perfect work, Aerilius. I have always loved what you are doing with this monastery but these images are superb. Like the others above - I could've easily been mistaken if I hadn't seen the real photos with the ruins.
If anyone has missed your other post with the interior panoramas, here is the link:
http://forums.sketchucation.com/viewtopic.php?f=81&t=23796
(and yes, they are also renders ) -
Wow! Well done!
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wow these images are great, really great... you had me fooled!!! i thanks for the explination of the layer system. I tried it once but still had some problems with the physical laws
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these have to be some of my favorite Kerkythea renderings I have seen in quite some time... congrats!!!
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That is some really impressive work. The renders fit into the photos so well!
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