sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] CameraControls

    Scheduled Pinned Locked Moved Plugins
    36 Posts 15 Posters 27.1k Views 15 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      RickW
      last edited by

      @khai said:

      erm there's something on the camera controls page that kills my Firefox. something about a C library not loading correctly.

      Which page? The Smustard page or the webDialog?

      RickW
      [www.smustard.com](http://www.smustard.com)

      1 Reply Last reply Reply Quote 0
      • K Offline
        Khai
        last edited by

        @rickw said:

        @khai said:

        erm there's something on the camera controls page that kills my Firefox. something about a C library not loading correctly.

        Which page? The Smustard page or the webDialog?

        the Smustard page
        I had to use Chrome to get to it in the end...Fire fox complains about the loading and locks out.

        1 Reply Last reply Reply Quote 0
        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          My FireFox goes in just fine. I don't have any of those ad removel apps installed, just vanilla FireFox.

          version 3.0.13

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

          1 Reply Last reply Reply Quote 0
          • K Offline
            Khai
            last edited by

            actually it wasn't an ad removal problem at all.. (btw the Firefox version is 3.5.2 the latest)

            it's Videolan, my video player. it's having a problem with the embedded video on that page.. working on it..

            1 Reply Last reply Reply Quote 0
            • bagateloB Offline
              bagatelo
              last edited by

              Thank you very much for the tool! I loved.
              A thing that could be implemented would be the possibility to arise or to go down the camera, to change the zoom, or to alter the vision field, or Pan by slide.

              While the cat's away, the mice will play

              1 Reply Last reply Reply Quote 0
              • R Offline
                RickW
                last edited by

                Thanks for the suggestions. I'll see what might work.

                RickW
                [www.smustard.com](http://www.smustard.com)

                1 Reply Last reply Reply Quote 0
                • R Offline
                  RickW
                  last edited by

                  @khai said:

                  actually it wasn't an ad removal problem at all.. (btw the Firefox version is 3.5.2 the latest)

                  it's Videolan, my video player. it's having a problem with the embedded video on that page.. working on it..

                  Ah, sorry about that. I'll see about embedding a YouTube video instead.

                  RickW
                  [www.smustard.com](http://www.smustard.com)

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    RickW
                    last edited by

                    John,

                    The 90-degree issue is (I think) an internal SU thing due to the desire of the camera to not look straight down - you can see this when manually orbiting, and I suspect it carries over to dynamically moving the camera in Ruby. Either that, or it's a by-product of my (necessary) assumption that when looking straight down, the positive y-axis is zero roll. Not sure.

                    As for the second issue you described in your model, I don't quite understand the issue - I didn't have any problem getting 90 degrees for the magenta(?) and green boxes. I'll try to get with you later to get more input.

                    RickW
                    [www.smustard.com](http://www.smustard.com)

                    1 Reply Last reply Reply Quote 0
                    • PixeroP Offline
                      Pixero
                      last edited by

                      I cant get it to work.
                      I get a window with three sliders but nothing happens when I drag them.
                      Should there be more things visible in that window?
                      If not I suggest you make it a lot smaller.
                      It takes up a great deal of space IMHO.

                      1 Reply Last reply Reply Quote 0
                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Ahh yes, agreed. The window initialy starts quite large for just the three sliders.

                        Jan, is it giving errors to the webconsole? I had a problem described earlier in the thread where the atan function needed to be specified as Math::atan on line 153. Did you already fix that one Rick?

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

                        1 Reply Last reply Reply Quote 0
                        • PixeroP Offline
                          Pixero
                          last edited by

                          Ok. I added the Math::atan and now it works. Still the window is huge! 😲
                          I really like the way it works in realtime but please make the window much more compact.
                          It would also be nice with a small reset button for each slider.

                          Also would it be possible to have these as well:
                          Truck (left/right)
                          Pedestal (up/down)
                          Dolly (in/out)

                          For these maybe some logarithmic/non linear curve for the slider so when sliding a little it would be small values and when sliding towards the extremes it would be larger/faster movement.
                          Just a thought.

                          1 Reply Last reply Reply Quote 0
                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            Interesting, on my work computer, the window was HUGE also. But on my home computer, it was tiny tiny. Resized as absolutely small as possible, I almost didn't see it because it just shows the red x, minimize and maximize buttons.

                            You can manually resize it though, which works fine. And for me it remembers its size and location between SU sessions. So try to resize it and see if SU rememeber's its size.

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

                            1 Reply Last reply Reply Quote 0
                            • JClementsJ Offline
                              JClements
                              last edited by

                              Nice job Rick!

                              I discovered a few things, not sure if they are bugs or not. See attached file.

                              Could you have vertical lines (or tick marks) at degree intervals (ie., 45, 90, 130, 180, -45, -90, etc.) in the dialog background so you can align the sliders to them (or perhaps snap to them?)?

                              _________________________________________________________________

                              Could you have a Camera Dialog devoted solely for "Dolley" movements (moving camera along a striaght path) which would perform the following:
                              1- Move along each of the colored axis (including user defined axis if possible) similar to the script you had for doing tutorials that jumb to "Iso snap-shots" from Scene to Scene.

                              2- Move left to right [Truck] and top [Pedestol]to bottom across the screen.

                              The user could input distance values for the DOLLEYs.

                              [UPDATE: Pardon me if I am not using the correct terminolgy here; it seems like there are mixed terminologies between applications (SU Pan tool does what I'm describing here, and SU's Look Around is similar to the PAN in your dialog). ❓]


                              Camera Positions Test.skp

                              John | Illustrator | Beaverton, Oregon

                              1 Reply Last reply Reply Quote 0
                              • JClementsJ Offline
                                JClements
                                last edited by

                                @unknownuser said:

                                For these maybe some logarithmic/non linear curve for the slider so when sliding a little it would be small values and when sliding towards the extremes it would be larger/faster movement.
                                Just a thought.

                                Good suggestion, Pixero.
                                Moving sliders with the mouse with any accuracy has often been an issue for me (ie., in Goggle Earth dialogs).

                                Perhaps Arrow keys could be active. Shift-Arrow = large movement, Ctrl-Arrow small movement, and what I have available in a 2D app for closeup work, Alt-Arrow = One Pixel no matter what the zoom level is. Getting a bit complicated isn't it. 😒

                                John | Illustrator | Beaverton, Oregon

                                1 Reply Last reply Reply Quote 0
                                • bagateloB Offline
                                  bagatelo
                                  last edited by

                                  @pixero said:

                                  Ok. I added the Math::atan and now it works. Still the window is huge! 😲
                                  I really like the way it works in realtime but please make the window much more compact.
                                  It would also be nice with a small reset button for each slider.

                                  Also would it be possible to have these as well:
                                  Truck (left/right)
                                  Pedestal (up/down)
                                  Dolly (in/out)
                                  .

                                  I like the idea, and if is possible to store some values, is fantastic.

                                  While the cat's away, the mice will play

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    RickW
                                    last edited by

                                    Pixero: Not sure when you downloaded, but the current download has the corrected script (though I see you did get yours fixed).

                                    John: Yes, I was using more "conventional" (as far as I could find) terminology for camera motion, rather than corresponding SU terminology. Also, I added text entry so you don't have to rely solely on slider accuracy - if you get it close and find the approximate angle, you can type the one you want.

                                    All: I can add a preset size for the window to get it a bit smaller at startup, though as noted above, it can be resized and should remember that size in the future. Also, I'm noting the requests, and will see what can be added.

                                    RickW
                                    [www.smustard.com](http://www.smustard.com)

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      RickW
                                      last edited by

                                      There are some challenges there with JavaScript/HTML in where I allow selection. I'll try to clean that up if possible.

                                      RickW
                                      [www.smustard.com](http://www.smustard.com)

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        lexmonteiro
                                        last edited by

                                        Thank you RickW!
                                        Works fine here!

                                        1 Reply Last reply Reply Quote 0
                                        • JClementsJ Offline
                                          JClements
                                          last edited by

                                          Thanks for the reply, Rick.

                                          One thing. I did notice that you can NOT "swipe" the values in the dialog; you have to click and use the Delete Key or Backspace Key first, then type in new values.

                                          Any chance to allow "swiping"?

                                          John | Illustrator | Beaverton, Oregon

                                          1 Reply Last reply Reply Quote 0
                                          • bagateloB Offline
                                            bagatelo
                                            last edited by

                                            It's Amazing!!!

                                            Link Preview Image
                                            Getting Started: Advanced Camera Tools

                                            GETTING STARTED: Advanced Camera Tools Table of Contents Introduction Downloading and installing the Advanced Camera Tools plugin Touring the Advanced Camera Tools user interface Creating a new camera Repositioning a camera in your model Looking through an existing camera Moving and aimin...

                                            favicon

                                            Google Docs (docs.google.com)


                                            ACT Figures 1_Camera-Moves_1.png_1.png_1.png

                                            While the cat's away, the mice will play

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 2 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement