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    [Plugin] Shape Bender Beta

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    • Dave RD Offline
      Dave R
      last edited by

      You have to make the arc the desired length. In your example, the arc needs to be 2.80 metres long. You can get the length from the Entity Info box after you've drawn it but that doesn't make it easy. How you arrive at that arc length will be the challenge. I wonder if someone could write a plugin that would take a given radius and arc length and draw the arc.

      Generally I draw the arc first, measure its length and draw the straight line and the straight shape to match.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • charly2008C Offline
        charly2008
        last edited by

        Hi Dave,

        thanks for your reply. I've done it with your method, but can still get a different length in the curved object.

        Charly


        Unbenannt.JPG

        He who makes no mistakes, makes nothing

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        • Dave RD Offline
          Dave R
          last edited by

          Ah. Yes. Put the original shape directly above the straight line. The plugin draws the bent shape with the same offset from the arc as you have between the original shape and the straight line.


          Bend.png

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • charly2008C Offline
            charly2008
            last edited by

            thanks Dave,

            If you place the line exactly at the origin z-axis below the shape you will not have an offset.

            Charly


            Unbenannt.JPG

            He who makes no mistakes, makes nothing

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              Its a game of percentages. Think of the arc as being 100%. Then your straight line, however long or short it is is also 100%. And it comes down to how the component matches up to the straight line. If the straight line is drawn precisely from end to end along the component (on the red axis of course), then you could say the component sits along 100% of the straight line. Therefore when it bends, it will become 100% the lengt of the arc.

              arc = 1m
              line = 1m
              component sits on 100% of line (therefore is 1m long)
              final shape will remain 1m

              arc = 1m
              line = 200m
              component sits on 100% of line (200m long)
              final bent shape will squish down to 1m

              arc = 1m
              line = .5m (50% of arc length)
              component sits on 100% of line (0.5m long)
              final bent shape will be 1m long

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • Dave RD Offline
                Dave R
                last edited by

                @charly2008 said:

                thanks Dave,

                If you place the line exactly at the origin z-axis below the shape you will not have an offset.

                Charly

                Exactly.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • L Offline
                  LeoZ
                  last edited by

                  Hai Chris
                  First I must say I am impressed with your work on Sketchup. I was very enthusiastic about your Shapebender. But I stumbled on some problems with it. I tried to make a “real” metric bold; a M10. That’s a 10mm bold with a thread of 1.5 mm /turn. I wanted to use the method of “fret2424” (http://www.youtube.com/watch?v=MKrWDNDd62c )
                  So I started with half a circle with a radius of 5 mm and I lifted one end 0.75 mm. That is not exactly right, but it was just to try.
                  I got some very strange results you might like to investigate.
                  Perhaps I am doing something wrong, but then I would like to know what.
                  Thanks


                  The result looks like this

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi,

                      this is a wonderful tool. Here is a test with a wood carving model.

                      Charly


                      Unbenannt2.JPG

                      He who makes no mistakes, makes nothing

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        That is precisely the kind of stuff I wrote this for - intricate models that need to be bent to match an actual surface. Bending detailed woodwork to match a curved piece of wood, adding signange/letters to a curving wall, etc. It is definitely a quirky plugin, but once you really get it down solid in your head the process it goes through and how to get what you want, it works pretty well. Thanks for lookig at it,

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          It can also be misused for other things


                          Unbenannt.JPG

                          He who makes no mistakes, makes nothing

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                          • L Offline
                            LeoZ
                            last edited by

                            @chris fullmer said:

                            My guess is that the faces are too small. You might try scaling everything up by 10 or 100, then scale it down afterwards. Can you upload the model here?

                            You are so right!! I drew a bolt of 10 meters 😎 and it worked fine.
                            The only hitch was sketchup itself. It crashed while scaling it down.
                            But it has a nice autosave, so ...
                            This was my result.
                            It's cool!!! 😍


                            From a 10m bolt to a 10mm


                            This is too small to start

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                            • Chris FullmerC Offline
                              Chris Fullmer
                              last edited by

                              You seriously made that with shape bender? Cool!

                              Lately you've been tan, suspicious for the winter.
                              All my Plugins I've written

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                              • charly2008C Offline
                                charly2008
                                last edited by

                                Hi Glenn,

                                it doesn't work for me!.

                                Charly


                                Bild1.jpg

                                He who makes no mistakes, makes nothing

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  What scale are you worjing at there Charlie? Is that life size - so a few mm? If so, it needs to be sacled up because SketchUp does not handle small faces well.

                                  Chris

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • charly2008C Offline
                                    charly2008
                                    last edited by

                                    Hi Chris,

                                    it was in mm's. I scaled it up, than it worked.

                                    Charly

                                    He who makes no mistakes, makes nothing

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                                    • gullfoG Offline
                                      gullfo
                                      last edited by

                                      @chris fullmer said:

                                      You seriously made that with shape bender? Cool!

                                      you see the madness you have unleashed upon us?

                                      added my version: just create the helix and extend a triangle equal to one segment and use shape bender. follow-me doesn't give as nearly a reliable result... then scale down.
                                      bolt using shape bender.jpg

                                      Glenn

                                      http://www.runnel.com

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                                      • A Offline
                                        azarkesh
                                        last edited by

                                        I am a mac user and a newbie to SU. I really want to use your bending script on mac. Is that possible. I have SU version 8 running on mac.

                                        MANY THANKS

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                                        • GaieusG Offline
                                          Gaieus
                                          last edited by

                                          Certainly it's possible. Are you having any issues when installing/using it?

                                          Gai...

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                                          • gillesG Offline
                                            gilles
                                            last edited by

                                            a very easy way to screw any face:
                                            http://forums.sketchucation.com/viewtopic.php?f=15&t=15784#p122571

                                            " c'est curieux chez les marins ce besoin de faire des phrases "

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