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    [Plugin] CameraControls

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    • Chris FullmerC Offline
      Chris Fullmer
      last edited by

      @tig said:

      Try adding Math:: in front of atan in line 153

      Ding!Ding!Ding!Ding!

      We have a winner! That solved it all for me Tig, thanks!

      Works great now Rick, very cool!

      Chris

      Lately you've been tan, suspicious for the winter.
      All my Plugins I've written

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      • J Offline
        Jim
        last edited by

        Rick,

        Did you write the Javascript slider?

        Hi

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        • R Offline
          RickW
          last edited by

          @jim said:

          Did you write the Javascript slider?

          Yep. Thought about an out-of-the-box thing, but decided to go custom.

          RickW
          [www.smustard.com](http://www.smustard.com)

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          • M Offline
            mike d
            last edited by

            thanks rick

            The grass is always GREENER on the roof.

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            • R Offline
              RickW
              last edited by

              @khai said:

              erm there's something on the camera controls page that kills my Firefox. something about a C library not loading correctly.

              Which page? The Smustard page or the webDialog?

              RickW
              [www.smustard.com](http://www.smustard.com)

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              • K Offline
                Khai
                last edited by

                @rickw said:

                @khai said:

                erm there's something on the camera controls page that kills my Firefox. something about a C library not loading correctly.

                Which page? The Smustard page or the webDialog?

                the Smustard page
                I had to use Chrome to get to it in the end...Fire fox complains about the loading and locks out.

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  My FireFox goes in just fine. I don't have any of those ad removel apps installed, just vanilla FireFox.

                  version 3.0.13

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • K Offline
                    Khai
                    last edited by

                    actually it wasn't an ad removal problem at all.. (btw the Firefox version is 3.5.2 the latest)

                    it's Videolan, my video player. it's having a problem with the embedded video on that page.. working on it..

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                    • bagateloB Offline
                      bagatelo
                      last edited by

                      Thank you very much for the tool! I loved.
                      A thing that could be implemented would be the possibility to arise or to go down the camera, to change the zoom, or to alter the vision field, or Pan by slide.

                      While the cat's away, the mice will play

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                      • R Offline
                        RickW
                        last edited by

                        Thanks for the suggestions. I'll see what might work.

                        RickW
                        [www.smustard.com](http://www.smustard.com)

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                        • R Offline
                          RickW
                          last edited by

                          @khai said:

                          actually it wasn't an ad removal problem at all.. (btw the Firefox version is 3.5.2 the latest)

                          it's Videolan, my video player. it's having a problem with the embedded video on that page.. working on it..

                          Ah, sorry about that. I'll see about embedding a YouTube video instead.

                          RickW
                          [www.smustard.com](http://www.smustard.com)

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                          • R Offline
                            RickW
                            last edited by

                            John,

                            The 90-degree issue is (I think) an internal SU thing due to the desire of the camera to not look straight down - you can see this when manually orbiting, and I suspect it carries over to dynamically moving the camera in Ruby. Either that, or it's a by-product of my (necessary) assumption that when looking straight down, the positive y-axis is zero roll. Not sure.

                            As for the second issue you described in your model, I don't quite understand the issue - I didn't have any problem getting 90 degrees for the magenta(?) and green boxes. I'll try to get with you later to get more input.

                            RickW
                            [www.smustard.com](http://www.smustard.com)

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                            • PixeroP Offline
                              Pixero
                              last edited by

                              I cant get it to work.
                              I get a window with three sliders but nothing happens when I drag them.
                              Should there be more things visible in that window?
                              If not I suggest you make it a lot smaller.
                              It takes up a great deal of space IMHO.

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                Ahh yes, agreed. The window initialy starts quite large for just the three sliders.

                                Jan, is it giving errors to the webconsole? I had a problem described earlier in the thread where the atan function needed to be specified as Math::atan on line 153. Did you already fix that one Rick?

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • PixeroP Offline
                                  Pixero
                                  last edited by

                                  Ok. I added the Math::atan and now it works. Still the window is huge! 😲
                                  I really like the way it works in realtime but please make the window much more compact.
                                  It would also be nice with a small reset button for each slider.

                                  Also would it be possible to have these as well:
                                  Truck (left/right)
                                  Pedestal (up/down)
                                  Dolly (in/out)

                                  For these maybe some logarithmic/non linear curve for the slider so when sliding a little it would be small values and when sliding towards the extremes it would be larger/faster movement.
                                  Just a thought.

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                                  • Chris FullmerC Offline
                                    Chris Fullmer
                                    last edited by

                                    Interesting, on my work computer, the window was HUGE also. But on my home computer, it was tiny tiny. Resized as absolutely small as possible, I almost didn't see it because it just shows the red x, minimize and maximize buttons.

                                    You can manually resize it though, which works fine. And for me it remembers its size and location between SU sessions. So try to resize it and see if SU rememeber's its size.

                                    Chris

                                    Lately you've been tan, suspicious for the winter.
                                    All my Plugins I've written

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                                    • JClementsJ Offline
                                      JClements
                                      last edited by

                                      Nice job Rick!

                                      I discovered a few things, not sure if they are bugs or not. See attached file.

                                      Could you have vertical lines (or tick marks) at degree intervals (ie., 45, 90, 130, 180, -45, -90, etc.) in the dialog background so you can align the sliders to them (or perhaps snap to them?)?

                                      _________________________________________________________________

                                      Could you have a Camera Dialog devoted solely for "Dolley" movements (moving camera along a striaght path) which would perform the following:
                                      1- Move along each of the colored axis (including user defined axis if possible) similar to the script you had for doing tutorials that jumb to "Iso snap-shots" from Scene to Scene.

                                      2- Move left to right [Truck] and top [Pedestol]to bottom across the screen.

                                      The user could input distance values for the DOLLEYs.

                                      [UPDATE: Pardon me if I am not using the correct terminolgy here; it seems like there are mixed terminologies between applications (SU Pan tool does what I'm describing here, and SU's Look Around is similar to the PAN in your dialog). ❓]


                                      Camera Positions Test.skp

                                      John | Illustrator | Beaverton, Oregon

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                                      • JClementsJ Offline
                                        JClements
                                        last edited by

                                        @unknownuser said:

                                        For these maybe some logarithmic/non linear curve for the slider so when sliding a little it would be small values and when sliding towards the extremes it would be larger/faster movement.
                                        Just a thought.

                                        Good suggestion, Pixero.
                                        Moving sliders with the mouse with any accuracy has often been an issue for me (ie., in Goggle Earth dialogs).

                                        Perhaps Arrow keys could be active. Shift-Arrow = large movement, Ctrl-Arrow small movement, and what I have available in a 2D app for closeup work, Alt-Arrow = One Pixel no matter what the zoom level is. Getting a bit complicated isn't it. 😒

                                        John | Illustrator | Beaverton, Oregon

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                                        • bagateloB Offline
                                          bagatelo
                                          last edited by

                                          @pixero said:

                                          Ok. I added the Math::atan and now it works. Still the window is huge! 😲
                                          I really like the way it works in realtime but please make the window much more compact.
                                          It would also be nice with a small reset button for each slider.

                                          Also would it be possible to have these as well:
                                          Truck (left/right)
                                          Pedestal (up/down)
                                          Dolly (in/out)
                                          .

                                          I like the idea, and if is possible to store some values, is fantastic.

                                          While the cat's away, the mice will play

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                                          • R Offline
                                            RickW
                                            last edited by

                                            Pixero: Not sure when you downloaded, but the current download has the corrected script (though I see you did get yours fixed).

                                            John: Yes, I was using more "conventional" (as far as I could find) terminology for camera motion, rather than corresponding SU terminology. Also, I added text entry so you don't have to rely solely on slider accuracy - if you get it close and find the approximate angle, you can type the one you want.

                                            All: I can add a preset size for the window to get it a bit smaller at startup, though as noted above, it can be resized and should remember that size in the future. Also, I'm noting the requests, and will see what can be added.

                                            RickW
                                            [www.smustard.com](http://www.smustard.com)

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