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    Image export size test

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    • thomthomT Offline
      thomthom
      last edited by

      @pixero said:

      Thomthom, interesting to see that you with double the amount of RAM and 64bit OS you can export approx the same max size as I can (with AA). One would think it would be much higher.

      Since SU is a 32bit application I'm still under the 32bit limitations even though I have a 64bit system... 😞

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        the old workhorse...

        mac 17"powerbook
        Processor: 1.33 PowerPC G4
        RAM: 1gb
        Graphic card and memory: ATI mobility Radeon 9600 64MB
        OS: tiger 10.4.11
        SketchUp version: 6.4.120 p

        Width and height of your maximum exported image in pixels.

        9500 x 7055

        (in just over 20 minutes πŸ˜† )

        this pretty much shows the items in the list are irrelevant to image export size... well, except one of the entries πŸ˜‰

        dotdotdot

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        • DanielD Offline
          Daniel
          last edited by

          WORK:
          Intel Core 2 Duo 2.66 GHz
          3GB RAM
          NVIDIA GeForce 8800 GT
          XP Pro
          SU Pro 7.0.10247
          Image size: 5225 x 2878

          HOME:
          Intel Core 2 Quad Q6600 2.40 GHz
          4GB RAM
          NVIDIA GeForce 8600 GT
          XP Pro
          SU Pro 7.0.10247
          Image size: 5550 x 3083

          LAPTOP:
          Intel Core 2 Duo T7500 2.20 GHz
          4GB RAM
          NVIDIA GeForce 8600M GT
          XP Pro
          SU Pro 7.0.10247
          Image size: 5000 x 2656

          My avatar is an anachronism.

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            weird thing though: lots of different aspect ratios coming out..
            what's dictating that?

            [edit] nevermind.. it's just using the same aspect ratio as the sketchup window on whoever's computer. if you really wanted to get into it, everyone should be exporting at a certain ratio instead of locking to their window..

            dotdotdot

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              macpro quad:
              Processor: 2X- 2.66 dual-core intel xeon
              RAM: 7GB
              Graphic card and memory: geforce7300 GT 256MB
              OS: leopard 10.5.6
              SketchUp version: 7pro latest

              Width and height of your maximum exported image in pixels:

              10,000 x 6590

              crashed when i tried 12,000

              exporttest.jpg

              [edit] 14,250 x 9390 with AA off
              (28MB)

              dotdotdot

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              • PixeroP Offline
                Pixero
                last edited by

                So as a little first round up it seems that on Windows no one can export higher than 5650 width.
                On OSX its almost twice that with 10000 pixels wide.
                Has anyone tried increasing virtual memory in Windows to see what effect that has?

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                • R Offline
                  remus
                  last edited by

                  From a theoretical point of view, i dont think changing virtual memory would help, as the limit is in sketchup itself i.e. SU is maxing out before it can use all the RAM available to it.

                  http://remusrendering.wordpress.com/

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Don't think it's the RAM. It's the maximum single chuck of memory it can address. If you don't have enough RAM it will page it out to the pagefile, but the limit is how much memory (note: not RAM) windows 32bit applications can handle.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • DanielD Offline
                      Daniel
                      last edited by

                      I know from experience that virtual memory does make a slight difference. In fact, for this excercise, my office computer had VM set at 6,000 mb and the widest image I could get ws 5,000 - I increassed the VM to 200,000 and was able to get a 5,225 wide image.

                      I'll admit that most of this computer jargon goes over my head, but looking at my own results I have to conclude that it is a combination of the processors and the video card.

                      My avatar is an anachronism.

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        I think that the results for PC are ca max 5000-5500px wide with AA on. And I think this is where SU hits the max amount of memory it can allocate on 32bit systems. Variation due to environment differences; aspect ratio, background apps etc.

                        Had it been hardware we should have seen much larger differences. Not just a few hundred pixels.

                        What's interesting is that OSX SU exports much larger with AA. Is SU 32bit on OSX as well?

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          @thomthom said:

                          What's interesting is that OSX SU exports much larger with AA. Is SU 32bit on OSX as well?

                          it must be.. the second export i posted is from a laptop i bought in 2003.. pre G5, pre 64bit

                          dotdotdot

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            That's interesting how the architecture between PC ans OSX allows for different max export sizes. Another argument for SU going 64bit. ...at least compiled with Large Address Awareness marker.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              @thomthom said:

                              That's interesting how the architecture between PC ans OSX allows for different max export sizes.

                              well, if you have the following:

                              -absolutely nothing to do this weekend
                              -a test machine
                              -a knack for experimenting
                              -understand languages such as "memory_info.BaseAddress = g_last->top_reserved;"

                              then you could mess around with this:
                              http://www.genesys-e.de/jwalter/mix4win.htm

                              .

                              dotdotdot

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                I check 3 out of four. Low level C programming goes swoosh! over my head.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • brodieB Offline
                                  brodie
                                  last edited by

                                  Intel Core2 Quad Q9550 2.83GHz Processor
                                  8.0 G RAM
                                  nVidia Quadro FX 3700 512Mb
                                  Windows Vista 64-bit
                                  SU 7.0.8657
                                  5800x3093 (AA on/Shadows on)

                                  -Brodie

                                  steelblue http://www.steelbluellc.com

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                                  • D Offline
                                    DavidMac
                                    last edited by

                                    I know this is a very old thread by now, but I have found a way getting round these limits and exporting at any size you want.

                                    It is here in the Tutorial forum:

                                    "Exporting 2D graphics with NO size limit" http://forums.sketchucation.com/viewtopic.php?f=18&t=26527

                                    I have also posted a second tutorial on exporting Alpha masks for your 2D exports.

                                    "Creating an Alpha mask of your model for 2D graphic export" http://forums.sketchucation.com/viewtopic.php?f=18&t=26530#p228664

                                    Bon appetit!

                                    David Mac

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