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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    [Plugin] Blend ver 1.12.

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    • W 離線
      watkins
      最後由 編輯

      Dear Kirill,

      It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

      Kind regards,
      Bob

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      • W 離線
        watkins
        最後由 編輯

        Dear Kirill,

        Version 5 doesn't seem to work in SU Pro 7, even for simple shapes, but don't give up.


        Blending two circles.jpg


        Blending two squares.jpg

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        • W 離線
          watkins
          最後由 編輯

          Thanks for posting versions 1.2 and 1.4. I will test them out with areas. Previously, I only tested this plugin with arcs, and that still works in V1.5.

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          • B 離線
            blajnov
            最後由 編輯

            @watkins said:

            Dear Kirill,

            It might be a good idea to post versions 1.0 to 1.5 as the later versions seem to be problematic. Version 1.0 seemed to work quite nicely. I too have over-written previous versions and so cannot go back a step or two.

            Kind regards,
            Bob

            There are three previous versions:
            v 1.2
            v 1.3
            v 1.4
            Rename files in sublend.rb


            sublend__1.2.rb


            sublend_1.4.rb


            sublend_1.3.rb

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            • K 離線
              kirill2008
              最後由 編輯

              Guys, I don't know yet how to prevent skin (mesh) turning inside out 😞 The point is that script processes vertices with corresponding indices: so maybe flipping normal or 180 degrees rotation (or 90) of one of 2 faces may help.
              Missing triangles (they vanished after color blending feature addition) have come back now 😄 (ver. 1.6)
              Error messages kind of "undefined method `back_material' for... " debugged (I guess 😄 ).

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              • W 離線
                watkins
                最後由 編輯

                Dear Kirill,

                Here is a quick question. You mention Sketchup 6 in both the first post and in the introduction to your plugin. Does this plugin work well in version 6? Many people have migrated to version 7, although with little added benefit.

                Keep going, you are doing a great job.

                Kind regards,
                Bob

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                • C 離線
                  cosycat
                  最後由 編輯

                  Thanks for all of the updates, this is really getting there. I have noticed that the result (v6) does depend on the order in which the points are drawn (for closed shapes at least) - this might explain some of the inside out results people are getting.
                  Quick example, the numbers show the order in which the upper shape points were added
                  bendtwist.jpg

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                  • K 離線
                    kirill2008
                    最後由 編輯

                    Ver 1.6 demo videos:
                    Filtration capabilities video:
                    [flash=425,344:17c3bm6v]http://www.youtube.com/v/Pml0gn-5fuY&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                    Blending between different types of entities demo:
                    [flash=425,344:17c3bm6v]http://www.youtube.com/v/0gchAp7Yje8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]

                    Fixing inside out problem variant:
                    [flash=425,344:17c3bm6v]http://www.youtube.com/v/6PvRKfzm-g4&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:17c3bm6v]
                    As cosycat mentioned:

                    @cosycat said:

                    the result (v6) does depend on the order in which the points are drawn

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                    • olisheaO 離線
                      olishea
                      最後由 編輯

                      WOW. This is an awesome plugin. I tried using skin.rb for meshing between edges but it never worked for mac (i think). so im glad you can do it with this plugin!!

                      Amazing work, one of the best plugins around. the modeling possibilities are endless, I'm loving it!

                      oli

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                      • utilerU 離線
                        utiler
                        最後由 編輯

                        Kirill2008,
                        Have you thought about adding a path function to this script?
                        [see attached]
                        Blend-Path.png

                        Your generosity is much appreciated, I only wish I knew ruby too so I could reply the favor....

                        Just Curious...

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                        • K 離線
                          kirill2008
                          最後由 編輯

                          @utiler said:

                          Have you thought about adding a path function to this script?

                          Yes, I think about it almost every day (and some times night 😄 too). I want to add a path processing very much, but it looks like such task is less obvious than already implemented algorithm. And maybe it's better to make a brand-new plugin with path processing, because it will work the other way than existing plugin.
                          Ver. 1.7. demo video, shows blending between face and construction point and context menu "Blend" command usage.
                          [flash=425,344:269yb5p5]http://www.youtube.com/v/-dfMofxc3pw&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:269yb5p5]

                          I don't know yet how to implement custumization of context menu items, so "Blend" command appears always when more than 1 object is selected

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                          • kenK 離線
                            ken
                            最後由 編輯

                            Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?

                            Thanks in advance

                            Ken

                            Fight like your the third monkey on Noah's Ark gangway.

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                            • B 離線
                              Ben Ritter
                              最後由 編輯

                              Kirill,

                              Thank you so much for the script, very useful.

                              Is there a bug with the blending of colors, I can't seem to get that to work?

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                              • K 離線
                                kirill2008
                                最後由 編輯

                                @unknownuser said:

                                Not sure how you are fixing the inside out problem. I can't tell exactly what you are doing. Could you please try again?
                                Ken

                                I'm flipping the face normal (lower one).

                                @ben ritter said:

                                Is there a bug with the blending of colors, I can't seem to get that to work?

                                Maybe. Note that color blending enabled only for 2 faces yet (does not work for curves, edges and construction points) and both face front material and face back material has to differ from default one. Hope that helps.

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                                • K 離線
                                  kirill2008
                                  最後由 編輯

                                  Olishea, glad to hear sublend works on mac 👍 (I was just going to ask someone to try it on mac). Thank's for testing and feedback and happy blendings 😄
                                  Ofcourse it's not my achievement 😄 , it's just because ruby is cross platform.

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                                  • K 離線
                                    kirill2008
                                    最後由 編輯

                                    Now the implementation of interaction is in progress (it is not yet stable so ver 1.8 will appear a little bit later). I think that interaction ability will solve (more or less) the inside out problem. I mean it will be easier to fix it by moving, rotating and/or flipping one of the initial faces and the result mesh or set of intermediate faces/curves will refresh automatically. This will be the step towards path processing also.
                                    [flash=425,344:f7q8z0yv]http://www.youtube.com/v/IYS69O6idg8&hl=ru&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"[/flash:f7q8z0yv]

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                                    • GaieusG 離線
                                      Gaieus
                                      最後由 編輯

                                      Come on, Kirill, this is too much for me today. 😮 😲 😕 😒

                                      Gai...

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                                      • EarthMoverE 離線
                                        EarthMover
                                        最後由 編輯

                                        Mr Krillshot....fantastic work and dedication to continually improving your script. Can't wait to see v. 1.8! Thanks so much!

                                        3D Artist at Clearstory 3D Imaging
                                        Guide Tool at Winning With Sketchup
                                        Content Creator at Skapeup

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                                        • kenK 離線
                                          ken
                                          最後由 編輯

                                          Mr Krillshot

                                          Great pluging, however, I am having trouble duplicating all the video you are showing. Would it be possible to also attach the Sketchup file so I can try out the same file as you are using. This way I would know if the problems I am having are with my computer or the plugin.

                                          Again thanks for the pluging

                                          Ken

                                          Fight like your the third monkey on Noah's Ark gangway.

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                                          • utilerU 離線
                                            utiler
                                            最後由 編輯

                                            This is nuts; really. I can't beleive how fast you are developing this plugin, Mr Kirill!!!

                                            Just Curious...

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