My Rubik's Cube model
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well... keep in mind that I am on a Mac... and I think, that IrfanView is PC only
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Can GIMP be used in lieu of Photoshop for the treatments you suggest? Gimp is open source.
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Well I do have GIMP, but I can't do anything worth mentioning... so if any1 knows how... plz tell
EDITED: What else should I do to make the model look better and start with the animation??
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Can someone give me some advice. I am kind-of board and want to do something in SU
Maybe witch plugin do I need do I need to make the animation suggested by Ecuadorian
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Hi, it's a plug-in called Sketchy Physics. There's a whole sub-forum about it here in SketchUcation:
http://www.sketchucation.com/forums/scf/viewforum.php?f=61 -
TY... I googled for a Mac version, but could not find it... is there such a thing??
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@kus said:
well... keep in mind that I am on a Mac... and I think, that IrfanView is PC only
try seashore:
http://seashore.sourceforge.net/index.php
it's based on gimp but doesn't require X11... it's simpler than gimp too but it will do the overlays that these guys are talking about.
[EDIT] and here's the link to download the latest version of sketchyphysics for mac..
http://sketchyphysics2.googlecode.com/files/SketchyPhysics3RC1-MacAndWin-Fixed.zip
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hey... when I try and play the SletchyPhysics the cube automatically deforms. Can anyone tell me why??
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Do you have intersecting objects? I think you'd have better luck making Sketchy Physics ignore the little plastic pieces that keep the cubelets together. This way the cube should stay together until it hits the ground or another static object.
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ye... that is it... 1 more thing... I made the center piece 1 component. But when it hits the floor it goes half trough. What about that?
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Mmmm... try making each of the 5 parts of the center piece a separate group, not a component, and then grouping them all together.
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The simulation should work like this:
[flash=425,344:10eiopeu]http://www.youtube.com/v/JxCEmqnvD2Y[/flash:10eiopeu]
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Nice video!!! well... i have done all that, but when I press play it is still deformed
can you maybe send me the model that you have made??
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Sure, I did it in Sketchy Physics 1, not sure if it will work if you have another version installed.
I used WinRAR to compress it because the ZIP file was almost twice the size.
If you don't have WinRAR installed,
http://download.cnet.com/WinRAR/3000-2250_4-10007677.html
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By the way, this is a really nice introduction to SketchyPhysics:
http://sketchyphysicstutorial.googlepages.com/And don't forget to visit the SP sub-forum. Lots of SP geniuses over there. I'm almost as new as you to Sketchy Physics.
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...That, or export to jpg, and find a program that can put them all into a video. (I still can't find one...)
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I downloaded a MacRar... or something... well I am getting the hang of this, but I don't know why I cant export it into a video. The options I get are: Skp, Png and Jpg...
How did you get it into a video?? Maybe with a screen cam??
PS: I spotted another problem... because the small pieces on the Cubies are set to Ignore, when they hit the ground, they go strait trough... What can I do about that??
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I didn't find any program like that. The animation it self is quite nice. That plugin ROCKS
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@kus said:
How did you get it into a video?? Maybe with a screen cam??
PS: I spotted another problem... because the small pieces on the Cubies are set to Ignore, when they hit the ground, they go strait trough... What can I do about that??I used Camstudio to record the onscreen action.
Yes, there's that problem with the cubelets. As I said, I'm as new as you to SketchyPhysics. Actually, I followed the tutorial a couple days ago just to be able to break this cube. I was using SP1 but I think in SP3 there's something called "breakable joints" that could prove useful in this case.
@unknownuser said:
...That, or export to jpg, and find a program that can put them all into a video. (I still can't find one...)
You can make a video from a JPG sequence with VideoMach.
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