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    [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

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    • fredo6F 離線
      fredo6
      最後由 編輯

      NEW RELEASE: RoundCorner v2.6a - 27 Nov 13

      RoundCorner 2.6a is a release for future Sketchup compatibility. It is advised to upgrade even if there are no functional changes.

      See main post of this thread for Download.

      Fredo

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      • KrisidiousK 離線
        Krisidious
        最後由 編輯

        Look at all the Fredo updates... Thanks mang.

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • OxerO 離線
          Oxer
          最後由 編輯

          Hi, I updated all the Fredo Plugins with the 27-11-13 version and now the Tooltips for the toolbars don't appear, only the name of the Toolbar.
          Tooltips.png

          The same with GhostComp, FredoScale, ToolsOnSurface, Curvizard and Curviloft, the Tooltips for JointPushPull work fine.

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • fredo6F 離線
            fredo6
            最後由 編輯

            Oxer,

            Normally in SU13, you should have a multi line tooltip.

            • first line should be the plugin title
            • the second line should be the corresponding Tools in the plugin
              tooltip SU13 Rdc.jpg

            This is therefore strange

            Fredo

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            • OxerO 離線
              Oxer
              最後由 編輯

              I know it, and yes, it's very strange.
              Of your Plugins, the Tooltips work fine only in JointPushPull (appear translated) and FredoTools (appears in English).

              "The result is the end what is important is the process" by Oxer
              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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              • fredo6F 離線
                fredo6
                最後由 編輯

                @oxer said:

                I know it, and yes, it's very strange.
                Of your Plugins, the Tooltips work fine only in JointPushPull (appear translated) and FredoTools (appears in English).

                It may be a bug in SU13, maybe related to the Spanish version of Sketchup. I don't have it on my PC, with a English and French SU13.

                By the way, what do you get if you switch to NO default language in LibFredo6. Do you get the correct tooltips in English

                Fredo

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                • OxerO 離線
                  Oxer
                  最後由 編輯

                  I changed to default language and the problem persists, perhaps is an error only on Mac & SU2013, if another mac user could tell us if he has the same problem or it's a problem only mine.
                  I don't want that you lose time with this.

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • TeknicalT 離線
                    Teknical
                    最後由 編輯

                    I have a problem with this plugin in SketchUp 2013 Pro. I installed the new lib file and the new version of RoundOver but when i use it, it crashes SketchUp. Any idea on how to fix this? Here's the bug report

                    http://img844.imageshack.us/img844/8743/xql8.jpg

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                    • A 離線
                      AcesHigh
                      最後由 編輯

                      I have a problem with Roundcorner. I am trying to apply it on some furniture. As soon as I apply, everything looks good. But as soon as I try to save, Sketchup says there are problems on my model that need to be fixed. If I try to fix them, I lose most corners of the model.

                      Below, attached, is the log if I manually fix the model in the model info window. It results in a huge 1,3 mb txt file of error report!!!!!

                      and also an image showing the apparently well rounded corners, and then, the rounded corners after errors are fixed.

                      finally, you may ask: then why fix the erros? Just don´t fix them.

                      Unfortunatelly, I did not fix the errors, but when I saved the file to render with Thea Render, Thea interpreted the file (or saved it to be used at Thea Studio) with the open corners, as if Sketchup had fixed the errors.


                      roundcornererror.jpg


                      roundcornererror.txt

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                      • Dave RD 離線
                        Dave R
                        最後由 編輯

                        The faces are too small and endpoints of lines are too close together. Reduce the number of segments used to create the radius. You don't need as many as you are using for that tiny radius anyway. You might also scale a copy of the component up before running the Round Corner plugin. Once you've finished editing the component, close the scaled up copy and delete it.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

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                        • BoxB 離線
                          Box
                          最後由 編輯

                          It looks suspiciously like the geometry is too small. Perhaps if you scale it up and save it. Then scale it down once saved.

                          Dave got there just before me.

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                          • A 離線
                            AcesHigh
                            最後由 編輯

                            I see. Would it help if I changed model units to millimiters? If not, I will try the other methods.

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                            • Dave RD 離線
                              Dave R
                              最後由 編輯

                              The units you're working in make no difference to whether or not the lines are too short.

                              Etaoin Shrdlu

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                              • A 離線
                                AcesHigh
                                最後由 編輯

                                @dave r said:

                                The units you're working in make no difference to whether or not the lines are too short.

                                doesn´t make much sense to me, in the moment you guys tell me I can create a component, increase its size and realize the operation on the large sized model. I mean, its a virtual enviroment, not the real world, why does it makes a difference zooming into the model or increasing it´s size? 😕 😕

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                                • Dave RD 離線
                                  Dave R
                                  最後由 編輯

                                  It just does. Don't think too hard about it. It isn't worth troubling yourself over it. Zooming in doesn't change the length of the lines, it only changes their apparent size.

                                  If you use the process I described you won't have to scale back down after rounding over. You can see that same process in the video here.

                                  Etaoin Shrdlu

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                                  • BoxB 離線
                                    Box
                                    最後由 編輯

                                    Do you have some hidden geometry hiding in the corners.

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                                    • A 離線
                                      AcesHigh
                                      最後由 編輯

                                      @dave r said:

                                      The faces are too small and endpoints of lines are too close together. Reduce the number of segments used to create the radius. You don't need as many as you are using for that tiny radius anyway.You might also scale a copy of the component up before running the Round Corner plugin. Once you've finished editing the component, close the scaled up copy and delete it.

                                      didnt work.I created copies of the components. Scaled them up and edited the big copies. Closed them. When I fix the model for errors, the errors still appear.

                                      it´s all somewhat funny, because I am using the same roundcorner sizes at other furniture models and that problem is not ocurring on them!

                                      edit... the problems occur EVEN when I deleted the original sized components from the model and left only the big ones. Then I run the script with 2 cm round corner instead of 2mm...

                                      and when I try to fix the problems in the model, the same holes appear, in the 10x larger models!

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                                      • A 離線
                                        AcesHigh
                                        最後由 編輯

                                        @box said:

                                        Do you have some hidden geometry hiding in the corners.

                                        no 😞

                                        I attached the skp file, if anyone can check it... 😞


                                        4.skp

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                                        • BoxB 離線
                                          Box
                                          最後由 編輯

                                          I'll admit I can't see what the problem is, but there is something strange happening in your model. It behaves the same for me.
                                          If I copy the frame into a clean file it works perfectly.

                                          Edit: I just noticed you are trying to do a 2mm round, I don't believe that is possible, it's simply too small. You may as well just soften the edge.


                                          Round.skp

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                                          • Dave RD 離線
                                            Dave R
                                            最後由 編輯

                                            If you were trying to use the process I outlined, it would fail because you are using groups, not components like I said to use.

                                            Etaoin Shrdlu

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