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SketchUp edges missing in OS X not in Windows

Scheduled Pinned Locked Moved SketchUp Bug Reporting
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  • F Offline
    Fernando Martin
    last edited by 27 Sept 2009, 21:35

    Hi all,
    I have a problem with SU on my MacBook.
    When modeling always some edges remain invisible. It seems to be a SU issue because when I switch to Windows that problem do not exist.
    I did a search in this forum without success. I found that others have the same problem, but no solution or explanation.
    I apologize if I missed the solution. I'll be grateful if someone leads me to it.

    Macbook 1,83 Ghz Intel Core Duo 1,25 GB RAM GMA950 OS X10,5,7
    Windows XP

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    • C Offline
      caronte01
      last edited by 28 Sept 2009, 02:27

      Hi fernando. I have a similar computer, and experience something similar. It probably has to do with the video card drivers. If you switch to wireframe, do edges reappear?

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      • F Offline
        Fernando Martin
        last edited by 28 Sept 2009, 16:59

        Hi Santiago,
        Yes, when I switch to wireframe the edges are seen. But they don't in hidden lines.
        In another forum I was told to change the Video Card driver. (GMA 950).
        So far I did not found where to download it. Intel page does not have downloads for Mac.

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        • B Offline
          bjanzen
          last edited by 28 Sept 2009, 21:46

          Mac drivers are done by Apple and vendor (Intel, in this case). Turn off HW Accel for this card.

          b

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          • S Offline
            SketchUp Guide Tommy
            last edited by 12 Oct 2009, 16:12

            Turning off hardware acceleration should do the trick, just as Barry suggests.

            I've found the following page from Apple really useful to see if a particular graphics card provides the necessary OpenGL 1.5 compliance that SketchUp requires:

            Page Not Found - Apple Developer

            The page you requested does not exist.

            favicon

            (developer.apple.com)

            Since you're running OS X 10.5, it looks like the GMA950 only supports OpenGL version 1.2. On OS X 10.6, is supports OpenGL 1.4, which is better but not quite there.

            Regards,
            SGT

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