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    Move groups with different measures?

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    • thomthomT Offline
      thomthom
      last edited by

      I did some further testing on that testcase: http://forums.sketchucation.com/viewtopic.php?f=180&t=19576&start=15

      .is_a some times came out faster than .kind_of? . But these two methods are aliases of the same method. So they should be identical. So I expect that the difference in values is due to other system operations while testing.

      And I'm surprised that testing the class isn't faster than both of the other two as it's a stricter match.

      If you look at the Ruby Source code for .class: http://www.ruby-doc.org/core/classes/Object.html#M000376

      
      /*
       *  call-seq;
       *     obj.class    => class
       *  
       *  Returns the class of <i>obj</i>, now preferred over
       *  <code>Object#type</code>, as an object's type in Ruby is only
       *  loosely tied to that object's class. This method must always be
       *  called with an explicit receiver, as <code>class</code> is also a
       *  reserved word in Ruby.
       *     
       *     1.class      #=> Fixnum
       *     self.class   #=> Object
       */
      
      VALUE
      rb_obj_class(obj)
          VALUE obj;
      {
          return rb_class_real(CLASS_OF(obj));
      }
      
      

      While .is_a? / .kind_of? do more processing:

      
      /*
       *  call-seq;
       *     obj.is_a?(class)       => true or false
       *     obj.kind_of?(class)    => true or false
       *  
       *  Returns <code>true</code> if <i>class</i> is the class of
       *  <i>obj</i>, or if <i>class</i> is one of the superclasses of
       *  <i>obj</i> or modules included in <i>obj</i>.
       *     
       *     module M;    end
       *     class A
       *       include M
       *     end
       *     class B < A; end
       *     class C < B; end
       *     b = B.new
       *     b.instance_of? A   #=> false
       *     b.instance_of? B   #=> true
       *     b.instance_of? C   #=> false
       *     b.instance_of? M   #=> false
       *     b.kind_of? A       #=> true
       *     b.kind_of? B       #=> true
       *     b.kind_of? C       #=> false
       *     b.kind_of? M       #=> true
       */
      
      VALUE
      rb_obj_is_kind_of(obj, c)
          VALUE obj, c;
      {
          VALUE cl = CLASS_OF(obj);
      
          switch (TYPE(c)) {
            case T_MODULE;
            case T_CLASS;
            case T_ICLASS;
              break;
      
            default;
              rb_raise(rb_eTypeError, "class or module required");
          }
      
          while (cl) {
              if (cl == c || RCLASS(cl)->m_tbl == RCLASS(c)->m_tbl)
                  return Qtrue;
              cl = RCLASS(cl)->super;
          }
          return Qfalse;
      }
      
      

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Offline
        TIG Moderator
        last edited by

        @thomthom said:

        e.is_a(Sketchup::Group) is much faster then e.typename=="Group"

        I think that e.kind_of?(Sketchup::Group) has also just
        beaten e.is_a(Sketchup::Group) in some intensive testing ???
        We are only talking of perhaps a fraction of a second more for moving several groups... however, if you are applying this to a large model with hundreds/thousands then obviously the quicker methods will reduce the processing by quite appreciable times...

        There's a typo in your code too groups.each do |e|...
        should be entities.each do |e|... as you have and empty array 'groups'...

        TIG

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        • thomthomT Offline
          thomthom
          last edited by

          On average testing the .class come out similar, which I think might be due to the types of things we test. It'll usually short-circut returning true on the first iteration of the loop. So there probably has to be a much great number of iterations of the methods to see a real difference.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            You don't have to do one loop to filter out the groups and then one to process them. That isn't too efficient.

            
            model = Sketchup.active_model
            entities = model.entities
            selection = model.selection
            groups = []
            z=0
            
            entities.each do |e|
              # Skip all entities that aren't groups
              next unless e.is_a? Sketchup;;Group
              # Now we process the groups
              z += 100 # self increments can be written shorter like this
              point = Geom;;Point3d.new 0,0,z
              t = Geom;;Transformation.new point
              # Apply the transformation
              e.transform!(t)
            end
            
            

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT Offline
              thomthom
              last edited by

              @tig said:

              There's a typo in your code too groups.each do |e|...
              should be entities.each do |e|... as you have and empty array 'groups'...

              Ooops! Corrected. 👍

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • pilouP Offline
                pilou
                last edited by

                Just to find now apply that just only for a selection! 😄

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @unknownuser said:

                  à Tig Some cryptic but I will see that 😉
                  Joint an image for no ambiguities
                  So here the increment is 300 cm

                  My method adds '100mm' to each group's Z and moves then to suit: the other way with 'z+=100.mm' increments z by 100mm each step through the loop so then the groups get progressively further apart !

                  If you want to move all groups a certain amount use my way, if [for some unfathomable reason] you want to do a pseudo-grow then increment the offset each time...

                  My method finds each group's transformation [as an array], changes just its Z value and then resets it: the other way invents a new transformation and applies it to the group...

                  TIG

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @unknownuser said:

                    Just to find now apply that just only for a selection! 😄

                    
                    def movegallgroupsup100mm()
                        model = Sketchup.active_model
                        entities = model.active_entities
                        selection = model.selection
                        ###groups = [];entities.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}###
                        groups=[];selection.each{|entity|groups.push(entity) if entity.kind_of?(Sketchup;;Group)}
                        groups.each{|group|
                          transformation_as_array = group.transformation.to_a
                          # Z value is at position 14 ###...
                          transformation_as_array[14] = transformation_as_array[14] + 100.mm
                          ### or whatever increment is desired
                          ### they each move up by 100mm from where they are currently...
                          group.transformation = transformation_as_array
                        }
                    end#def
                    
                    

                    Note that I've keep making the array of groups separate from the loop though the selection - changing them - since this way allows you to do other things to that array later if desired... e.g. groups[0].material="Red"###colours the first group red !
                    PS: The test definition 'movegallgroupsup100mm' is optional !!! 😉
                    To test your code I suggest you type this in the Ruby-Console [assuming the file is called "tester.rb"]
                    load"tester.rb";movegallgroupsup100mm
                    this will load and run the script... if it's not doing what you expect then change the script and copy+paste the line back into the console and it will load/run repeat... etc etc

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      
                      model = Sketchup.active_model
                      entities = model.entities
                      selection = model.selection
                      groups = []
                      z=0
                      
                      selection.each do |e| # update!
                        # Skip all entities that aren't groups
                        next unless e.is_a? Sketchup;;Group
                        # Now we process the groups
                        z += 100 # self increments can be written shorter like this
                        point = Geom;;Point3d.new 0,0,z
                        t = Geom;;Transformation.new point
                        # Apply the transformation
                        e.transform!(t)
                      end
                      
                      

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • pilouP Offline
                        pilou
                        last edited by

                        @Tig
                        I have the "Web console" so no problem for copy/ past and launch it
                        Seems your plug move all selection of groups, but not each by each 😄
                        Result stay grouped without interval

                        What is precisely this "14" value?
                        ( i have just 5 group and one component (Bryce) for the moment and just 3 selected for the test 😉
                        Why not take the first value of the array?

                        The ThomThom method works except that woks for the 5 groups and not only for the selection 😄


                        move01.jpg

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          SU always uses inches internally.

                          If you want 100mm type 100.mm . See http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/numeric.html for more units.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • pilouP Offline
                            pilou
                            last edited by

                            
                            model = Sketchup.active_model
                            entities = model.entities
                            selection = model.selection
                            groups = []
                            z=0
                            
                            selection.each do |e| # update!
                              # Skip all entities that aren't groups
                              next unless e.is_a? Sketchup;;Group
                              # Now we process the groups
                                 point = Geom;;Point3d.new 0,0,z
                              t = Geom;;Transformation.new point
                              # Apply the transformation
                              e.transform!(t)
                              z = z*2 + 100
                            end
                            

                            Perfect 👍 (I put the z=z*2+100 at the end for have the first group of selection with no move)
                            Last thing I obtain 254 cm ( I suppose that is a conversion between inch/cm ?)
                            My first volume is at level z = 0 and I work in cm

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Pilou

                              Do you want to move each of the selected groups by the same amount (my code - e.g. 100.mm) or by an ever changing amount ?

                              If you want it to change then you need to define how, and add this into the loop - e.g. z=1..... then loop... z += 2*z
                              exponential type increase !

                              If you are applying different offsets, and you have made the groups in order, then the increments will apply in that way; but it would be possible to 'stack' groups made at different times and the loop would process then in their made order, but not the 'stacked' order you want ! Perhaps you need to add in another test... for each of the group.bounds.min.z. which sorts them by their relative heights, so at least the groups array would be in the height order you expect...

                              TIG

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                              • pilouP Offline
                                pilou
                                last edited by

                                @unknownuser said:

                                If you want 100mm type 100.mm

                                Yes! Works like a charm! ☀
                                For my first one that was not like a true romance but with your help, ThomThom, Tig (yet a lot of cryptic for me 😄, and the Chris tutorial and a dash of milk of Tod Burch
                                Many thx for the helps 😎

                                Next will maybe an "explode view" of several groups 😄
                                Just need to know position of a group 😄

                                PS @ Tig Sorry but I had no chance with yours! (see previous page) 😲
                                And yes I want any sort of increments so now I can have any sort of it! Thx! ☀
                                Just play with parameters 😄
                                I keep your group.bounds.min.z. trick in my mind!


                                eclaté.jpg

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  for a completely random offset try

                                  
                                  selection.each do |e|
                                      next unless e.is_a? Sketchup;;Group
                                      ###point = Geom;;Point3d.new 0,0,(1000.mm * rand)
                                      ### offset in Z somewhere between 0m and 1m - 'rand' makes a random number 0><1
                                      point = Geom;;Point3d.new (1000.mm * rand),(1000.mm * rand),(1000.mm * rand)
                                      ### offset in all XYZ axes by 0 to 1m
                                      t = Geom;;Transformation.new point
                                      e.transform!(t)
                                  end
                                  

                                  Swap the ### between the different points = to see the effect

                                  TIG

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    The entities are not returned in their order in z height. You would need to sort the objects by their Z position before applying the transformations.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Before testing your new randomizer plug 😄

                                      I have a little problem 😄
                                      I have used "Grow" by Tig for make the "volume" on the left (50 groups), then my "Plug" Thomthomised 😒
                                      with a normal interval of course!
                                      Seems there is something wrong somewhere 😮
                                      Groups are not recorded following the "grow" generation?


                                      humhum.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        So i must use the Tig Advertissement more soon than I have expected 💚

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          This group.bounds.min.z. can be found somewhere or the sorting of Groups must be forged again?
                                          (nothing about sort, sorting in the API helping) 😮

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Build a hash with the entities as the key and their Z posiiton as value and then sort the hash by the values.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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