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    [Plugin] UV Toolkit

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    • thomthomT 離線
      thomthom
      最後由 編輯

      Triangulation is probably a good solution to deal with render engines. Maybe I should add an option to triangulate (soft/smooth the new faces) to the UV memory tool...

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • GaieusG 離線
        Gaieus
        最後由 編輯

        @irvinekagiwa said:

        can't use your plug in this error appears Error Loading File tt_uv_toolkit_2.rb
        no such file to load -- TT_Lib2/core.rb

        Irvine,

        Please, go back to the first post (where you downloaded the plugin) and follow the link to the TT_Lib library. You will need to install that, too.

        @thomthom said:

        Triangulation is probably a good solution to deal with render engines. Maybe I should add an option to triangulate (soft/smooth the new faces) to the UV memory tool...

        Not a bad idea (although there are triangulating plugins available). However I had no issues with it without the triangulation (where it was not needed) otherwise (testing in Twilight and Thea only)

        I would be more interested in that sneak preview of UV Toolkit 3 (with the copy > paste function from other geometry). I have now a project where there are vaults and domes of the same kind but completely different sizes/distortions...

        Gai...

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        • thomthomT 離線
          thomthom
          最後由 編輯

          @gaieus said:

          I would be more interested in that sneak preview of UV Toolkit 3 (with the copy > paste function from other geometry). I have now a project where there are vaults and domes of the same kind but completely different sizes/distortions...

          v2.2 - I'm wrapping it up. 😄

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • GaieusG 離線
            Gaieus
            最後由 編輯

            Well, I answered your PM (that it is not that bloody urgent yet) but if it is not that much of a work...
            😉

            Gai...

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            • thomthomT 離線
              thomthom
              最後由 編輯

              Ah - you need to transfer UVs between whole surfaces, not use individual faces... ?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • GaieusG 離線
                Gaieus
                最後由 編輯

                Yes. I guess(ed) the plugin would work that way, too.

                Currently I (sort of) "copy" (or "memorize") the UV's on a mesh and then restore them. In my thoughts, it would work the same way with the improved UV Tools just it could (also) transfer these co-ordinates from one mesh to the other.

                Sometimes you can quite easily apply a material to a certain shape but if you modify it further, it is not easy. Then here is a quick (and rather dirty) example. I will have all different shapes (tapered and distorted) vaults that are derived from the same, quite regular shape. If I texture each separately, it will take forever.

                UV-example.png
                But even a better example: this way you could easily apply a texture to a flat (yet subdivided) (sur-)face then copy the UV's and apply it to a completely modified mesh.

                Gai...

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  Copy from one mesh to another is more challenging.
                  UV copy/paste only works on per quad-face.

                  If you have a mapped mesh, then use the UV Memory function to store the UVs - then you can make a copy of that mesh - modify it (as long as you don't erase/recreate the faces and finally use the UV Restore function.

                  Copy from a mesh to another would require the mesh to have the same structure, same number of faces etc. The challenge is trying to match it all up.

                  hmmm...

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • GaieusG 離線
                    Gaieus
                    最後由 編輯

                    @thomthom said:

                    Copy from a mesh to another would require the mesh to have the same structure, same number of faces etc. The challenge is trying to match it all up.

                    Well yes, as the plugin currently works (also), it is obvious. But as I explained, I'll have to finish the untextured model first and then texture it.

                    @thomthom said:

                    If you have a mapped mesh, then use the UV Memory function to store the UVs - then you can make a copy of that mesh - modify it (as long as you don't erase/recreate the faces and finally use the UV Restore function.

                    This method would require to re-model each vault. In my above example, the two vaults are identical in face count and all. So with "my version" I could (re-)texture the whole thing any time by texturing the "regular" one and then transfer the co-ordinates to the other one.

                    But of course, if it is a no-go, I won't insist (somehow I thoughtyour unpublished beta worked that way)

                    Gai...

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      It's not a complete go. But it may not be part of the next release. ...will see... Would be a very useful tool.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • GaieusG 離線
                        Gaieus
                        最後由 編輯

                        @thomthom said:

                        Would be a very useful tool.

                        Definitely. And thanks for listening!
                        😄

                        (We could add a topic next to "Google is listening" like "ThomThom is listening")
                        😄

                        Gai...

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                        • Rich O BrienR 離線
                          Rich O Brien Moderator
                          最後由 編輯

                          Or even "Gaieus is pestering" maybe?

                          Download the free D'oh Book for SketchUp 📖

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                          • GaieusG 離線
                            Gaieus
                            最後由 編輯

                            I am only doing it for the sake of the community (i.e. squeezing everything out of Thom in order that we have the greatest UV plugin ever!)
                            😄

                            Gai...

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              I'll agree on the UV toolkit being excellent but don't forget he needs to concentrate on Bezier Patch for me.

                              Now i need to return to baking the world biggest cookie.....for Thom.....my pal...... 👍

                              Download the free D'oh Book for SketchUp 📖

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                              • R 離線
                                Ro33y
                                最後由 編輯

                                thanks a lot thom!! 👍

                                very usefull... ☀

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                                • R 離線
                                  robert111
                                  最後由 編輯

                                  why uv toolkit , no work with me, i have make uv toolkit (2.1.0) and TT_Lib2 (v2.4.0) in sketchup / plugin but i dont find uv toolkit in my plugin

                                  is the same problem with sketchup 7 and 8
                                  plz i need solution for this problem
                                  thanks

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    Windows or OSX? Can you post a screenshot of where you placed the files?
                                    Any error messages?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • R 離線
                                      robert111
                                      最後由 編輯

                                      thanks thomthom
                                      i have uv toolkit and not toolkit2


                                      01.JPG


                                      02.JPG


                                      03.JPG

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                                      • R 離線
                                        robert111
                                        最後由 編輯

                                        i have windows xp pack 3

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          I'm guessing you put all the content of the TT_Lib2 folder directly into the plugins folder?
                                          Have a look at the footprint description of TT_Lib2 - towards the bottom of the first post.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • R 離線
                                            robert111
                                            最後由 編輯

                                            yes i put all the content of the TT_Lib2 folder directly into the plugins folder

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