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    Particle FX preview

    Scheduled Pinned Locked Moved SketchyPhysics
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    • P Offline
      Physicsguy1
      last edited by

      I cant wait! Are those bubbles in the water actual moving bubbles, or are they just random, and appear for a jiffy and depart without movement?

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      • W Offline
        Wacov
        last edited by

        Glad to see it's popular 😄 ... all the particles move, scale, and fade out. They can be given starting velocity, which will deminish after a few frames, and have some random values attached to keep it all interesting. @Physicsguy, the bubbles are created randomly, but they still move towards the surface.

        This should all be added into SP in the near future, with a different method system. Until then, here's the demo for you all to try out (Feedback on performance would be great)


        particle FX demo.skp

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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        • W Offline
          Wacov
          last edited by

          Okay, just heard about a very slow simulation. Before you run the sim, please open the ruby console (Window/Ruby Console). Play the sim for a bit, reset, and post the last number in the array (after "Fps"). If you can run a normal sim ok, it should be at least 20. Thanks!

          http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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          • P Offline
            phy
            last edited by

            Great 👍

            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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            • P Offline
              phy
              last edited by

              I got this

              Inspecting model for errors
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fad078>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d59e30>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d547f0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x58268a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5769a28>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fb2730>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fad078>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5fa79a8>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f72c38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5da3d08>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d90b38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d847c0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d78370>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d6c3d0>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5d60418>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f8c870>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f72c38>
              #<MSketchyPhysics3;;SP3xBodyContext;0x5f64070>
              initializing joint controllers
              ["Time", 2.875, "Frames", 82, "Fps", 28.5217391304348]
              
              

              Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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              • W Offline
                Wacov
                last edited by

                28 FPS is fine... keep 'em coming guys!

                http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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                • J Offline
                  JaViXP
                  last edited by

                  Here is mine.

                  ["Time", 7.551, "Frames", 72, "Fps", 9.53516090584029]
                  
                  

                  But... Why only 9.5!? 😢

                  "Giving up is way harder than trying"
                  JaViXP's Rendering

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                  • P Offline
                    phy
                    last edited by

                    Maybe it's vista, what's the specs on your computer Javi?

                    Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                    1 Reply Last reply Reply Quote 0
                    • J Offline
                      JaViXP
                      last edited by

                      I don't think it is Vista (Wacov uses Vista as well). Anyway, here we go:
                      Pentium Dual-Core CPU E5300 @ 2.6 GHz
                      2GB RAM
                      ATI Radeon HD 4850

                      "Giving up is way harder than trying"
                      JaViXP's Rendering

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                      • P Offline
                        phy
                        last edited by

                        @javixp said:

                        I don't think it is Vista (Wacov uses Vista as well). Anyway, here we go:
                        Pentium Dual-Core CPU E5300 @ 2.6 GHz
                        2GB RAM
                        ATI Radeon HD 4850

                        Yeah but Wacov has a gaming computer. But then with the specs you have it shouldn't be slowing down that much cause I only have 512 MB ram.

                        Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

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                        • J Offline
                          JaViXP
                          last edited by

                          Mine is a gaming computer too, (I can run TS3, max quality, no lag). It is 5.2 / 5.9 in Vista's Perfomance Test. It might be SketchUp.

                          "Giving up is way harder than trying"
                          JaViXP's Rendering

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                          • P Offline
                            phy
                            last edited by

                            I see, I guess I was just going by how much ram you had.

                            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                            1 Reply Last reply Reply Quote 0
                            • Roguer1R Offline
                              Roguer1
                              last edited by

                              Great showcase Wacov!

                              I am running:
                              1.86GHz Intel
                              2GB Ram
                              358MB Mobile Intel 965 Express Chipset

                              I get anywhere from 20 - 30FPS with no problem 😄

                              Find all my models on the [3D Warehouse](https://3dwarehouse.sketchup.com/user/d8bb4d13-3b01-44a0-a007-4a77a32b6433/Ben-B?tab)

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                              • P Offline
                                phy
                                last edited by

                                I'm running
                                1.8 ghz. AMD
                                512 MB. ram
                                212(something like that)MB NVIDIA

                                But I have XP so it runs fast.
                                it might be sketchup or another plugin.

                                Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  Sgt.A.Johnson
                                  last edited by

                                  Im running vista on a laptop with: 2ghz single core pentium celeron, 3gb RAM, 358MB Mobile Intel 965 Express Chipset. overall windows experience=3.1 on graphics. gaming graphics 3.3, processor 4.2, RAM 4.5, hard disk 5.2

                                  1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    Wacov
                                    last edited by

                                    Uhh, I need the FPS 😄

                                    Anyway, from the looks of it, only Jav is having a problem (sorry mate). The particle system should work fine for most users!

                                    http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

                                    1 Reply Last reply Reply Quote 0
                                    • J Offline
                                      JaViXP
                                      last edited by

                                      It is just wierd, I can run any SP model at more than 50 FPS and I run this one at less than 10 Frames Per Second. Also, the first time I play it, it is about 10 FPS, the seconds it is 5 FPS, then it is 2 FPS... It is slower 😲

                                      "Giving up is way harder than trying"
                                      JaViXP's Rendering

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                                      • C Offline
                                        CPhillips
                                        last edited by

                                        Open up the ruby console and see if it is printing any errors.

                                        1 Reply Last reply Reply Quote 0
                                        • P Offline
                                          Physicsguy1
                                          last edited by

                                          Can't post my fps! All I get is a constantly-generating "Webdialog is still dirty!"...

                                          1 Reply Last reply Reply Quote 0
                                          • P Offline
                                            phy
                                            last edited by

                                            @unknownuser said:

                                            Can't post my fps! All I get is a constantly-generating "Webdialog is still dirty!"...

                                            This error is caused by changing something in the UI and exiting before clicking (anywhere on the screen). Click somewhere and then X out.
                                            Download and try again.

                                            Tableau de comparaison de Staxyn s'agit d'un mГ©dicament uniquement sur ordonnance.

                                            1 Reply Last reply Reply Quote 0
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