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    [Plugin] Import OBJ with Materials v2.1 20131118

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    • J 離線
      John514
      最後由 編輯

      Hi! Very usefull plugin BUT it appears it isnt working for me. I run it, select my .obj click OK and then Nothing! Just as if I didnt do anything! What could be wrong?

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      • TIGT 離線
        TIG Moderator
        最後由 編輯

        @john514 said:

        Hi! Very usefull plugin BUT it appears it isnt working for me. I run it, select my .obj click OK and then Nothing! Just as if I didnt do anything! What could be wrong?
        What units does the OBJ file use?
        Try assuming they are 'meters' - this 'biggest size' is more likely to work and avoid 'tiny geometry failures'.
        Are there any Ruby Console messages ??
        Do you have a small OBJ file you can share [+MTL?] ??
        Because you are on Windows have you considered using the faster Fluid-Importer that has just been discussed here - it's faster too... 😕

        TIG

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        • J 離線
          John514
          最後由 編輯

          I export a .FBX file with bake occlusion through LightUp (demo)
          Then I convert it to .obj with Autodesk`s converter and I try getting it back to sketchup.
          So yes the units were meters when I created it.

          Here is my Ruby messages. It appears there is an error:
          Processing 'K:\Users\ΓΙΑΝΝΗΣ\Desktop\SSthes\AutoSave_OSE Thess_lightup(no scene)_2013-03-19_2204.obj'...
          Error: #<RangeError: 915 out of char range>
          K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163:in chr' K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163:in run'
          K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163:in map' K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163:in run'
          K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:365
          K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163:in `call'
          K:/Program Files/Google/Google SketchUp 8/Plugins/obj_importer.rb:163

          That (ΓΙΑΝΝΗΣ) thing is my username! Its Greek.

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          • thomthomT 離線
            thomthom
            最後由 編輯

            Might be an issue with Unicode characters. Try using a path and filename with only Latin characters.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • J 離線
              John514
              最後由 編輯

              You were right! Thank you. The textures didnt show up, but I`ll try a new export and see how that goes.

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              • J 離線
                John514
                最後由 編輯

                It seems that the materials wont import. I`ll try some other things latr and post th result.

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                • B 離線
                  Birner
                  最後由 編輯

                  Hello
                  I do not quite understand how they think that with the FixtreeD.rb it does not work for me really what am I doing wrong?
                  Have saved the tree and saved as skp and tried to open their tool is not
                  Can you please help me
                  greeting
                  Tobi

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                  • TIGT 離線
                    TIG Moderator
                    最後由 編輯

                    @Tobias

                    You post doesn't make much sense.
                    Please try rephrasing it and logically explain your problem.
                    😕

                    TIG

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                    • B 離線
                      Birner
                      最後由 編輯

                      Hello and Excuse me please!
                      I'm from Germany and my English is a little rusty.
                      So my problem lies in the implementation of the import OBJ files of tree[d] generator.
                      So I followed their instructions inserted into the missing images folder and tried to import but it does not work for me.
                      I also downloaded and installed your FixtreeD.rb but somehow everything works for me does not.
                      Maybe they have a video how does that make exactly would be really great
                      greeting
                      Tobias

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                      • TIGT 離線
                        TIG Moderator
                        最後由 編輯

                        @Tobias

                        Now I understand [a bit].
                        Ensure the OBJ and MTL files are in the same folder.
                        Make sure the missing image files - as they are listed in the MTL file - are named exactly as the ones in the copied folder [folder/image].
                        Also ensure that the copied folder is with the MTL and named as the folder in the MTL images' paths...

                        Once we have an imported OBJ file with textures applied we can talk about the issues that the tool tree[d] can create...

                        TIG

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                        • B 離線
                          Birner
                          最後由 編輯

                          Hello
                          Yes, I created a folder that I have 3D tree gennnt since I have the OBJ file and MTL file the two images so inserted the bark and the leaves.
                          Well hope it's the right thing?
                          greeting

                          Tobi

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                          • Z 離線
                            Zacchia
                            最後由 編輯

                            Hi
                            I tryed to import in SU 2013. Nothing happends, the obj seams not to import. Not working on SU 2013?

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                            • TIGT 離線
                              TIG Moderator
                              最後由 編輯

                              It works in v2013 just as it did in v8. 😕

                              Do you mean you can import the file in v8 but it fails in v2013 ??
                              If that is the case, what other plugins do you have in v2013 compared to v8?

                              Alternatively...
                              What is this OBJ file you are importing?
                              Can you open it in alternative apps like Blender?
                              Any errors in the Ruby Console?

                              Can you get this very simple test OBJ to work in v2013?
                              Extract the obj & mtl from the attached ZIP.
                              For simplicity there are no textures, only colors defined in the mtl
                              It's a 1m cube, units are Meters with YZ flipped.
                              Its RGB colored faces are on the axes.
                              I just retested it in v2013 and it worked fine.

                              PS: Please update your User-Profile with OS, Version etc - it helps us help you...


                              test.zip

                              TIG

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                              • Z 離線
                                Zacchia
                                最後由 編輯

                                Thanks TIG
                                It works. I found out the problem on my files: It was a path with an bad letter: ö! I correct this and now your importer works fine!!
                                Thanks and sorry for trouble.

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                                • TIGT 離線
                                  TIG Moderator
                                  最後由 編輯

                                  That is an important point. ☀
                                  SketchUp's older version of Ruby on PCs doesn't care for non-ASCII characters in folder/file-paths...
                                  Making it return an incorrect 'false' when testing that such a file exist?...
                                  Many plugins can fail because of this. 😒

                                  TIG

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                                  • Z 離線
                                    Zacchia
                                    最後由 編輯

                                    ...mmmh. Not finished yet... I corrected the path but still not loading, here the path, whats wrong?: F:\Bruno_Zacchia_Kopie_H\Designmoebel_Objekte\Eigenes\Pflanzen
                                    Loading it from desktop it works.

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                                    • TIGT 離線
                                      TIG Moderator
                                      最後由 編輯

                                      In the Ruby Console, test this code:
                                      File.exist?('F:\Bruno_Zacchia_Kopie_H\Designmoebel_Objekte\Eigenes\Pflanzen')
                                      ???
                                      Perhaps add the OBJ file name on the end and retest !?
                                      It should return 'true' if the file exists.
                                      Test it with a non-existent name and you get 'false' ?

                                      Are you sure there are not any non-ASCII characters in this path [including the file names themselves].
                                      I guess you are German ?
                                      So the the 'oe' can't be a œ, o+umlaut [ö] etc
                                      Also watch out for ß etc...
                                      If it works from your Desktop it suggests so character issue still exists in this new path...

                                      Also check for texture names [subfolder with OBJ/MTL] these can't have non-ASCII characters in them and the MTL specified file paths must match the .png/.jpg names exactly...

                                      TIG

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                                      • Z 離線
                                        Zacchia
                                        最後由 編輯

                                        Hi TIG
                                        I think your importer is OK, It works today, maybe it was something wrong with material folders or the original files. Sorry about trouble and thanks fpr feedback.

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                                        • DDrockD 離線
                                          DDrock
                                          最後由 編輯

                                          Hi TID.. to where i can download your plugin FixtreeD ?? i still cant fix empty texture on my mesh from treeD.. thanks

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                                          • TIGT 離線
                                            TIG Moderator
                                            最後由 編輯

                                            My FixTreeD.rb is in this post: http://sketchucation.com/forums/viewtopic.php?p=306529#p306529

                                            TIG

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