[Plugin] CleanUp
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If you are trying to create tiny faces (less than 1mm) you are going to have problems unless you work at a larger scale. This has nothing to do with CleanUp, it's just a fact of using SketchUp.
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SketchUp's internal precision is 1/1000th of an inch. When things get close to that vertices begin to be treated as having the same position and edges and faces might not create - or be lost when you modify them.
One workaround is to scale up the actual geometry, the edges and faces by a factor of say 100 - then scale down the instance/group to counter-weight it. That way the definition of the geometry it large enough, but the instance's scale make it appear in correct size.
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hi
thanx for the plug in. really love this.i have one problem. its Vray dome light
when i ran this with vray dome light on screen, the vray dome light deleted.how i fix this?
thanx
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What does it look like this VRay dome?
This plugin isn't aware of "special" objects that other extensions create - it treats everything as regular edges and faces. -
It's two arcs and a circle, without any face. So no surprise Cleanup deletes these edges.
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Anyone got a sample model?
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Vray dome light is like this
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so many thanks, is too very useful plugin for my model 3d and my time, thanks for sharing. thomthom
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Hi Thom, hope you're doing well.
Between your CleanUp Tools and Edge Tools I'm wondering if you have thought about adding an option to move all verticies to Z=0. I often import dwg files that for some reason some lines are just that tiny bit off Z which causes all sorts of issues in finding out what is and isn't flattened....
What do you think?
Love your work!
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@utiler said:
I'm wondering if you have thought about adding an option to move all verticies to Z=0. I often import dwg files that for some reason some lines are just that tiny bit off Z which causes all sorts of issues in finding out what is and isn't flattened....
"There's an extension for that!": Architect Tools (Look for the big weight-icon that will flatten everything like the Hulk)
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Thanks so much for your plugins, enjoy the cookie. I'm pretty new posting on this forum althought I have been following all of you guys and your fantastic work for a long time. Recently I'm working in a large model and your plugin is givin me a couple of errors of the model.
Results of Validity Check.
CLoop (1154934) does not reference CFace (1161656) - fixed
The plane equation for CFace (4395989) is not valid - fixedBoth of then never seem to be fixed after running the plugin. Also straight after closing Sketchup, it will create a bug splat! Is driving me mad and can't find which part of the model is doing it. Any help will be great. Thank you
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@antonio.calvo said:
...and can't find which part of the model is doing it.
Without having a look at the model no one else will be able to find it too...
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@antonio.calvo said:
Thanks so much for your plugins, enjoy the cookie. I'm pretty new posting on this forum althought I have been following all of you guys and your fantastic work for a long time. Recently I'm working in a large model and your plugin is givin me a couple of errors of the model.
Results of Validity Check.
CLoop (1154934) does not reference CFace (1161656) - fixed
The plane equation for CFace (4395989) is not valid - fixedBoth of then never seem to be fixed after running the plugin. Also straight after closing Sketchup, it will create a bug splat! Is driving me mad and can't find which part of the model is doing it. Any help will be great. Thank you
Try running Edge Tools on the problem model's geometry [edit 'containers' to access their contents etc]...
Duplicated vertices that are not 'welded' have been cited as culprits for this kind of thing...
http://sketchucation.com/pluginstore?pln=tt_edgetools -
Thanks TIG, spoke with Rich and that was he suggestion too. So i run edge inspector in each component of the model and ended up fixing thousands of tiny gaps/edges. After the whole process (didn't take as long as I was imagining) all fixed and no more crashes! Thanks again for all your tips and great plugins.
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Hi
I imported an STL file into sketchup 2014 and I am trying to clean the faces with cleanup and it appears to cause some problems.
CEdge (15569) and CEdge (1510) connect the same 2 vertices - fixed
CEdge (14024) and CEdge (1479) connect the same 2 vertices - fixed
CEdge (1268) and CEdge (15568) connect the same 2 vertices - fixed
The plane equation for CFace (15570) is not valid - fixed
The plane equation for CFace (15576) is not valid - fixed
The plane equation for CFace (15588) is not valid - fixed
The plane equation for CFace (15637) is not valid - fixed
The plane equation for CFace (15643) is not valid - fixed
The plane equation for CFace (15655) is not valid - fixed
The plane equation for CFace (15606) is not valid - fixed
The plane equation for CFace (15662) is not valid - fixed
The plane equation for CFace (15675) is not valid - fixed
The plane equation for CFace (15829) is not valid - fixed
The plane equation for CFace (15822) is not valid - fixed
The plane equation for CFace (15781) is not valid - fixed
The plane equation for CFace (15795) is not valid - fixed
The plane equation for CFace (15802) is not valid - fixed
The plane equation for CFace (15815) is not valid - fixed
The plane equation for CFace (15755) is not valid - fixed
The plane equation for CFace (15767) is not valid - fixed
The plane equation for CFace (15774) is not valid - fixedI am using SuSolid to check whether the model is watertight. Directly after i import, the SuSolid shows no problem with the model. However after i ran cleanup, some issues appear. I am using Sketchup 2014.
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And the question is?
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zhenning:
I have used MeshLab to decimate models and found it is best to limit the number of actions taken to one at a time and the sequence can also affect the out come. I have not used ThomThom's plugin but, trying to limit the number of corrections to few at a time may help you keep it a solid. In addition using Tig's solid solver has quite often helped after cleanup. What analyzer are you using one of the 3d printers? -
zhenning:
Arg forgot
http://sketchucation.com/forums/viewtopic.php?p=359994#p359994 -
@cotty said:
And the question is?
The cleanup seems to delete wrong faces? The coplanar error appears only after the cleanup plugin is used to clean the model.
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Attached is the file:
https://www.dropbox.com/s/5y5lve896tpqklb/base.skp?dl=0
After some trials, the errors happens when i tried merge faces
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