What kind of tutorial would you like?
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I remember many moons ago when I was a newbie, I would have loved to see more help regarding ruby's.
For a new user just the word ruby is scary as it's like a gateway into the scary world of computer coding, so if you could start with a user friendly introduction to ruby's, what they are, how to download and instal them, where to find them, what they do, etc.
maybe even collaborating with Daniel who has created a few invaluable .gif's of popular ruby's.I would have loved this three years ago, as it took me over a year to muster the courage to try them, and thankfully I did as my experiance with SU grew because of them.
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I would like a tutorial about a rendering program...
If you do this make sure that you make it about a program that can be used both on Mac or Windows
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@unknownuser said:
I remember many moons ago when I was a newbie, I would have loved to see more help regarding ruby's.
Good idea! I think this feeling may be compounded these days. If you were to ask people how often they load a ruby and it fails i think you would find an interesting response. I place some blame on the developers as there doesn't seem to be a universal installation method. Even though the rubies are normally destined for the plugins folder I believe that the developers should be packaging there work with proper installers (please!!).
Sorry to slide so far off topic. I appreciate your proposal for tutorials. Thanks!!
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@kus said:
I would like a tutorial about a rendering program...
If you do this make sure that you make it about a program that can be used both on Mac or WindowsMajid has just posted his tutorial on using Kerkythea, which can be used on Mac, Windows and Linux.
http://www.sketchucation.com/forums/scf/viewtopic.php?f=80&t=17207 -
@ecuadorian said:
AndriyG81, you seem to have a very good eye for framing a render, too. I noticed that in your "rubik statue" render. How about some tips on that?
I am afraid I will not be able to teach that. At least not yet. I am practicing this skill myself. While there are some "rules" to composition, often best results come from "happy accidents" or when you brake those rules. For me personally, digital photography helps a lot. Seeing things truth a camera, helps me later frame my renders. Maybe one day I can write a tutorial but for now I am just a student.
@ecuadorian said:
BTW, do you know that the ability to do scaled printing is covered nowhere in the SketchUp videos? That's another idea.
Ahhh golden days in Architecture School... I remember it like it was few month ago.... wait it was few month ago. You really up to something. I been dealing with sketchup for so long that I forgot how much frustration printing in it can be. And scale for both print an export can be an issue. Thank you, this is a great idea.
@solo said:
For a new user just the word ruby is scary as it's like a gateway into the scary world of computer coding, so if you could start with a user friendly introduction to ruby's, what they are, how to download and install them, where to find them, what they do, etc.
I thought it was a newbie tread I am getting responses from everyone but the newbies. I thought by now ruby topic would be covered so well that there would be no demand for it. Thank you for your contribution, I will give it a shot.
People like you guys is the reason I come back here every day Thank You
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@hebrides said:
I believe that the developers should be packaging there work with proper installers (please!!)
Its not very easy to do that. But, on PC's, all plugins go into the plugins folder. The windows explorer is good for looking at zip files because it shows the directory structure inside the zip file. THen you can just select it all and drag it into the plugins folder and it will go into place with everything going into the right places.
But an installer option is just plain difficult to implement at this point. It takes more programming to get the one I looked at to work than the actual ruby script.
So that info could go into a great ruby installation tutorial.
Chris
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yes please on ship's hull! I'm just about to model a paddle-steamer for my grandad and don't know where to start!
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@l.frisken said:
yes please on ship's hull! I'm just about to model a paddle-steamer for my grandad and don't know where to start!
Ok will do that
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Solo did a great tut on table cloths using SubSmooth. (I am sure it applies for bed spreads as well)
Table ClothThere are also some great tuts at Go-2-school.com and the 3D basecamp that deal with Terrain, and stuff like that.
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Update, just so you know that i am not goofing off I decided that before I teach someone maybe I should actually try drawing boat myself first
Did this today, if that's an ok I will get busy and make tutorial how to draw a boat hull. Let me know what you think guys?
Thank you
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Sorry . . .I couldn't resist
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great boat! Axeonalias has been making some great boats http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=13751
maybe someone could ask him how he makes his boats -
My tut request:
managing geometry in LO2, I mean a productive way to post managing Sketchup outputs, adjusting lineweights, setting linetypes and fills, aligning views... it's not as easy to do as it seems, on the contrary, I spend too much time on it without achieving decent results -
@gjenio said:
My tut request:
managing geometry in LO2, I mean a productive way to post managing Sketchup outputs, adjusting lineweights, setting linetypes and fills, aligning views... it's not as easy to do as it seems, on the contrary, I spend too much time on it without achieving decent resultsI am afraid I am powerless here. Layout is not my specialty. Since the beginning I made a switch to InDesign for my presentation layout needs. Every update I would try Layout, read manual, and always put it away realizing that it cannot to things I need. I am not trying to say that it's a bad tool, it just does not fit my personal work flow.
Maybe someone else can help with Layout? -
Hi All
First steps in Ruby coding would be great. It would make sens for those I belong too, frustrated not to really know how to begin. Drawing a box...... Very soon, coding becomes a Jungle without any rules.... I guess we are some to waiting such a tut..
MALAISE
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I could have used additional help on organizing elements within a complex project. Slowly, the suggestions by regular contributors have begun to sink in and now I think I could do a better job of organizing than my initial (and largest) project to date. Specifically--
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Demonstrate the recommended workflow of creating geometry on layer 0, grouping or componenting that geometry and moving it to a defined layer.
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Stressing that elements of a group or component can exist on different layers. I have no idea why someone would want this to happen (is there an instance where this would be advantageous?). Show how to best "fix" things should you inadvertently get a group spread across different layers.
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Stressing the workflow championed by Solo--creating pieces of the total and saving those components out to their own .skp file and importing them into a master composition file. This approach makes a lot of sense to me now for reasons of organizational and library-building.
I agree the Intro to Rubies tut would be a good thing. Another idea would be to preview a number of the most useful rubies to show just what they do and how they work, and perhaps discuss differences between rubies that do similar things.
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