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    Polarity Mk II Assault Mech

    Scheduled Pinned Locked Moved Gallery
    16 Posts 8 Posters 749 Views 8 Watching
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    • M Offline
      Matsuo
      last edited by

      @xrok1 said:

      bigger shoulders. πŸ˜‰

      Thanks for the tip, I'll try to incorporate that into the next update!

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      • soloS Offline
        solo
        last edited by

        Think he has enough weaponry? πŸ’š

        Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • D Offline
          dolphus
          last edited by

          Very good I would also like to see him/her in action, well done πŸ‘

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          • olisheaO Offline
            olishea
            last edited by

            SWEEET β˜€

            oli

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            • M Offline
              Matsuo
              last edited by

              @solo said:

              Think he has enough weaponry? πŸ’š

              Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

              Any recommendations? Should I use an HDRI or build a scene in SketchUp from scratch?

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              • soloS Offline
                solo
                last edited by

                Which render engine you planning to use?

                I think that a built scene would always be nicer, but a good integrated image based scene will also look good.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • M Offline
                  Matsuo
                  last edited by

                  @solo said:

                  Which render engine you planning to use?

                  I think that a built scene would always be nicer, but a good integrated image based scene will also look good.

                  Currently I am using Bunkspeed Hypershot.

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                  • soloS Offline
                    solo
                    last edited by

                    I'm not to familiar with it besides seeing a few renders on this site, I believe it's strength product rendering, how is the texture editor? and lighting controls?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • M Offline
                      Matsuo
                      last edited by

                      @solo said:

                      I'm not to familiar with it besides seeing a few renders on this site, I believe it's strength product rendering, how is the texture editor? and lighting controls?

                      Both are quite good (well...for the renders I want to make). Let's say I can use it with my (low) level of expertise. For me it's just a question of importing the model, editing the textures, maybe adding an HDRI and render!

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                      • U Offline
                        Ultimatez 32
                        last edited by

                        @matsuo said:

                        @solo said:

                        Think he has enough weaponry? πŸ’š

                        Looking great so far, would look awesome in a demolished city scene with lots of dirty textures and damage.

                        Any recommendations? Should I use an HDRI or build a scene in SketchUp from scratch?

                        How about remove the background of the image in photoshop, copy and paste it into a demolished city photo, then blur the background using filter-blur-gaussian blur. The end result usually looks good

                        Windows 7 64-bit, Intel Core i3 M350 @2.27GHz, nVidia GEFORCE 310M 512Mb with CUDA, 4gb RAM

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                        • M Offline
                          Matsuo
                          last edited by

                          A small update, the Mark III model:

                          http://i270.photobucket.com/albums/jj84/Matsuo_Lano/Renders/untitled23-1.jpg

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                          • EddyNLE Offline
                            EddyNL
                            last edited by

                            Wow! Amazing model. πŸ‘
                            That's a bad-ass Mech.

                            viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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