[Plugin][$] RoundCorner - v3.4a - 31 Mar 24
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@babliadrian said:
The tool is working now!
So, once again...
What was the problem? And what have you done?Thank you!
This is related to non-ascii characters in your username under Windows. For whatever reason, even with SU2017, this seems to create some problem when checking folders and files for existence.
Fredo
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NEW RELEASE: RoundCorner v3.2c - 12 Aug 17
RoundCorner 3.2c is a maintenance release. It fixes a bug when Windows username contains non-ascii characters, which appear in file and directory pathes.
Home Page of RoundCorner for information and Download.
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NEW RELEASE: RoundCorner v3.2d - 12 Aug 17
RoundCorner 3.2d is a maintenance release. It fixes a bug when Windows username contains non-ascii characters, which appear in file and directory pathes. It also includes adjustments for compatibility with hi-res screen.
RoundCorner 3.2d requires LibFredo6 v7.7 or higher.
Home Page of RoundCorner for information and Download.
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Hi everyone. I am trying to use the Roundcorner plugin but i am running into some issues. It seams to work ok but the problem is that the selected edges (to be chamfered/filleted etc) are never visible. Am I doing something wrong. Please advise. Thanks in advance.
UPDATE: All is fixed with the latest version of LibFredo6. Cheers!
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Please add 2 functions:
- Offset (without rounding)
- Offset with intersection (toggle)
These functions are necessary for constructing subdivision topology
(I hope you understand my idea, it's hard for me to explain the idea in a foreign language)
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@datakash said:
Please add 2 functions:
- Offset (without rounding)
- Offset with intersection (toggle)
These functions are necessary for constructing subdivision topology
(I hope you understand my idea, it's hard for me to explain the idea in a foreign language)There are already extensions available that are designed to do what you are asking. How about using them instead of adding complexity to an existing tool. ThomThom's SubD would be a good place to start.
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@dave r said:
@datakash said:
Please add 2 functions:
- Offset (without rounding)
- Offset with intersection (toggle)
These functions are necessary for constructing subdivision topology
(I hope you understand my idea, it's hard for me to explain the idea in a foreign language)There are already extensions available that are designed to do what you are asking. How about using them instead of adding complexity to an existing tool. ThomThom's SubD would be a good place to start.
You did not understand me!
I ask that RundСorner add Offset function [highlight=#ff4040:149q787k](Without rounding!)[/highlight:149q787k]
And the function of intersection of edges, for the construction of stiffeners for modeling under SUBDIVISION (google — subdivision topology) -
Yes. I did understand you. There are already tools that do subdivision in SketchUp.
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@datakash said:
Please add 2 functions:
- Offset (without rounding)
- Offset with intersection (toggle)
Those features exist in QuadFace Tools and it is advised here to use as well.
Check below gif.
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@filibis said:
@datakash said:
Please add 2 functions:
- Offset (without rounding)
- Offset with intersection (toggle)
Those features exist in QuadFace Tools and it is advised here to use as well.
Check below gif.QFT does not make the offset of the desired edge.
- Offset uneven (See the screen)
- What if you do not have a ring? If there is no ring, the offset is not done!
Check below gif
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There was another request for that and it makes perfect sense.
This will come in due time, but no promise.
Fredo
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@fredo6 said:
There was another request for that and it makes perfect sense.
This will come in due time, but no promise.
Fredo
Yes Yes Yes! @cesaro36 @Hieru They say the same thing as I do! RoundCorner would be an ideal tool, having such such functions. At the moment everything has to be done manually, every day
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Following up on the discussion about using RoundCorner for drawing the control mesh of a subdivision, I am interested to understand what would be the 'best' control mesh for the following shapes (also in the SKP file attached, SU2015).
As you will notice, the offset lines do not cross on the edges at the same point.
Thanks
Fredo
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Fredo, I'm no expert at the SubD stuff but had a go at the model you posted. Kept in mind the intent was for rounding corners. Posting your skip. file back so you can better look at what I did. Hope it's helpful in some way.
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Such a grid would be quite appropriate
The subdivision does not like n-gon, So some models have to be cut manuallyYes, on some models, the bias lines do not intersect at the edges at the same point. I noticed this too. (screenshot 2)
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@DATAKASH and @tuna1857
Thank you very much for quick answer. This confirms that's not a straight by-product of RoundCorner.
I am interested in getting the 'subdivided' version of the shapes. I don't have SubDiv myself and I am not familiar with subdivision, So, it will be helpful by the time I purchase it and get into it.
Thanks again
Fredo
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Fredo, Went back in and cleaned things up better than the first attempt. Posting zip of the model, shows proxies and after SubD.
For your information, the first attempt I just used the SU offset tool on all faces and connected things up at the corners with the line tool. This led to some angles in the corners and I think contributed to the not so great results. All the objects did pass the Quadface Tools analyze function.
On this second try pay strict attention to keeping all the loops running parallel to respective edges. It took a lot of hand work with the tape tool and line tool. A result of this is the offsets are not all the same distance from edges. All the shapes in the second go passed the Quadface tools analyze function except the wedge on the left, wedge on the right passed. Hope this makes sense and is somewhat helpful.
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Charles,
Thank you very much. Very helpful.
However, are you sure that SubDivision is appropriate for rounding edges?
From what I see, the subdivision gives the following result:
After cleaning the coplanar edges, the subdivision appears to be more or less equivalent to an edge rounding with 2 segments.
But, then, I wonder why you do not prefer a more regular rounding with RoundCorner, here with 2 segments too.
Again, I have no experience with SubDivision. So I am just trying to clarify.
Fredo
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Round Corner has minor problems with rendering. Subdivision is much smoother.
Subdivision can be turned off and mesh corrected.
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Fredo, Agree with you that SubD to get round corners may not be the preferred approach for everybody. Referring back to DATAKASH's posts, I think the main point of DATAKASH'S request was to be able to use your Roundcorner plugin to help build the mesh in their proxy model prior to running SubD. I honestly don't know the first thing about writing these plug ins and really don't know if this is something that could be implemented into Roundcorner. At this point I think I'm going to quietly disappear and let you and DATAKASH kick this around, I was trying to help out some by posting example meshes for you to study......
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