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    What kind of tutorial would you like?

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    sketchup
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    • G Offline
      gealagie
      last edited by

      I could have used additional help on organizing elements within a complex project. Slowly, the suggestions by regular contributors have begun to sink in and now I think I could do a better job of organizing than my initial (and largest) project to date. Specifically--

      1. Demonstrate the recommended workflow of creating geometry on layer 0, grouping or componenting that geometry and moving it to a defined layer.

      2. Stressing that elements of a group or component can exist on different layers. I have no idea why someone would want this to happen (is there an instance where this would be advantageous?). Show how to best "fix" things should you inadvertently get a group spread across different layers.

      3. Stressing the workflow championed by Solo--creating pieces of the total and saving those components out to their own .skp file and importing them into a master composition file. This approach makes a lot of sense to me now for reasons of organizational and library-building.

      I agree the Intro to Rubies tut would be a good thing. Another idea would be to preview a number of the most useful rubies to show just what they do and how they work, and perhaps discuss differences between rubies that do similar things.

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