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    How to create a "follow me" type object

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    • S Offline
      SFX Group
      last edited by

      Hi

      Stuck again, heres the problem... i created a 90 degree arc, its basiclly just a line on the screen in 2D, how can i created this to a solid 3D 90 degree pipe, i thought the "follow me" thing would do it but i just cant get this to work....

      Many Thanks

      Many Thanks
      Ashley

      Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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      • massimoM Offline
        massimo Moderator
        last edited by

        Follow me works only with faces. To extrude a line you can try this http://www.sketchucation.com/forums/scf/viewtopic.php?f=153&t=1512. There is a tool called "extrude selected lines along vector".

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        • GaieusG Offline
          Gaieus
          last edited by

          Hi Ashley,

          I happen to have a very simple one in the warehouse. Download the model and follow the "instructions" inside (it was made for another help topic actually):
          http://sketchup.google.com/3dwarehouse/details?mid=53d23150ea527c398e182b6c0722edc9

          Gai...

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          • S Offline
            SFX Group
            last edited by

            You da man 😍

            My problem was the vector line was "grouped" when i exploded it, it all worked as planned.

            I have installed that plug in as well however it says "v6" will it work in 7?

            1 last thing, my curves seem very clunky.... I am usig the draw circle tool... any ideas why?

            Many Thanks

            @gaieus said:

            Hi Ashley,

            I happen to have a very simple one in the warehouse. Download the model and follow the "instructions" inside (it was made for another help topic actually):
            http://sketchup.google.com/3dwarehouse/details?mid=53d23150ea527c398e182b6c0722edc9


            Clunky edges

            Many Thanks
            Ashley

            Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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            • GaieusG Offline
              Gaieus
              last edited by

              Most "V6" plugins should work in V7.

              As for your curves; like any curved geometry in SU, circles and arcs are composed of (short but straight) line segments that are welded to make a "smooth" curve. The more segments you have in a curve the smoother it will look.

              The default segment number of a circle is 24 while of an arc is 12. Now if you make a curve of a quarter of a (default) circle, it will have 6 segments altogether thus look a bit too "segmented" and not very smooth. To change the segment numbers of arcs and circles (as well as polygons), have a look at the SU Guide topics here:
              http://download.sketchup.com/sketchuphelp/gsu6_win/Content/C-Drawing_Tools/DrawTool-Arc.htm
              http://download.sketchup.com/sketchuphelp/gsu6_win/Content/C-Drawing_Tools/DrawTool-Circle.htm
              http://download.sketchup.com/sketchuphelp/gsu6_win/Content/C-Drawing_Tools/DrawTool-Polygon.htm

              Gai...

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              • S Offline
                SFX Group
                last edited by

                Ive hit a snag.... (bug?)

                I got your sample working... got mine working, however since i found out about the sections in circles i ramped it up to 360 (1 section per degree).

                Now the follow me doesnt work.... can someone have a look at this and tell me whats happening.... http://www.ashleygriffin.co.uk/temp/followme.skp

                Many Thanks

                Many Thanks
                Ashley

                Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                • S Offline
                  SFX Group
                  last edited by

                  @unknownuser said:

                  Seems you must weld all the curve line before make your follow me

                  How do you "weld", i did think this, but cant see how you weld lines together.

                  @unknownuser said:

                  (a cool plug by Chris Fullmer do that perfectly)perpendicular face tool

                  Got this, however the "pull face along vector" only seems to pull straight vectors, not curves as i need them...

                  @unknownuser said:

                  And also your object is very little! You must Scale * 1000 !

                  Needs to ne this small, thats how large it is in real life 😞

                  Many Thanks

                  Many Thanks
                  Ashley

                  Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                  • pilouP Offline
                    pilou
                    last edited by

                    Seems you must weld all the curve line before make your follow me
                    And better you must put the center surface circle perpendicular to the curve extremity πŸ˜‰
                    (a cool plug by Chris Fullmer do that perfectly)perpendicular face tool

                    And also your object is very little! You must Scale * 1000 !
                    And it's a cool habit to center it to the origine

                    Seems your lines have some problems πŸ˜’

                    You have better time to redraw all your little drawing πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      Weld plugin by Rick Wilson at Smustard πŸ˜‰ (it's free)

                      If you measure your object it's something like 1 mm so better to make a more bigger object work with it then unscale it at the end if you want really a such thing πŸ˜’

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • S Offline
                        SFX Group
                        last edited by

                        @unknownuser said:

                        Weld plugin by Rick Wilson at Smustard πŸ˜‰ (it's free)

                        Got it, works well πŸ˜„

                        The odd thing is, its now one line, i can select it, use the follow me tool, the red line follows all the way down the curve BUT still only stops at the straight part.... ive saved an updated one here http://www.ashleygriffin.co.uk/temp/followme.skp

                        @unknownuser said:

                        If you measure your object it's something like 1 mm

                        Which is interesting as this end it shows 15mm (see image).


                        15mm

                        Many Thanks
                        Ashley

                        Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          A few mm is still too little - 'followme' fails if any of the faces it needs to make are very small (~<1mm). Temporarily scale the things up for peace of mind... or model it in metres BUT pretend they are mm... then scale by 0.001 at the end...

                          TIG

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Yes,definitely, as the gentlemen above say. If your pipe has a 15 mm diametre, all the facets to be created (especially if you go for 360 segments for a circle, which is - sorry to say - "insanely lot") will have smaller sides than a mm. Try to scale everything up by 100, make the extrusion and scale back.

                            I'd get rid of the 360 segments, too. You won't see much difference (from a distance) even if you only use a fraction of it.

                            Gai...

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                            • S Offline
                              SFX Group
                              last edited by

                              Hi

                              UPDATE:

                              Working, thanks to the learning curve, was a conjuction between non welded vector line for "follow me" and the fact the "resolution" was to high, slighty concerned that it isnt true vector with circles (using the vector beziers storage methods), however the fact i now know this and the methods to get around it is good.

                              Many Thanks πŸ˜„

                              Many Thanks
                              Ashley

                              Β© Copyright 2014 - http://www.ashleygriffin.co.uk

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