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    [REQ] Weld ALL selected lines

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    • thomthomT Offline
      thomthom
      last edited by

      Ah.

      I've recently used 3DS max to make my terrains. Yesterday I took a terrain that would originally generate 1.000.000 polygons and managed to simplify it down to 50.000 via 3dsmax.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • free agentF Offline
        free agent
        last edited by

        polygon cruncher?

        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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        • thomthomT Offline
          thomthom
          last edited by

          MultiRes modifier. Very easy to use. Just set the percentage of vertices it should use. Tweaking that number and observing the polycount makes it easy to find the sweetspot where you start loosing too much detail.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • free agentF Offline
            free agent
            last edited by

            thanx 😄 im current in a 3 way orgy with Sketchup and Max, each program filling in for the others weakness

            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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            • thomthomT Offline
              thomthom
              last edited by

              I want to make use of 3DSMax as well since the office is using more and more Revit.
              Just wondering if I should get into Mental Ray - seeing that it's built into Max and Revit and that materials and sun etc is pre setup. Or if I should get V-Ray for max for it's speed and since I'm already used to that.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                I love mental ray...it has really grown up in recent Max versions. It makes some nice renders.

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • free agentF Offline
                  free agent
                  last edited by

                  i think they are very similar, vray and mental ray, i would really like to get into MR to discern the differences for myself.

                  i was really impressed with this: http://features.cgsociety.org/story_custom.php?story_id=5097&page=1

                  http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                  • G Offline
                    gata
                    last edited by

                    Simplify contours was one of the first sample scripts @Last released when the Ruby API was added to help seed script development.

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                    • R Offline
                      RickW
                      last edited by

                      I could look into extending weld. I will add it to my list.

                      RickW
                      [www.smustard.com](http://www.smustard.com)

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                      • utilerU Offline
                        utiler
                        last edited by

                        Hi Rick and others.
                        I've found WELD to be a little clumsy of late. Maybe it just what I'm wanting it to do but in one instance i can get it to weld all selected then if I select other lines that may touch the previous one and ask to weld then everything gets exploded!!
                        An update would be much apprcaited, Rick...

                        BTW, Simplify contours script from long ago is attached...


                        SimplifyContours.rb

                        purpose/expression/purpose/....

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