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    Particle FX preview

    Scheduled Pinned Locked Moved SketchyPhysics
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    • C Offline
      chango70
      last edited by

      LOL how cool is that! Can't wait!

      1 Reply Last reply Reply Quote 0
      • J Offline
        JaViXP
        last edited by

        Wow! Looks awesome, can't wait! 🎉

        "Giving up is way harder than trying"
        JaViXP's Rendering

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        • B Offline
          BTM
          last edited by

          nice idea 👍

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          • P Offline
            phy
            last edited by

            Good going wacov. svn?

            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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            • P Offline
              Physicsguy1
              last edited by

              That looks nice 😄. Now we need sparks and such for metal grinding, and some other characteristics.

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              • P Offline
                phy
                last edited by

                You want to know whats best, it hardly slows the simulation at all since it's not using the physics engine.

                Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                • P Offline
                  Physicsguy1
                  last edited by

                  I cant wait! Are those bubbles in the water actual moving bubbles, or are they just random, and appear for a jiffy and depart without movement?

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                  • W Offline
                    Wacov
                    last edited by

                    Glad to see it's popular 😄 ... all the particles move, scale, and fade out. They can be given starting velocity, which will deminish after a few frames, and have some random values attached to keep it all interesting. @Physicsguy, the bubbles are created randomly, but they still move towards the surface.

                    This should all be added into SP in the near future, with a different method system. Until then, here's the demo for you all to try out (Feedback on performance would be great)


                    particle FX demo.skp

                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                    • W Offline
                      Wacov
                      last edited by

                      Okay, just heard about a very slow simulation. Before you run the sim, please open the ruby console (Window/Ruby Console). Play the sim for a bit, reset, and post the last number in the array (after "Fps"). If you can run a normal sim ok, it should be at least 20. Thanks!

                      http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                      • P Offline
                        phy
                        last edited by

                        Great 👍

                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                        • P Offline
                          phy
                          last edited by

                          I got this

                          Inspecting model for errors
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fad078>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fad078>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5fa79a8>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f72c38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f72c38>
                          #<MSketchyPhysics3;;SP3xBodyContext;0x5f64070>
                          initializing joint controllers
                          ["Time", 2.875, "Frames", 82, "Fps", 28.5217391304348]
                          
                          

                          Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                          • W Offline
                            Wacov
                            last edited by

                            28 FPS is fine... keep 'em coming guys!

                            http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                            • J Offline
                              JaViXP
                              last edited by

                              Here is mine.

                              ["Time", 7.551, "Frames", 72, "Fps", 9.53516090584029]
                              
                              

                              But... Why only 9.5!? 😢

                              "Giving up is way harder than trying"
                              JaViXP's Rendering

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                              • P Offline
                                phy
                                last edited by

                                Maybe it's vista, what's the specs on your computer Javi?

                                Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                                • J Offline
                                  JaViXP
                                  last edited by

                                  I don't think it is Vista (Wacov uses Vista as well). Anyway, here we go:
                                  Pentium Dual-Core CPU E5300 @ 2.6 GHz
                                  2GB RAM
                                  ATI Radeon HD 4850

                                  "Giving up is way harder than trying"
                                  JaViXP's Rendering

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                                  • P Offline
                                    phy
                                    last edited by

                                    @javixp said:

                                    I don't think it is Vista (Wacov uses Vista as well). Anyway, here we go:
                                    Pentium Dual-Core CPU E5300 @ 2.6 GHz
                                    2GB RAM
                                    ATI Radeon HD 4850

                                    Yeah but Wacov has a gaming computer. But then with the specs you have it shouldn't be slowing down that much cause I only have 512 MB ram.

                                    Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                                    1 Reply Last reply Reply Quote 0
                                    • J Offline
                                      JaViXP
                                      last edited by

                                      Mine is a gaming computer too, (I can run TS3, max quality, no lag). It is 5.2 / 5.9 in Vista's Perfomance Test. It might be SketchUp.

                                      "Giving up is way harder than trying"
                                      JaViXP's Rendering

                                      1 Reply Last reply Reply Quote 0
                                      • P Offline
                                        phy
                                        last edited by

                                        I see, I guess I was just going by how much ram you had.

                                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                                        1 Reply Last reply Reply Quote 0
                                        • Roguer1R Offline
                                          Roguer1
                                          last edited by

                                          Great showcase Wacov!

                                          I am running:
                                          1.86GHz Intel
                                          2GB Ram
                                          358MB Mobile Intel 965 Express Chipset

                                          I get anywhere from 20 - 30FPS with no problem 😄

                                          Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                                          • P Offline
                                            phy
                                            last edited by

                                            I'm running
                                            1.8 ghz. AMD
                                            512 MB. ram
                                            212(something like that)MB NVIDIA

                                            But I have XP so it runs fast.
                                            it might be sketchup or another plugin.

                                            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                                            1 Reply Last reply Reply Quote 0
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