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    [REQ] Weld ALL selected lines

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    • thomthomT Offline
      thomthom
      last edited by

      @unknownuser said:

      run simplify contours

      What is this?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Dave RD Offline
        Dave R
        last edited by

        There is a weld plugin that's been around since nearly the beginning of plugins for SketchUp. It's extremely handy.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • K Offline
          kwistenbiebel
          last edited by

          @thomthom said:

          @unknownuser said:

          run simplify contours

          What is this?

          Yes, i would like to know as well.
          I share the same need as FreeAgent, especially with terrains.

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          • free agentF Offline
            free agent
            last edited by

            Dave: thats what i was refering to when i said "weld", my problem was i needed to weld alot of "groups" of lines into individual welded curves, the ruby "weld" only does one set of connected lines at a time. (i think weld and curve-sticher were the first rubies i got when starting sketchup)

            thomthom: simplify contours from the cadfather's "CD Archiland" toolbar set, (i dont know who the original author was) it simplifies curves by the angle between adjacent lines.

            so if i select alot of lines made by an intersection of planes and contour/organic shape, i can run simplify contours and it converts all "sets" of lines that are touching into individual welded curves...

            ps: in the dialogue box that pops up after hitting "simplify contours" enter 0 and it welds all lines without simplifying

            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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            • thomthomT Offline
              thomthom
              last edited by

              Ah.

              I've recently used 3DS max to make my terrains. Yesterday I took a terrain that would originally generate 1.000.000 polygons and managed to simplify it down to 50.000 via 3dsmax.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • free agentF Offline
                free agent
                last edited by

                polygon cruncher?

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • thomthomT Offline
                  thomthom
                  last edited by

                  MultiRes modifier. Very easy to use. Just set the percentage of vertices it should use. Tweaking that number and observing the polycount makes it easy to find the sweetspot where you start loosing too much detail.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • free agentF Offline
                    free agent
                    last edited by

                    thanx 😄 im current in a 3 way orgy with Sketchup and Max, each program filling in for the others weakness

                    http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I want to make use of 3DSMax as well since the office is using more and more Revit.
                      Just wondering if I should get into Mental Ray - seeing that it's built into Max and Revit and that materials and sun etc is pre setup. Or if I should get V-Ray for max for it's speed and since I'm already used to that.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        I love mental ray...it has really grown up in recent Max versions. It makes some nice renders.

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • free agentF Offline
                          free agent
                          last edited by

                          i think they are very similar, vray and mental ray, i would really like to get into MR to discern the differences for myself.

                          i was really impressed with this: http://features.cgsociety.org/story_custom.php?story_id=5097&page=1

                          http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                          • G Offline
                            gata
                            last edited by

                            Simplify contours was one of the first sample scripts @Last released when the Ruby API was added to help seed script development.

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                            • R Offline
                              RickW
                              last edited by

                              I could look into extending weld. I will add it to my list.

                              RickW
                              [www.smustard.com](http://www.smustard.com)

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                              • utilerU Offline
                                utiler
                                last edited by

                                Hi Rick and others.
                                I've found WELD to be a little clumsy of late. Maybe it just what I'm wanting it to do but in one instance i can get it to weld all selected then if I select other lines that may touch the previous one and ask to weld then everything gets exploded!!
                                An update would be much apprcaited, Rick...

                                BTW, Simplify contours script from long ago is attached...


                                SimplifyContours.rb

                                purpose/expression/purpose/....

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