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    [Plugin] UV Toolkit

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    • PixeroP 離線
      Pixero
      最後由 編輯

      See image in my updated post above.

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      • thomthomT 離線
        thomthom
        最後由 編輯

        @pixero said:

        See image in my updated post above.

        Can you show that with hidden geometry on so I can see the mesh?

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • PixeroP 離線
          Pixero
          最後由 編輯

          Here's another one with hard edges and lighter texture.
          It would be useful for things like trees, railings, plumbing...
          Here the texture is applied vertical but should of cause follow the direction of the branches.


          dir2.jpg

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          • thomthomT 離線
            thomthom
            最後由 編輯

            The thing is, is's hard to determine the direction here. As far as I can see, there's no quad faces in that three, instead lots of triangles. The longest side of each triangle isn't necessarily the direction you want.

            I now understand what you want. But ... it ain't easy. Trying to create predictability in organic shapes...

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • PixeroP 離線
              Pixero
              最後由 編輯

              To me it look like it's the direction of the second longest side in the triangles.
              (Not the hypothenuse)

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              • thomthomT 離線
                thomthom
                最後由 編輯

                @pixero said:

                To me it look like it's the direction of the second longest side in the triangles.
                (Not the hypothenuse)

                If that is the rule throughout everything you use it one, then that could work.
                But note, you would not get seamless texture between each triangle, in any case.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • genma saotomeG 離線
                  genma saotome
                  最後由 編輯

                  I know I'm coming in quite late on this thread but if I may comment anyway... just having some rather basic adjustments to the texture position on multiple selections would be a real time saver for me. There are many situations where I find I must first snap the red pin to a corner before I do a rotate and when I'm in that situation it almost always involves repeating the task. For example, take a model of a street intersection and the task at hand is to texture the gutter. The texture shows some moisture that should be closest to the curb. For every face, from the straight street thru all four curves of the intersection, each face in the gutter has to have the edge of the texture that's "moist" moved up against the curb. Same for the curb, the texture has to have the "moist" pixels down next to the gutter. That's a red-pin snap-to-corner for every face and a rotate for many.

                  So for me, doing a select some faces and do a snap-red-pin-to-lower left vertex, and a select some faces and do a rotate-texture-90d to would turn an ordeal into a 10 second event.

                  I find I often have the same sorts of problems texturing and set of radial oriented faces -- you need to get the red pin moved to a corner vertex before rotating to align the texture on the axis of the edges originating at the center point.

                  From such a basic beginning perhaps there might spring a more sophisticated tool but wanting the perfect shouldn't prevent the creation of the good-enough-for-now.

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                  • K 離線
                    KXI System
                    最後由 編輯

                    THOM YOU DID IT! 😍 😍 😍 😍 😍

                    You solved my problem!(for now)

                    Expect a crate full of "cookies*" by your door soon(if I could find a way, don't be disappointed though)

                    *Cookies can be substituted for beer, remember?

                    Getting the perfect sig is hard...

                    Google it!

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                    • bac9-flclB 離線
                      bac9-flcl
                      最後由 編輯

                      Is it still in development? Those screenshots of Texture Along Path feature looked very promising.

                      And these poor things really need the help of updated UV plugin )

                      http://xstream.site50.net/img_uploader/previews/817/5ad0797647a61ed6a363a0b0fa5ded5b.jpg

                      http://xstream.site50.net/img_uploader/previews/800/707c278ef6a561c69d1f90d59586c318.jpg

                      Anyway, thank you for awesome work, it's already the most advanced UV plugin I saw for SU )

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        It is being developed yes. For the last six months I focused on Vertex Tools, but I am now back on my other projects. Can't give any estimate on when, but the new version should be of significant improvement.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • bac9-flclB 離線
                          bac9-flcl
                          最後由 編輯

                          @thomthom said:

                          It is being developed yes. For the last six months I focused on Vertex Tools, but I am now back on my other projects. Can't give any estimate on when, but the new version should be of significant improvement.

                          That's great to hear! 😄

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                          • GaieusG 離線
                            Gaieus
                            最後由 編輯

                            You know, Thom, that I am obsessed with this tool so do not get distracted with every silly component comparison plugin!
                            😉

                            Gai...

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              I need to make my plugins TimeWare - as I really need more Time™. 😲

                              UV Tools are high up on the list. Hope to get something to show soon. But it does compete with the component comparison plugin as I need that for my work.

                              I have so many plugin ideas - that I think I need to release them in stages. (I get all too easily carried away and start on big packages.) Focus on one feature, then release, then add the next and so on.

                              I should probably change my sig from "SketchUp Monkey" to "Plugin Monkey" 😄 oook!

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • C 離線
                                coolcool
                                最後由 編輯

                                Thank you

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                                • T 離線
                                  tfdesign
                                  最後由 編輯

                                  Great work Thom! I just clocked this plug. Thx! 😄

                                  Tom

                                  (who was actually christened "Thom" too- but that would get far too complicated here! 😲 😆 )

                                  You deserve some beer for this...

                                  My book "Let's SketchUp!" Download from here

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    @tfdesign said:

                                    You deserve some beer for this...

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • B 離線
                                      bentleykfrog
                                      最後由 編輯

                                      Finally wrapped my head around this plugin and its genius. Its saving me an amazing amount of time, thanks thomthom

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        New Version - 2.0.0
                                        See first post!
                                        http://forums.sketchucation.com/viewtopic.php?f=323&t=18992#p155759

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • mitcorbM 離線
                                          mitcorb
                                          最後由 編輯

                                          Hey, ThomThom:
                                          Excellent video! Excellent Plugin! Excellent update!

                                          I take the slow, deliberate approach in my aimless wandering.

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                                          • GaieusG 離線
                                            Gaieus
                                            最後由 編輯

                                            @mitcorb said:

                                            Excellent video! Excellent Plugin! Excellent update!

                                            You now, Thom, this is one of my favourite plugins! Thanks fo the updtae!

                                            One question before downloading. I saw that you had it as UV Toolkit 2 in the menu - along with the original one (???).
                                            Do I need to remove the previous version or will I (also) end up with two toolsets?

                                            Gai...

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