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    [Plugin] Control points ver. 1.6.

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    • thomthomT Offline
      thomthom
      last edited by

      @kirill2008 said:

      Maybe to launch a kind of entity scanner each time when new file loads. It will scan entities to link c-points to curve vertices again. But it will slow opening of huge models...

      That's my concern for a plugin I'm working on as well... was curios to hear if there was any other way.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • olisheaO Offline
        olishea
        last edited by

        this is amazing

        thank you

        oli

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        • EarthMoverE Offline
          EarthMover
          last edited by

          FANTASTICO!!!! Awesome Krill! I think an add control point tool would be a great improvement. Also maybe a simple option to add control points only to existing vertices. This would be great for a subdivided or tesselated mesh, but I think it would require an implementation of soft selection to make a further advancement towards organic modeling.

          Thanks again Krill.

          EDIT - DUH! I looked right past the option to add to "each vertex". Nevermind.

          I do vote for a Krill Toolbar though!!!

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • utilerU Offline
            utiler
            last edited by

            Ditto, EarthMover!!! Toolbar for sure!!!!!

            Will somebody stop this guy............... 😮

            purpose/expression/purpose/....

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            • D Offline
              dedmin
              last edited by

              Да здравствует дружба между народами

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              • wind-borneW Offline
                wind-borne
                last edited by

                Very interesting plugin.

                i am having a strange problem, plugin only shows up on initial opening drawing. If I open a new one without closing Sketchup completely, no plugin.

                I've tried copy from initial( where it works) and paste to new with real odd results also. The plugin then shows up but misbehaves. If I draw a new object, new construction points are put on the pasted object(even though I have deleted it) instead of new object which was selected.


                control points.jpg

                "To read between the lines was easier than to follow the text."OSX 10.11.6

                %(#BF80BF)[SU 8 pro

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                • K Offline
                  kirill2008
                  last edited by

                  @wind-borne said:

                  i am having a strange problem, plugin only shows up on initial opening drawing. If I open a new one without closing Sketchup completely, no plugin.

                  As I can see on attached picture the whole face is selected, but current version of the script (ver. 1.1.) actually processes only curves. So try select only boundary curve without face itself (you may deselect face by pressing shift and single-clicking on face). Make sure that only boundary is selected. Of course script processing does not depend on opened file (old or new). It depends on what entity is the first one selected: if it occures that curve edge is the 1-st item of selected entities collection, then everything works, if the 1-st item is face, then the command does not appear within context menu.
                  So I'll try to make the script more tolerant to the selection in future versions 😄 .
                  Speaking of copy-paste behaviour, I'll try to find out why it processes so strange (don't know why yet).

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                  • wind-borneW Offline
                    wind-borne
                    last edited by

                    kirill,

                    Thanks for your response, the problem is that the plugin only appears in the first file of a session, be it opening Sketchup with an old file or a new one. If I open an old or new after the initial startup, plugin is simply not there, curves or curves/faces selected doesn't make any difference( works both ways in first file opened).

                    The strange behavior is that the plugin follows the copy/paste and works on the original object (even though I have deleted it after pasting) in the new file but not on anything newly drawn.

                    Actually by thinking out loud I can see now how to do what I need to, just a cumbersome path.

                    The plugin, itself, has a nice feel. 😄

                    "To read between the lines was easier than to follow the text."OSX 10.11.6

                    %(#BF80BF)[SU 8 pro

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                    • halroachH Offline
                      halroach
                      last edited by

                      very nice plugin!
                      but, there's always a but... 😄

                      1. would be nice if copying and pasting a controlled object between documents would work.
                      2. doesn't work within components
                      3. undo function doesn't quite work well... takes many undos to go back one visual step.

                      keep up the good work!

                      FlexTools - Super Quick Windows, Doors, Slats...

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                      • P Offline
                        Panga
                        last edited by

                        Thanks a lot for this one, it'll be very usefull !!

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                        • pep75P Offline
                          pep75
                          last edited by

                          ☀

                          GREAT WORK!!!!!

                          grtzzzz

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                          • MALAISEM Offline
                            MALAISE
                            last edited by

                            Kirill , allways a new idea, on the way to interactiv drawing. 😍

                            MALAISE 👍

                            La Connaissance n'a de valeur que partagée

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                            • K Offline
                              kirill2008
                              last edited by

                              Deformation of geometry groups in the current version (1.2) has plastic nature. It means when the control point places back to its previous position, previous deformation does not disappear completely (some rest deformation remains).

                              [flash=425,344:166or01q]http://www.youtube.com/v/mXYjIT-YVRQ&hl=ru_RU&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:166or01q]

                              I'll try to make deformation nature optional (plastic or elastic) in future versions.

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                              • pilouP Offline
                                pilou
                                last edited by

                                Cynetic 😄

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • R Offline
                                  REGIS
                                  last edited by

                                  Nice Plugin and thanks for your hard work

                                  Works fine but sometime SU6 suddenly crash.
                                  Unfortunately it doesn(t works with SU7(mac).

                                  Cheers

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                                  • N Offline
                                    notareal
                                    last edited by

                                    Thanks!

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • CarrozzaC Offline
                                      Carrozza
                                      last edited by

                                      One of the most powerful plugins I've seen to date! Bravo Kirill!

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                                      • A Offline
                                        AcesHigh
                                        last edited by

                                        FANTASTIC!

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                                        • A Offline
                                          AcesHigh
                                          last edited by

                                          actually, not so fantastic 😞

                                          I just cannot add control points to groups, as its done in the videos. I get no such options at the context menu!

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                                          • mitcorbM Offline
                                            mitcorb
                                            last edited by

                                            Can this script recognize and utilize construction/control points placed by another ruby script?

                                            I take the slow, deliberate approach in my aimless wandering.

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