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    SketchUp edges missing in OS X not in Windows

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
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    • F Offline
      Fernando Martin
      last edited by

      Hi all,
      I have a problem with SU on my MacBook.
      When modeling always some edges remain invisible. It seems to be a SU issue because when I switch to Windows that problem do not exist.
      I did a search in this forum without success. I found that others have the same problem, but no solution or explanation.
      I apologize if I missed the solution. I'll be grateful if someone leads me to it.

      Macbook 1,83 Ghz Intel Core Duo 1,25 GB RAM GMA950 OS X10,5,7
      Windows XP

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      • C Offline
        caronte01
        last edited by

        Hi fernando. I have a similar computer, and experience something similar. It probably has to do with the video card drivers. If you switch to wireframe, do edges reappear?

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        • F Offline
          Fernando Martin
          last edited by

          Hi Santiago,
          Yes, when I switch to wireframe the edges are seen. But they don't in hidden lines.
          In another forum I was told to change the Video Card driver. (GMA 950).
          So far I did not found where to download it. Intel page does not have downloads for Mac.

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          • B Offline
            bjanzen
            last edited by

            Mac drivers are done by Apple and vendor (Intel, in this case). Turn off HW Accel for this card.

            b

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            • SketchUp Guide TommyS Offline
              SketchUp Guide Tommy
              last edited by

              Turning off hardware acceleration should do the trick, just as Barry suggests.

              I've found the following page from Apple really useful to see if a particular graphics card provides the necessary OpenGL 1.5 compliance that SketchUp requires:

              Page Not Found - Apple Developer

              The page you requested does not exist.

              favicon

              (developer.apple.com)

              Since you're running OS X 10.5, it looks like the GMA950 only supports OpenGL version 1.2. On OS X 10.6, is supports OpenGL 1.4, which is better but not quite there.

              Regards,
              SGT

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