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    [Plugin] UVTools 0.2 Pro (Beta) (Updated for SU6)

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    • W Offline
      Whaat
      last edited by

      @paolo said:

      ๐Ÿ˜ฎ Whaat thanks for your quick reply, it works manually dividing face into quads although is a bit of a pain... I wonder if your SketchUV plugin will do the job 'automatically'.

      Sorry, although SketchUV has a nice triangulation feature that will split all faces into triangles, it has a bit of trouble with faces that have 'holes'

      SketchUp Plugins for Professionals

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      • W Offline
        weblogin
        last edited by

        Thanks, lets try it!

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        • E Offline
          eeum8244
          last edited by

          thank you

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          • Leonard96L Offline
            Leonard96
            last edited by

            @gaieus said:

            @zunkian said:

            ...I then right click on the model, selected the UV tools plugin and selected spherical map...

            This is the wrong topic then. That's UVTools 1:
            http://forums.sketchucation.com/viewtopic.php?t=10404
            ๐Ÿ˜„

            And yes, sometimes that plugin does not work perfectly. Can you attach the model?

            Hy Gav! I need help!!! SketchUP 8 crashes because of UV tool 1 when I want to mapp a texture(I want to model planet Jupiter).Sometimes works sometimes crashes, but now...it crashes! ๐Ÿ˜  ๐Ÿ˜  Hope to find a solution!Here is my modelUntitled.skp Here are my models on 3D warehouse:http://sketchup.google.com/3dwarehouse/cldetails?mid=ded937a45a821f58178b53c3b6bafa41

            My secret weapon is creativity

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            • P Offline
              povmaniac
              last edited by

              Hi guys..
              I add specific code for launch RoadKill from menu option.

              For option dialog..

              if( not file_loaded?("UVtools.rb") )
              
              	menu = UI.menu("Plugins").add_submenu("UV Tools")
              	menu.add_item("Export UVs to OBJ")  { UVtools.start_bridge()}
              	menu.add_item("Launch RoadKill")  { UVtools.runroad()} # add RoadKill option
              	menu.add_item("Import UVs from OBJ ") { UVtools.return_bridge() }
              
              	UI.add_context_menu_handler {|menu|
              		ents=Sketchup.active_model.selection
              		sel=Sketchup.active_model.selection.first
              		sub=menu.add_submenu("UV Tools")
              		sub.add_item("Spherical Map") {(UVtools.new.spherical_map(ents))}
              		sub.add_item("Cylindrical Map") {(UVtools.new.cylindrical_map(ents))}	
              	}
              end
              
              

              ..for launch Roadkill.

              
              ## povman; add code for launch RoadKill from the 'menu' option
              	def self.runroad()
              		# Roadkill arguments ( from RoadKill for Softimage);
              		# -lscm or -abf
              		# -fillholes or -notfillholes
              		# -live or -notlive
              		# a tipically command line;
              		# "C;\RoadKill\RoadKill.exe" "obj_path,edge_path,-abf,-nofillholes,-live"
              		obj_path=self.get_obj_path
              		#TODO; create option dialog for arguments..
              		roadpath=UI.openpanel("Path to RoadKill", "c;\\", ".exe")
              		#
              		command_line = "\"#{roadpath}\" \"#{obj_path},,-lscm,-nofillholes,-live\""
              		# for debug..
              		puts command_line
              		# run RoadKill..
              		system(command_line)
              	end
              
              

              Greetings..

              Code::maniac!!

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              • S Offline
                sketchusters
                last edited by

                Hi guys where can I download the plugin => imp/exp for obj for SU8 ? ๐Ÿค“


                uv_tools.jpg

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                • greenskpG Offline
                  greenskp
                  last edited by

                  @povmaniac said:

                  Hi guys..
                  I add specific code for launch RoadKill from menu option.

                  ..for launch Roadkill.

                  Hi povmaniac. Can you explain how to use your code for add this functionality?
                  I would like to use same function into Sketchuv but i don't know where more edit the code.

                  I changed the path to roadkill but nothing happen.

                  My SketchUp is 2014.

                  Launch Roadkill

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                  • P Offline
                    petrusyap
                    last edited by

                    Hi, I run into this small problem. Running Sketchup Pro 2014 on both my machines, my old good PC (Windows 8.1) and a MacBook Pro (running Windows 8.1SP on bootcamp). On PC, i can export the object and import and export UV into OBJ with no problem. However, on the bootcamp SketchUp, it simply got this error message "Unable to export UVs".

                    May I know what will be the problem? Will it be the permission for the folder the UVTools exporting the objects? Can we manually edit the folder where the plugin will export to and import from for the obj with UVs corrected?

                    Please forgive me for my poor english as it is not my main language. Thank you.

                    Regards,

                    Petrus

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                    • massimoM Offline
                      massimo Moderator
                      last edited by

                      Hi, use this one. It's better.

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                      • P Offline
                        petrusyap
                        last edited by

                        @Massimo, Thank you for your kind suggestion ๐Ÿ˜„ It is surely a great plugin ๐Ÿ˜„

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          You're welcome. ๐Ÿ˜‰

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                          • V Offline
                            Vizan
                            last edited by

                            Great bridge, but the uv map is imported distorted((

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