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    Let's have a Hardware speed test for SU

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    • KrisidiousK Offline
      Krisidious
      last edited by

      well baz that perplexed me. becuase if I'm not mistaken the GeForce 210 is a rather low end card right? like $50.00? and your score is smoking mine. so I figuired it had to be the I7 2600... but I'm running the I52500k unlocked at like 4.8ghz... although you seem to have 8 cores... you'll have to inform me on how that is? but anyway. I went into the nvidia control panel under 3D settings and turned everything up on the global settings...

      Capture5.JPG

      this improved my score by 100%

      Capture4.JPG

      I would be interested to know if the rest of you have these settings turned on... if my assumption is correct, the FPS in SketchUp comes more from the CPU than the video card.

      Baz, do you have hardware acceleration on?

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • bazB Offline
        baz
        last edited by

        Hi Kris, yes h/ware acceleration is on. Also I never touch the card properties, I choose 'let the application decide'. I have no idea why it's showing 8 cores. And yes the card is budget.
        baz

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        • jarynzlesaJ Offline
          jarynzlesa
          last edited by

          I think I am a winner ๐Ÿ˜„ .


          test_time_display.jpg

          http://www.vizualizaceschodiste.mypage.cz/

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          • bazB Offline
            baz
            last edited by

            @jarynzlesa said:

            I think I am a winner ๐Ÿ˜„ .

            That was with shadows off? It looks like it.

            In Australia we'd probly call you 'a battler' ๐Ÿ˜„
            Which is a good thing, but it means you are doing it hard.

            Re: your avatar, which I've only just noticed... "mieowww". โ˜€

            baz

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            • bazB Offline
              baz
              last edited by

              While we are at it, shall we try this test as well?
              This topic, http://forums.sketchucation.com/viewtopic.php?p=18909#p18909 gets into it.
              But basically its an expotential increase in entities and materials thru scenes 1 to 11.
              The referenced post reports wireframing at varied scenes and 'choppiness' when orbiting.

              This 4yo lappie cuts grass on the animation but it wireframed on scene 7 in orbit or hand. So I reckon it needs another 13 scenes to give it a real whirl. (I just tried to add scene 12 with a doubling of those lost people but SU has frozen).

              (still frozen).

              This test seems a bit subjective, for example, wireframing when orbiting is dependent on mouse speed, but p'raps someone could come up with an empirical test.

              I guess I'm interested in 'Best performance' settings.

              Screen shot at Scene 11.


              Open and 'PLAY ANIMATION' in scene tabs. Also 'orbit' in tabs.

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              • brodieB Offline
                brodie
                last edited by

                I wonder if the behavior I'm seeing in the speed test model is the same as what anyone else getting...

                If I open the model and run the test a few times, I get around 25fps.
                Then I turn on shadows and get around 62fps.
                Then I turn off shadows and get around 62fps.

                Anyone else see this? Maybe this has something to do with SU 8? With shadows on when I run the ruby it basically turns the shadows off and zooms around it's orbit and then pops them back on. The even weirder thing though is when I turn the shadows back off, so it's in the same state as it was originally and the fps goes from 25 up to 62.

                [computer specs are in my signature below]

                -Brodie

                steelblue http://www.steelbluellc.com

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  yes Brodie... after retesting I get the same results... my jump to 63 frames was not the 3D settings config... it was shadows on and off.

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • S Offline
                    ScottPara
                    last edited by

                    Here's my test

                    I have not tweaked any settings and I am not running any overclocking.

                    Scott


                    1.jpg


                    2.jpg

                    Love the fact that some HATE my avatar.....

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                    • brodieB Offline
                      brodie
                      last edited by

                      nice setup. this proves my theory that the windows experience score is a bit silly. it should be some sort of average rather than taking your lowest score. Not that it matters I guess.

                      -brodie

                      steelblue http://www.steelbluellc.com

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                      • S Offline
                        sketchyKev
                        last edited by

                        @unknownuser said:

                        I wonder if the behavior I'm seeing in the speed test model is the same as what anyone else getting...

                        If I open the model and run the test a few times, I get around 25fps.
                        Then I turn on shadows and get around 62fps.
                        Then I turn off shadows and get around 62fps.

                        Anyone else see this? Maybe this has something to do with SU 8? With shadows on when I run the ruby it basically turns the shadows off and zooms around it's orbit and then pops them back on. The even weirder thing though is when I turn the shadows back off, so it's in the same state as it was originally and the fps goes from 25 up to 62.

                        I have noticed a similar behaviour. If I run the first test with shadows on, I get around 21 fps with the large shadow cast on the ground displayed while orbiting and then on the second run I get around 31 fps but this time the large shadow is missing but the light/dark shading of individual spheres is still there. Now if I turn shadows off I get 31 fps and all subsequent tests achieve around around 31 fps with shadows on or off but the large shadow cat on the ground during orbiting never returns unless I restart Sketchup. For some reason this behaviour only happens if I start Sketchup by clicking on the test file rather than starting Sketchup and then loading the file.

                        The size of the display and the size of the window Sketchup is running in also makes a difference. Some older systems with slower CPUs and GPUs and low end laptops may seem to perform well relative to newer faster systems because they have lower resolution displays.

                        Here are some test runs on my system at 1980x1080 resolution (fullscreen):

                        1)Shadows ON: 20.8 fps (Shadow on ground during orbiting)
                        2)Shadows ON: 30.9 fps (No shadow on ground during orbiting)
                        3)Shadows OFF: 30.6 fps
                        4)Shadows ON: 30.6 fps (No shadow on ground during orbiting)

                        These tests run with screen resolution set at 1280x1024 (fullscreen):

                        1)Shadows ON: 25.7 fps (Shadow on ground during orbiting)
                        2)Shadows ON: 42.1 fps (No shadow on ground during orbiting)
                        3)Shadows OFF: 42.2 fps
                        4)Shadows ON: 42.5 fps (No shadow on ground during orbiting)

                        Final tests run at 1980x1080 resolution but Sketchup window only occupying about a 1/3 of the screen:

                        1)Shadows ON: 29.4 fps (Shadow on ground during orbiting)
                        2)Shadows ON: 55.5 fps (No shadow on ground during orbiting)
                        3)Shadows OFF: 53.9 fps
                        4)Shadows ON: 56.7 fps (No shadow on ground during orbiting)

                        To make more meaningful comparisons of different systems we probably need to know the resolution of the screens used, whether or not the test is fullscreen and whether or not large shadows on the ground are still displayed while orbiting.

                        This is my system running SU8:

                        • 2.6 GHz AMD Athlon II X4 620 Quad core CPU
                        • ATI Radeon HD 4200 (256Mb) GPU
                        • 3Gb RAM
                        • Windows 7 Home (32 bit)
                        • Primary monitor resolution 1920x1080
                        • DirectX 10

                        P.S. Anyone fancy having a shot at this alternative test I started here http://forums.sketchucation.com/viewtopic.php?f=72&t=37045 . It does require you have the SketchyPhysics plugin but it will test different aspects of your system and maybe provide a challenge.

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                        • N Offline
                          Neko14
                          last edited by

                          My spec:
                          Intel Core 2 Duo E4300 1.86 GHz
                          4GB DDR2 RAM, 800MHz
                          Asus nVidia GTS 450 1GB DDR5 (Asus overclocked it by default)
                          Sketchup Pro 8.0.48
                          OpenGL Acceleration: ON

                          Result

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                          • Jean LemireJ Offline
                            Jean Lemire
                            last edited by

                            Hi folks.

                            I did some test with this file. I first ran the test with shadows off. Then I turned shadows on and got a faster time ๐Ÿ˜ฎ I turned shadows off again and I got an even faster time ๐Ÿ˜ฎ ๐Ÿ˜ฎ Go figure.

                            Here are the results:

                            On my 2 years old Dell Precision Workstation with a 2.667 GHz processor and 12 Gigs of RAM with a NVIDIA Quadro FX 3800 with 1 Gb of VRAM, I get 63 f/s (frames per second) with shadows off and 53 f/s with shadows on. This is the machine I use at work.

                            With my one month old Mac Book Pro with i7 processor at 2.2 GHz and 8 Gigs RAM with a AMD Radeon HD 6750 with 1 Gb of VRAM, I get 58.4 f/s with shadows off and 47.5 f/s with shadows on using SU 8 on Mac OS X (Snow Leopard) and 61.9 f/s with shadows off and 54.1 f/s with shadows on using SU 8 with Windows 7 on Bootcamp.

                            Just ideas.

                            Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                            • brodieB Offline
                              brodie
                              last edited by

                              Jean, i had a very similar experience (see my post about 5 posts up.

                              Brodie

                              steelblue http://www.steelbluellc.com

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                              • M Offline
                                mp1963
                                last edited by

                                After reading other posts I thought I would turn shadows on first and run the speed test...

                                Screen Shot 2012-01-09 at 13.19.10.png

                                Then I turned shadows off..

                                Screen Shot 2012-01-09 at 13.15.45.png

                                Late 2009 iMac - 2.93Ghz Core 2 Duo, 8Gb 1067Mhz DDR RAM, Nvidia GT130 video card.

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                                • daikuD Offline
                                  daiku
                                  last edited by

                                  I find this frame rate is very dependent on the window size. I just got a 30" display with 2560x1600 resolution. With the window maximized, I get 16 fps. If I shrink it to about half, I get 20 fps. I ran it several times on each setting to get an average.

                                  Core2 Duo E8400 3Ghz
                                  GeForce 9500 GT (x2)

                                  But here's what's really puzzling me:

                                  One of the GPUs (sitting in a PCIE x16 slot)is driving the big monitor. The other (sitting in a PCIE x4 slot) is driving two 1050x1680 displays. If I size the sketchup window to span over and fill both the small displays, I get over 20 fps. If I then drag that same window onto the big display, I see much lower rates, around 15 fps. Anyone have an idea what's happening? I'm disappointed with the frame rate compared to what I had on the smaller monitors.

                                  Also, we should run the test full screen, and report our screen resolution, so we are comparing apples to apples.

                                  Clark Bremer
                                  http://www.northernlightstimberframing.com

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                                  • bmikeB Offline
                                    bmike
                                    last edited by

                                    Results are all over the place for me. 17" MacBook Pro.
                                    21(ish) frames per second on running from opening.

                                    runon-open.png

                                    54 after I turn shadows on!

                                    shadowson.png

                                    shadowsoff.png

                                    I suspect it may have to do with the dual graphics card switching over.
                                    Ran at full screen and in a small window as well.

                                    Screen Shot 2012-03-22 at 11.07.21 AM.png

                                    mike beganyi design + consulting llc

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                                    • daikuD Offline
                                      daiku
                                      last edited by

                                      Not sure why, but If I move the big display to the secondary port on the secondary card, it runs really well. Over 45 fps, at 2560x1600. That's the x4 slot, shared with another monitor. Go figure. โ“

                                      Clark Bremer
                                      http://www.northernlightstimberframing.com

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                                      • bmikeB Offline
                                        bmike
                                        last edited by

                                        @daiku said:

                                        Not sure why, but If I move the big display to the secondary port on the secondary card, it runs really well. Over 45 fps, at 2560x1600. That's the x4 slot, shared with another monitor. Go figure. โ“

                                        I don't think this test is the most accurate...

                                        mike beganyi design + consulting llc

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                                        • daikuD Offline
                                          daiku
                                          last edited by

                                          I agree, Mike. But I don't know of any other way to test SU performance. And I have to say that the configuration that gives me the best benchmark numbers is definitely faster in everyday use. Especially orbiting and zooming with the space navigator. ๐Ÿ˜„

                                          Clark Bremer
                                          http://www.northernlightstimberframing.com

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                                          • bmikeB Offline
                                            bmike
                                            last edited by

                                            Can you fix the widow size with a ruby script? Might be an advantage to force this to open in 1200x800 or 800x600 and do its thing. Then there might be some baselines that start to make sense.

                                            Otherwise, I have no idea why mine jumps up to 50+ with shadows on full screen, but plods along at 20something when I do a reboot and only open SketchUp and that file.

                                            Odd.

                                            mike beganyi design + consulting llc

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