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    Move groups with different measures?

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    • pilouP Offline
      pilou
      last edited by pilou

      Say I have some groups
      How move these different groups with a different move (here on the Z)

      After reading tons of examples (and of course don't find the good ๐Ÿ˜’ and try tons of differents things ๐Ÿ˜’ (I am totally ruby maker beginner) ๐Ÿ˜’
      I have made that but don't know yet with what replace these damned ??? ๐Ÿ’š

      Ps Curious that the code text don't respect my original indentation (second loop groups.each ) ๐Ÿ˜ฎ โ“

      EDIT you can find these 2 brilliant plugins inside the thread here ๐Ÿ˜‰
      Undrop Multiple

      Explosion

      model = Sketchup.active_model
      entities = model.entities
      selection = model.selection
      groups = []
      z=0
      
      entities.each do |e|
        groups.push e if e.is_a? Sketchup;;Group 
      end
      
      groups.each do |e|
       z= z + 100
       point = Geom;;Point3d.new 0,0,z
       t = Geom;;Transformation.new point
      ???
      end
      
      

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • thomthomT Offline
        thomthom
        last edited by

        .is_a? is much faster then .typename

        I think that for your original code Pilou, you could write e.transform!(t) where you got the ???.

        So we got a new scripter, eh? ๐Ÿ˜„

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • TIGT Offline
          TIG Moderator
          last edited by

          Try this...

          
          def movegallgroupsup100mm()
           model=Sketchup.active_model
           ents=model.active_entities
           groups=[];ents.each{|en|groups.push(en)if en.kind_of?(Sketchup;;Group)}
           groups.each{|gp|
            tra=gp.transformation.to_a
            # Z value is at position 14 ###...
            tra[14]=tra[14]+100.mm ### or whatever increment desired
            ### they each move up by 100mm from where they are currently...
            gp.transformation=tra
           }
          end#def
          
          

          To move them all to z=0 simply substitute

          tra[14]=0.0
          

          TIG

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          • thomthomT Offline
            thomthom
            last edited by

            I did some further testing on that testcase: http://forums.sketchucation.com/viewtopic.php?f=180&t=19576&start=15

            .is_a some times came out faster than .kind_of? . But these two methods are aliases of the same method. So they should be identical. So I expect that the difference in values is due to other system operations while testing.

            And I'm surprised that testing the class isn't faster than both of the other two as it's a stricter match.

            If you look at the Ruby Source code for .class: http://www.ruby-doc.org/core/classes/Object.html#M000376

            
            /*
             *  call-seq;
             *     obj.class    => class
             *  
             *  Returns the class of <i>obj</i>, now preferred over
             *  <code>Object#type</code>, as an object's type in Ruby is only
             *  loosely tied to that object's class. This method must always be
             *  called with an explicit receiver, as <code>class</code> is also a
             *  reserved word in Ruby.
             *     
             *     1.class      #=> Fixnum
             *     self.class   #=> Object
             */
            
            VALUE
            rb_obj_class(obj)
                VALUE obj;
            {
                return rb_class_real(CLASS_OF(obj));
            }
            
            

            While .is_a? / .kind_of? do more processing:

            
            /*
             *  call-seq;
             *     obj.is_a?(class)       => true or false
             *     obj.kind_of?(class)    => true or false
             *  
             *  Returns <code>true</code> if <i>class</i> is the class of
             *  <i>obj</i>, or if <i>class</i> is one of the superclasses of
             *  <i>obj</i> or modules included in <i>obj</i>.
             *     
             *     module M;    end
             *     class A
             *       include M
             *     end
             *     class B < A; end
             *     class C < B; end
             *     b = B.new
             *     b.instance_of? A   #=> false
             *     b.instance_of? B   #=> true
             *     b.instance_of? C   #=> false
             *     b.instance_of? M   #=> false
             *     b.kind_of? A       #=> true
             *     b.kind_of? B       #=> true
             *     b.kind_of? C       #=> false
             *     b.kind_of? M       #=> true
             */
            
            VALUE
            rb_obj_is_kind_of(obj, c)
                VALUE obj, c;
            {
                VALUE cl = CLASS_OF(obj);
            
                switch (TYPE(c)) {
                  case T_MODULE;
                  case T_CLASS;
                  case T_ICLASS;
                    break;
            
                  default;
                    rb_raise(rb_eTypeError, "class or module required");
                }
            
                while (cl) {
                    if (cl == c || RCLASS(cl)->m_tbl == RCLASS(c)->m_tbl)
                        return Qtrue;
                    cl = RCLASS(cl)->super;
                }
                return Qfalse;
            }
            
            

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • TIGT Offline
              TIG Moderator
              last edited by

              @thomthom said:

              e.is_a(Sketchup::Group) is much faster then e.typename=="Group"

              I think that e.kind_of?(Sketchup::Group) has also just
              beaten e.is_a(Sketchup::Group) in some intensive testing ???
              We are only talking of perhaps a fraction of a second more for moving several groups... however, if you are applying this to a large model with hundreds/thousands then obviously the quicker methods will reduce the processing by quite appreciable times...

              There's a typo in your code too groups.each do |e|...
              should be entities.each do |e|... as you have and empty array 'groups'...

              TIG

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              • thomthomT Offline
                thomthom
                last edited by

                On average testing the .class come out similar, which I think might be due to the types of things we test. It'll usually short-circut returning true on the first iteration of the loop. So there probably has to be a much great number of iterations of the methods to see a real difference.

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  You don't have to do one loop to filter out the groups and then one to process them. That isn't too efficient.

                  
                  model = Sketchup.active_model
                  entities = model.entities
                  selection = model.selection
                  groups = []
                  z=0
                  
                  entities.each do |e|
                    # Skip all entities that aren't groups
                    next unless e.is_a? Sketchup;;Group
                    # Now we process the groups
                    z += 100 # self increments can be written shorter like this
                    point = Geom;;Point3d.new 0,0,z
                    t = Geom;;Transformation.new point
                    # Apply the transformation
                    e.transform!(t)
                  end
                  
                  

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @tig said:

                    There's a typo in your code too groups.each do |e|...
                    should be entities.each do |e|... as you have and empty array 'groups'...

                    Ooops! Corrected. ๐Ÿ‘

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pilouP Offline
                      pilou
                      last edited by

                      Just to find now apply that just only for a selection! ๐Ÿ˜„

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @unknownuser said:

                        ร  Tig Some cryptic but I will see that ๐Ÿ˜‰
                        Joint an image for no ambiguities
                        So here the increment is 300 cm

                        My method adds '100mm' to each group's Z and moves then to suit: the other way with 'z+=100.mm' increments z by 100mm each step through the loop so then the groups get progressively further apart !

                        If you want to move all groups a certain amount use my way, if [for some unfathomable reason] you want to do a pseudo-grow then increment the offset each time...

                        My method finds each group's transformation [as an array], changes just its Z value and then resets it: the other way invents a new transformation and applies it to the group...

                        TIG

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          @unknownuser said:

                          Just to find now apply that just only for a selection! ๐Ÿ˜„

                          
                          def movegallgroupsup100mm()
                              model = Sketchup.active_model
                              entities = model.active_entities
                              selection = model.selection
                              ###groups = [];entities.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}###
                              groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                              groups.each{|group|
                                transformation_as_array = group.transformation.to_a
                                # Z value is at position 14 ###...
                                transformation_as_array[14] = transformation_as_array[14] + 100.mm
                                ### or whatever increment is desired
                                ### they each move up by 100mm from where they are currently...
                                group.transformation = transformation_as_array
                              }
                          end#def
                          
                          

                          Note that I've keep making the array of groups separate from the loop though the selection - changing them - since this way allows you to do other things to that array later if desired... e.g. groups[0].material="Red"###colours the first group red !
                          PS: The test definition 'movegallgroupsup100mm' is optional !!! ๐Ÿ˜‰
                          To test your code I suggest you type this in the Ruby-Console [assuming the file is called "tester.rb"]
                          load"tester.rb";movegallgroupsup100mm
                          this will load and run the script... if it's not doing what you expect then change the script and copy+paste the line back into the console and it will load/run repeat... etc etc

                          TIG

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            
                            model = Sketchup.active_model
                            entities = model.entities
                            selection = model.selection
                            groups = []
                            z=0
                            
                            selection.each do |e| # update!
                              # Skip all entities that aren't groups
                              next unless e.is_a? Sketchup;;Group
                              # Now we process the groups
                              z += 100 # self increments can be written shorter like this
                              point = Geom;;Point3d.new 0,0,z
                              t = Geom;;Transformation.new point
                              # Apply the transformation
                              e.transform!(t)
                            end
                            
                            

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • pilouP Offline
                              pilou
                              last edited by

                              @Tig
                              I have the "Web console" so no problem for copy/ past and launch it
                              Seems your plug move all selection of groups, but not each by each ๐Ÿ˜„
                              Result stay grouped without interval

                              What is precisely this "14" value?
                              ( i have just 5 group and one component (Bryce) for the moment and just 3 selected for the test ๐Ÿ˜‰
                              Why not take the first value of the array?

                              The ThomThom method works except that woks for the 5 groups and not only for the selection ๐Ÿ˜„


                              move01.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                SU always uses inches internally.

                                If you want 100mm type 100.mm . See http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/numeric.html for more units.

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  
                                  model = Sketchup.active_model
                                  entities = model.entities
                                  selection = model.selection
                                  groups = []
                                  z=0
                                  
                                  selection.each do |e| # update!
                                    # Skip all entities that aren't groups
                                    next unless e.is_a? Sketchup;;Group
                                    # Now we process the groups
                                       point = Geom;;Point3d.new 0,0,z
                                    t = Geom;;Transformation.new point
                                    # Apply the transformation
                                    e.transform!(t)
                                    z = z*2 + 100
                                  end
                                  

                                  Perfect ๐Ÿ‘ (I put the z=z*2+100 at the end for have the first group of selection with no move)
                                  Last thing I obtain 254 cm ( I suppose that is a conversion between inch/cm ?)
                                  My first volume is at level z = 0 and I work in cm

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Pilou

                                    Do you want to move each of the selected groups by the same amount (my code - e.g. 100.mm) or by an ever changing amount ?

                                    If you want it to change then you need to define how, and add this into the loop - e.g. z=1..... then loop... z += 2*z
                                    exponential type increase !

                                    If you are applying different offsets, and you have made the groups in order, then the increments will apply in that way; but it would be possible to 'stack' groups made at different times and the loop would process then in their made order, but not the 'stacked' order you want ! Perhaps you need to add in another test... for each of the group.bounds.min.z. which sorts them by their relative heights, so at least the groups array would be in the height order you expect...

                                    TIG

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      If you want 100mm type 100.mm

                                      Yes! Works like a charm! โ˜€
                                      For my first one that was not like a true romance but with your help, ThomThom, Tig (yet a lot of cryptic for me ๐Ÿ˜„, and the Chris tutorial and a dash of milk of Tod Burch
                                      Many thx for the helps ๐Ÿ˜Ž

                                      Next will maybe an "explode view" of several groups ๐Ÿ˜„
                                      Just need to know position of a group ๐Ÿ˜„

                                      PS @ Tig Sorry but I had no chance with yours! (see previous page) ๐Ÿ˜ฒ
                                      And yes I want any sort of increments so now I can have any sort of it! Thx! โ˜€
                                      Just play with parameters ๐Ÿ˜„
                                      I keep your group.bounds.min.z. trick in my mind!


                                      eclatรฉ.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        for a completely random offset try

                                        
                                        selection.each do |e|
                                            next unless e.is_a? Sketchup;;Group
                                            ###point = Geom;;Point3d.new 0,0,(1000.mm * rand)
                                            ### offset in Z somewhere between 0m and 1m - 'rand' makes a random number 0><1
                                            point = Geom;;Point3d.new (1000.mm * rand),(1000.mm * rand),(1000.mm * rand)
                                            ### offset in all XYZ axes by 0 to 1m
                                            t = Geom;;Transformation.new point
                                            e.transform!(t)
                                        end
                                        

                                        Swap the ### between the different points = to see the effect

                                        TIG

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          The entities are not returned in their order in z height. You would need to sort the objects by their Z position before applying the transformations.

                                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Before testing your new randomizer plug ๐Ÿ˜„

                                            I have a little problem ๐Ÿ˜„
                                            I have used "Grow" by Tig for make the "volume" on the left (50 groups), then my "Plug" Thomthomised ๐Ÿ˜’
                                            with a normal interval of course!
                                            Seems there is something wrong somewhere ๐Ÿ˜ฎ
                                            Groups are not recorded following the "grow" generation?


                                            humhum.jpg

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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