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    [Plugin] CleanUp

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    • K 離線
      kyleboyd
      最後由 編輯

      Thom Thom et. all,

      I recently got a new computer (Mac running 10.9) and Sketchup 2015 and I am experiencing some odd issues. When I click Clean and run through the dialog box, many coplanar faces are not removed). When I then just click on the Merge Faces button, they are picked up. It seems to be fairly erratic though.

      Your help would be greatly appreciated, as CleanUp has been extremely useful over the years and is one of my most used plug-ins (and a large tool in my workflow). Thanks so much for all your awesome work!

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      • thomthomT 離線
        thomthom
        最後由 編輯

        Do you have a sample model to reproduce this?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • B 離線
          bracisig
          最後由 編輯

          hey mate i added the EX but i cant find it in my sketchup dont know what to do ?

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          • TIGT 離線
            TIG Moderator
            最後由 編輯

            @bracisig said:

            hey mate i added the EX but i cant find it in my sketchup dont know what to do ?
            Assuming you mean EXtension, how did you 'add it'.
            Did you install it from the RBZ archive ?
            Did you also install the 'TT_Lib' RBZ required by thomthom's tools ?
            Both available in the PluhginStore...
            http://sketchucation.com/pluginstore?pln=TT_Lib
            http://sketchucation.com/pluginstore?pln=tt_cleanup
            Did you restart SketchUp ?
            Did you read the tool's instructions ?
            http://sketchucation.com/forums/viewtopic.php?p=193587#p193587
            Is its Extension activated in the relevant section of the 'Preferences' dialog ?
            Did you look under the 'Plugins' menu submenu for its items [remember that this is now renamed 'Extensions' in v2015 !]

            TIG

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            • K 離線
              kyleboyd
              最後由 編輯

              Fortunately for me, unfortunately for debugging, I can't seem to reproduce my previous issues.

              In trying, I triple checked my cleaning settings, so perhaps I was just boneheaded and it was all user error. (I thought I went through and checked-unchecked the different settings, but maybe not).

              Anyhow, thanks for the response, if it happens again, I will be sure to attach the offending sample of model. Thanks again for all your awesome work!

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              • pilouP 離線
                pilou
                最後由 編輯

                Why this is not cleaning! 😮
                Works by hand line by line!

                no_clean.jpg


                noclean.skp

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • CadFatherC 離線
                  CadFather
                  最後由 編輯

                  because they belong to faces inside - it always worked that way

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    Thanks! 😎
                    So that works after use the Remove inner faces by Wiiki! 👍

                    cleanUp.gif

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • CadFatherC 離線
                      CadFather
                      最後由 編輯

                      yes, or some good solidsolvers..

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                      • A 離線
                        AcesHigh
                        最後由 編輯

                        It seems it can´t UN-SMOOTH the models?

                        I have this model with a ridiculous amount of groups and subgroups. And it's all softened, although it should not be softned at all.

                        It´s impossible to unsoften by hand because of the amount of groups, and I also don´t want to ungroup them all (because I might have to move the groups around)

                        But setting the SOFTEN to 0 degrees does not unsoften the groups and subgroups, unlike the Soften Edges Panel...

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                        • pbacotP 離線
                          pbacot
                          最後由 編輯

                          That would be nice. I notice a group can be unsoftened /softened but not a nested group (without first opening the parent group). That's with the Soften/Smooth dialog.

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • TIGT 離線
                            TIG Moderator
                            最後由 編輯

                            Use with care !
                            Copy+Paste into the Ruby Console + <enter>.

                            m=Sketchup.active_model; m.start_operation("Un...",true); es=m.entities.grep(Sketchup;;Edge); m.definitions.each{|d|next if d.image?; es<<d.entities.grep(Sketchup;;Edge)}; es.flatten.each{|e|e.soft=false;e.smooth=false}; m.commit_operation
                            

                            You can also do e.hidden=false too...
                            To process a selection...

                            m=Sketchup.active_model; s=m.selection; m.start_operation("Un...",true); es=s.grep(Sketchup;;Edge); s.grep(Sketchup;;Group).each{|g|es<<g.entities.grep(Sketchup;;Edge)};; s.grep(Sketchup;;ComponentInstance).each{|i|es<<i.definition.entities.grep(Sketchup;;Edge)}; es.flatten.each{|e|e.soft=false;e.smooth=false}; m.commit_operation
                            

                            TIG

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                            • A 離線
                              amalthee
                              最後由 編輯

                              Thanks a million Thomthom, though i was going to throw my computer away, downloaded CleanUp its magic.
                              Scenes that took minutes to open now not even time to say "thank you Thomthom..."and the scene is open.
                              Made my day or actually my late night !

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                              • DDKD 離線
                                DDK
                                最後由 編輯

                                wow thank you so much for this, was told I would have to optimize with a different program and learn that... this saves me so much time , I love it...need it for my objects in game engines... I've only had one issue where I lost a part of my project but I fixed it and is all good.. you do great work, you are awesome!!! ☀

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                                • M 離線
                                  MistahGrizzly
                                  最後由 編輯

                                  for me is not working 😞 is only deleting max 15 and when i click to show hidden geometry is not showing nothing 😞

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                                  • dereiD 離線
                                    derei
                                    最後由 編輯

                                    After the SUbD rising and other quad-based modeling helpers in SketchUp, maybe some fixes to the CleanUp plugin would be in order. And frankly, I would be very happy if we would have some fixes (i may even send you a cookie 💚 )

                                    So, what I'm thinking:
                                    1.option to cleanup with preserving the quads (there are still plenty of faces to merge and messy geometry to clean) - as now it will clean absolutely everything.
                                    2.add the possibility to save presets. There are already some presets in the menu, but many times special combinations of settings are required. Would be awesome to save those as presets for quick use (and even adding kb shortcuts to them, if is not too much to ask 😄)

                                    Thank you very much.

                                    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      Good suggestions. I filed it in the issue tracker: https://bitbucket.org/thomthom/cleanup/issues/10/preserve-quads

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • K 離線
                                        KDhyne
                                        最後由 編輯

                                        Hello! Your extension is very useful!

                                        I'd like to know if there is a way to automate this plugin via ruby script? I need to import a 3ds file, run this extension, save as .skp, and repeat about 1500 times 😄

                                        Is this possible? Thank you!

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                                        • S 離線
                                          sasasaps
                                          最後由 編輯

                                          Great plug-in! Thanks a lot TT.

                                          Also here for a question, in case anybody got to it already: What would be the recommended settings of the CleanUp plug-in so it doesn't kill the proxy materials??

                                          In my experience it has taken down the "linked" materials used in proxies, someone else had the same trouble?

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                                          • S 離線
                                            sasasaps
                                            最後由 編輯

                                            @sasasaps said:

                                            Great plug-in! Thanks a lot TT.

                                            Also here for a question, in case anybody got to it already: What would be the recommended settings of the CleanUp plug-in so it doesn't kill the proxy materials??

                                            In my experience it has taken down the "linked" materials used in proxies, someone else had the same trouble?

                                            Sorry, I forgot to explain that I use proxies in Vray 2.0 (in SKP2016).

                                            Thanks,

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