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    [Plugin] UV Toolkit

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    • R 離線
      robert111
      最後由 編輯

      why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

      is the same problem with sketchup 7 and 8
      plz i need solution for this problem
      thanks

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      • thomthomT 離線
        thomthom
        最後由 編輯

        Windows or OSX? Can you post a screenshot of where you placed the files?
        Any error messages?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • R 離線
          robert111
          最後由 編輯

          thanks thomthom
          i have uv toolkit and not toolkit2


          01.JPG


          02.JPG


          03.JPG

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          • R 離線
            robert111
            最後由 編輯

            i have windows xp pack 3

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            • thomthomT 離線
              thomthom
              最後由 編輯

              I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
              Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • R 離線
                robert111
                最後由 編輯

                yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  It should be there.
                  It should be ...\Plugins\TT_Lib2\<*.rb> - like the footprint description for TT_Lib illustrates.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • R 離線
                    robert111
                    最後由 編輯

                    I did not understand, can you explain more clearly

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                    • J 離線
                      JoZ
                      最後由 編輯

                      Ehy ThomThom, great plugin 😄
                      Any chance you would look into increasing it with numerical input transformations like: translation, rotation, scale as possible in 3dpaintbrush for example (see this part of video: http://www.youtube.com/watch?feature=player_detailpage&v=h_7ZOgjxREM#t=125s) ?
                      That would be very usefull, avoiding me the need to often switch to other 3d app just for this (I often need precise numerical transform) 😄

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        When I finish the transoformation gizmo you'll be able to use numerical input for some transformations.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • J 離線
                          JoZ
                          最後由 編輯

                          Perfect... now I must remind of that... everything I think... You have yet thought about! 😛

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                          • W 離線
                            wannabe
                            最後由 編輯

                            hi

                            I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it 😄 )
                            well I haven't got any request for a plugin before but this one just peaks my curiosity...

                            I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                            BUT
                            restore it on the original

                            what do u think ? possible ?

                            deforming the face was nice however without I'd be happy too 😎

                            great work so far works great

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                            • R 離線
                              rv1974
                              最後由 編輯

                              @thomthom said:

                              I have lots of ideas myself. I just don't know if I can do them. 😉

                              Is 'align texture to the selected edge' among them?

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                              • thomthomT 離線
                                thomthom
                                最後由 編輯

                                @rv1974 said:

                                @thomthom said:

                                I have lots of ideas myself. I just don't know if I can do them. 😉

                                Is 'align texture to the selected edge' among them?

                                That one is doable. 😄

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • R 離線
                                  rv1974
                                  最後由 編輯

                                  @thomthom said:

                                  @rv1974 said:

                                  @thomthom said:

                                  I have lots of ideas myself. I just don't know if I can do them. 😉

                                  Is 'align texture to the selected edge' among them?

                                  That one is doable. 😄

                                  Good ...I'll listen Röyksop while you doing this doable 🙂

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                                  • GaieusG 離線
                                    Gaieus
                                    最後由 編輯

                                    @wannabe said:

                                    hi

                                    I'm using sketchup for a while now (i got used to sketchup6 and this plugin works fine with it 😄 )
                                    well I haven't got any request for a plugin before but this one just peaks my curiosity...

                                    I thought of "linking" all faces (by id or something) to a brother object which we could deform and even unwrap (^^), texture and use remember uvs so it saves the current material position
                                    BUT
                                    restore it on the original

                                    what do u think ? possible ?

                                    deforming the face was nice however without I'd be happy too 😎

                                    great work so far works great

                                    That's one of my major wishes with the tool.

                                    Or put in a different way; not only remember then restore on the same geometry but copy from one geometry and apply on another one.

                                    Of course, the geometry should be the same as far as faces' number and shape is concerned.

                                    Gai...

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                                    • J 離線
                                      Justo
                                      最後由 編輯

                                      Hey
                                      getting this error below;
                                      Error Loading File tt_uv_toolkit_2.rb
                                      undefined method `add_item' for nil:NilClass

                                      Ive got the latest lib in the plugin folder as well
                                      any help would be appreciated

                                      Cheers
                                      Justin

                                      Cheers
                                      Justin

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        @justo said:

                                        Hey
                                        getting this error below;
                                        Error Loading File tt_uv_toolkit_2.rb
                                        undefined method `add_item' for nil:NilClass

                                        Ive got the latest lib in the plugin folder as well
                                        any help would be appreciated

                                        Cheers
                                        Justin

                                        I'm guessing you didn't extract it correctly and places all .rb files in the Plugins folder?
                                        If you look at the bottom of the first post you see an example of the footprint for the files.
                                        In the plugins folder you should have tt_uv_toolkit_2.rb and a folder TT_UV_Toolkit which contains other .rb files.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • J 離線
                                          Justo
                                          最後由 編輯

                                          i believe they're in the right spots?
                                          tt_uv_toolkit_2.rb is in plugin folder
                                          and folder TT_UV_Toolkit contains clipboard, core, memory, and quadface .rb files.
                                          TT_Lib2 is in plugin folder.

                                          if it makes a difference, this is the first time ive tried to use this plugin (no older versions)

                                          Cheers
                                          Justin

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                                          • thomthomT 離線
                                            thomthom
                                            最後由 編輯

                                            hm...

                                            Ok - do this for me:
                                            Open the Ruby Console (Window > Ruby Console)

                                            Type: load 'tt_uv_toolkit_2.rb'
                                            Post back the full message it reports back.

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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