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    Reading the SU API

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      The insertion point is the point of the component that sticks to your cursor when you are inserting it into the model. It can often be the component origin, but it is not always the origin. It is normally the last position on the component gripped by a user when they moved the component. If that makes sense....

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Chris, Thanks, I am finally begining to understand how to use the SU API, and a little of Ruby in general:-)

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          I had sent another reply, but it got timed out and lost. But what I think you are looking for is called the transformation origin. That is the axis of the component. So try this:

          component_instance.transformation.origin
          That might get you what you want,

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • M Offline
            MartinRinehart
            last edited by

            Once you create a variable in the Ruby Console, it stays until you shut down.

            model=Sketchup.active_model on a PC is needed once. It creates a reference. Even loading another model doesn't bother it. Ditto for model.this and model.that.

            Are you wondering where your component is? Assuming compInst is a ComponentInstance, it's at: compInst.transformation.origin

            I am working as hard as I can on the second half of my tutorial. Nobody should be forced to figure out the API from the docs. "Cruel and unusual punishment" is forbidden by our constitution.

            Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Thanks Chris, and Martin, I put aside my ruby project, and have been spending my time with SU's Ruby Console, a Web Console, and the SU API, slowly working my way through each classes, and their methods. Did I say that right?-) Yes, a drop dead beginners API guide would be a great help. Assume nothing, and go from Sketchup.active_model.entities...... and all the other "take it for granted" basics. Thanks for pointing me in the direction of component_instance.transformation.origin
              Got sidetracked into figuring out how to get to a component inside another. The attached finds all of the ones at the first level, but fails to find the nested ones.

              
              model = Sketchup.active_model
              entities = model.entities
              definitions=model.definitions
              entities.each do |e|
                if e.is_a? Sketchup;;ComponentInstance
                  definitions.each do |d|
                  if e.definition.name == d.name 
                    puts "found definitions match for "+e.definition.name+", origin;"+e.transformation.origin.to_s
                  end
                end
              end
              
              
              

              Nice, now access to nested components.

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                OK, is this the correct way to find all components (including nested ones) in the model?

                
                model = Sketchup.active_model
                
                model.definitions.each do |c|
                  puts "Component; #{c.name}"
                end
                
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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  That is showing all the component definitions, in the model. Including nested definitions.

                  Is that what you are trying to do? Or do you want a list that includes every isntance of each definition too? For that do:

                  model = Sketchup.active_model
                  
                  model.definitions.each do |c|
                    c.instances.each do |ins|
                      puts "Component; #{ins}"
                    end
                  end
                  

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    OK, is this right?

                    
                    model = Sketchup.active_model
                    
                    model.definitions.each do |c|
                      c.instances.each do |s|
                        puts "Component; #{c.name} #{s.transformation.origin.to_s}"
                      end
                    end
                    

                    My output (Box03 inside Box01):
                    %(#BF0000)[Component: Box02 (106.466771", -5.289104", 0")
                    Component: Box03 (11.477469", 39.803972", 6.9375")
                    Component: Box01 (0", 0", 0")]

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      Understood:-)
                      %(#BF0000)[106.466771389033
                      -5.28910358007033
                      6.57113252700015e-015
                      11.4774687529651
                      39.8039723918033
                      6.93750000000001
                      0.0
                      0.0
                      0.0]

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                      • J Offline
                        Jim
                        last edited by

                        The [to_s](http://code.google.com/apis/sketchup/docs/ourdoc/point3d.html#to_s) method is appropriate for printing a Point3d. You can't just print an Array and have it come out reasonably.

                        Hi

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          ....s.transformation.origin.to_a....
                          

                          origin is a 3D-point - alternatively would return an array like [0,0,0] which you can use as a point or take xyz values

                          TIG

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Understood:-) Can you mix strings, and numbers in a array without having to change them (to_s or to_f) later? If so is it efficient?

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Things like a 3d-point can be made into an array using to_a - these are then all floats [0.0,1.2,3.4]
                              An array can be made thus
                              array=[]
                              array[0]=1
                              array[1]=2.3
                              array[2]="Cat"
                              array[3]=nil
                              array.push([1,2,3,4])
                              array<<true
                              my_variable=123456789
                              array=array+[my_variable]
                              so array >>> [1,2.3,"Cat",nil,[1,2,3,4],true,myvaraible]
                              i.e. an integer, a float, a string, nil, an array, a boolean and a variable's value.
                              Individual items can be changed thus array[5]=false changes the boolean value
                              arrays can be sorted, added, subtracted, reversed, compacted, flattened, made_unique etc etc - they are very useful!

                              TIG

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                Thanks!-) Think, I learned a lot of "stuff" in the past few days. Think I'll go back a couple of weeks, and see if I can better comprehend those posts:-)

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                                • M Offline
                                  MartinRinehart
                                  last edited by

                                  @honoluludesktop said:

                                  ... If so is it efficient?

                                  Twentieth century issue.

                                  Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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