[Plugin] CleanUp
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--Select the COMPONENT you want to replace;
--Go to the Components Browser:
--Right-click on the preview of the replacing component;
--Choose the "Replace selection" command;Was this your goal?
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@rocorona said:
--Select the COMPONENT you want to replace;
--Go to the Components Browser:
--Right-click on the preview of the replacing component;
--Choose the "Replace selection" command;Was this your goal?
Thank you for your idea, but I've used the workflow you describe, but it still leaves the names different.
Goal: Several identical components have different names: I want consolidate all of them into one component and one name.
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I have a problem with this file - when running Cleanup it's says cleaned 12 edges and the next run is the same. Saved, reopened and again - every time Cleanup cleans 12 edges.
clenaup.skp -
@dedmin said:
I have a problem with this file - when running Cleanup it's says cleaned 12 edges and the next run is the same. Saved, reopened and again - every time Cleanup cleans 12 edges.
[attachment=0:1ztpects]<!-- ia0 -->clenaup.skp<!-- ia0 -->[/attachment:1ztpects]What settings did you use?
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@thomthom said:
@dedmin said:
I have a problem with this file - when running Cleanup it's says cleaned 12 edges and the next run is the same. Saved, reopened and again - every time Cleanup cleans 12 edges.
[attachment=1:1nonbopm]<!-- ia1 -->clenaup.skp<!-- ia1 -->[/attachment:1nonbopm]What settings did you use?
[attachment=0:1nonbopm]<!-- ia0 -->Capture.PNG<!-- ia0 -->[/attachment:1nonbopm]
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It's the repair edges feature. Some times it tries to repair edges where they don't seem to remain repaired. It's some oddity I've not worked out why it occurs yet. Might be due to small edges or small accuracy issues. The Repair Broken Edges plugin do the same thing.
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Thanks - unchecked Repair Split Edges and now it's fine!
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@dedmin said:
Thanks - unchecked Repair Split Edges and now it's fine!
Note that it's not an error or anything. It's just some edges that SketchUp doesn't heal properly.
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@bob james said:
Goal: Several identical components have different names: I want consolidate all of them into one component and one name.
Is there a solution to this goal?
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@bob james said:
@bob james said:
Goal: Several identical components have different names: I want consolidate all of them into one component and one name.
Is there a solution to this goal?
Work in progress: http://forums.sketchucation.com/viewtopic.php?f=323&t=30143
Not sure if it's exactly what you're looking for... ? -
till recently i was using cleanup3 in SU7 but it was a bit slow so i stuck to ur first version which is mighty fast and doesnt ask too many questions. but i recently migrated to SU8 in which cleanup1 doesnt work so then i tried cleanup3... and i just bloody fell in love with it. it is fast and damn, is it clean. as always thom thom "U da MAAAN"
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@shoeb_cars said:
till recently i was using cleanup3 in SU7 but it was a bit slow so i stuck to ur first version which is mighty fast and doesnt ask too many questions. but i recently migrated to SU8 in which cleanup1 doesnt work so then i tried cleanup3... and i just bloody fell in love with it. it is fast and damn, is it clean. as always thom thom "U da MAAAN"
I'm guessing you had "Erase Duplicate Faces" checked - which is very slow.
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Thanks ThomThom
I do a lot of 3ds-import and conversions and your ruby really
speeds up my work and reduces file sizeI ove you one
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very nice and very very useful. thanks theo
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Thomthom, yo veo ese plugin como muy pesado ¿no te parece? o es que la máquina en la que hiciste el vídeo es de poca capacidad?
Es solo una apreciación, no lo tomes a mal. -
ke?
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@thomthom said:
ke?
Thomthom, I see this plugin is heavy is, or not? or is the machine where you made the video that is of capacity limited?
It's just an appreciation, not take it personal. -
@lannormov said:
Thomthom, I see this plugin is heavy is, or not? or is the machine where you made the video that is of capacity limited?
It's just an appreciation, not take it personal.The model I used was a very heavy model. Lots of geometry. I used it as an example to show how fast the plugin worked even on very large models.
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ok, thanks, I installed it and it works great.
Thanks you mate -
# 3.1.4 - 16.05.2011 # * Added error detection for merge faces. # * Added validation for merge faces to avoid geometry loss. # * Added result feedback to Ruby Console for each standalone operation. # * Fixed namespace compatibility with TT_Lib 2.5.4 # * Fixed merge similar material but - now compare alpha # * Changed "Lonely Edges" to "Stray Edges"
Requires TT_Lib 2.5.4
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