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    Polarity Mk II Assault Mech

    Scheduled Pinned Locked Moved Gallery
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    • M Offline
      Matsuo
      last edited by

      Created with Sketchup 6, rendered in Hypershot 1.7:

      http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/polarity14-1.jpg

      Tips/comments/etc. are most welcome!

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      • marked001M Offline
        marked001
        last edited by

        what's there to say... great modelling and attention to detail! I wish i had this kind of patience.

        http://www.revision21vis.com

        instagram: revi21on

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        • M Offline
          Matsuo
          last edited by

          @marked001 said:

          what's there to say... great modelling and attention to detail! I wish i had this kind of patience.

          Cheers πŸ˜„
          Problem is, I'm not quite pleased with it yet...so I'm gonna make a few more renders and see what will come of it!

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          • X Offline
            xrok1
            last edited by

            bigger shoulders. πŸ˜‰

            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • M Offline
              Matsuo
              last edited by

              @xrok1 said:

              bigger shoulders. πŸ˜‰

              Thanks for the tip, I'll try to incorporate that into the next update!

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              • soloS Offline
                solo
                last edited by

                Think he has enough weaponry? πŸ’š

                Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • D Offline
                  dolphus
                  last edited by

                  Very good I would also like to see him/her in action, well done πŸ‘

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                  • olisheaO Offline
                    olishea
                    last edited by

                    SWEEET β˜€

                    oli

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                    • M Offline
                      Matsuo
                      last edited by

                      @solo said:

                      Think he has enough weaponry? πŸ’š

                      Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

                      Any recommendations? Should I use an HDRI or build a scene in SketchUp from scratch?

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                      • soloS Offline
                        solo
                        last edited by

                        Which render engine you planning to use?

                        I think that a built scene would always be nicer, but a good integrated image based scene will also look good.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • M Offline
                          Matsuo
                          last edited by

                          @solo said:

                          Which render engine you planning to use?

                          I think that a built scene would always be nicer, but a good integrated image based scene will also look good.

                          Currently I am using Bunkspeed Hypershot.

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                          • soloS Offline
                            solo
                            last edited by

                            I'm not to familiar with it besides seeing a few renders on this site, I believe it's strength product rendering, how is the texture editor? and lighting controls?

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • M Offline
                              Matsuo
                              last edited by

                              @solo said:

                              I'm not to familiar with it besides seeing a few renders on this site, I believe it's strength product rendering, how is the texture editor? and lighting controls?

                              Both are quite good (well...for the renders I want to make). Let's say I can use it with my (low) level of expertise. For me it's just a question of importing the model, editing the textures, maybe adding an HDRI and render!

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                              • U Offline
                                Ultimatez 32
                                last edited by

                                @matsuo said:

                                @solo said:

                                Think he has enough weaponry? πŸ’š

                                Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

                                Any recommendations? Should I use an HDRI or build a scene in SketchUp from scratch?

                                How about remove the background of the image in photoshop, copy and paste it into a demolished city photo, then blur the background using filter-blur-gaussian blur. The end result usually looks good

                                Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  Matsuo
                                  last edited by

                                  A small update, the Mark III model:

                                  http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/untitled23-1.jpg

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                                  • EddyNLE Offline
                                    EddyNL
                                    last edited by

                                    Wow! Amazing model. πŸ‘
                                    That's a bad-ass Mech.

                                    viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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