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    New API doc - typos and questions

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    • thomthomT Offline
      thomthom
      last edited by

      Nopes. Doesn't work.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • J Offline
        Jim
        last edited by

        Works for me...

        Hi

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        • thomthomT Offline
          thomthom
          last edited by

          Scott just found out that it works if the script loads when SU loads. But if you put it a subfolder for instance, and then manually load it, it won't work.
          Jim's Observer tests never fire the event in SU7. However, in SU6 it works fine.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • J Offline
            Jim
            last edited by

            Just wondering if you have Dynamic Components on, and what happens if you turn them off?

            Hi

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            • thomthomT Offline
              thomthom
              last edited by

              @jim said:

              Just wondering if you have Dynamic Components on, and what happens if you turn them off?

              Well I'll be! After disabling DCs the onClose even works!

              btw, the DefinitionObserver works in SU6. But not SU7. Noticed that when I tested this observer in SU6.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • scottliningerS Offline
                scottlininger
                last edited by

                Self note: need to add an explanation of how add_face works in relation to which "side" of the face is inside vs. outside, and document the exception where faces drawn at z=0 are always drawn with inside facing upward.

                😄

                -Scott Lininger

                • Scott Lininger
                  SketchUp Software Engineer
                  Have you visited the Ruby API Docs?
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                • scottliningerS Offline
                  scottlininger
                  last edited by

                  From Didier's post:

                  301 Moved Permanently

                  favicon

                  (www.sketchucation.com)

                  Need to add an FAQ for getting to installation directory of SU, for folks trying to build installers (and find out a mac equivalent.)

                  • Scott Lininger
                    SketchUp Software Engineer
                    Have you visited the Ruby API Docs?
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                  • A Offline
                    avariant
                    last edited by

                    BoundingBox.valid?

                    text says

                    status
                        true if the bounding box is valid (not empty), false if it is not valid (empty)
                    

                    but the code example has it exactly the opposite:

                     bbox = Sketchup.active_model.bounds
                     status = bbox.valid?
                     if (status)
                       # If true, bounding box is empty.
                     else
                       # If false, bounding box contains entities.
                     end
                    
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                    • Chris FullmerC Offline
                      Chris Fullmer
                      last edited by

                      The introduction to RenderingOptions class states:

                      @unknownuser said:

                      The majority of the rendering information returned exists in the Model Info > Display section of SketchUp.

                      There is no longer a Model Info > Distplay section of SketchUp. I suppose it should say its in the styles inspector or something like that.

                      http://code.google.com/apis/sketchup/docs/ourdoc/renderingoptions.html#introduction

                      Also, the API doesn't list these:

                      DisplayQueWidth
                      DisplayDims
                      DisplaySketchAxes
                      DisplayText
                      DisplayWatermarks
                      DrawDepthQue
                      DrawLineEnds
                      DrawProfilesOnly
                      DrawUnderground
                      EdgeType
                      FogEndDist*- listed as FogEnd in the API*
                      FogStartDist - listed as FogStart in the API
                      HideConstructionGeometry
                      LineEndWidth
                      LockedColor
                      SectionTransparencyMode
                      ShowViewName

                      And the API lists these which don't appear to be valid:
                      DisplayFogEdges
                      FogDensity
                      FogEnd - appears to actually be FogEndDist
                      FogStart*- appears to actually be FogStartDist*
                      FogType

                      I tried to be thorough, but perhaps I missed something. It might not be bad to double check my work 😄

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        http://code.google.com/apis/sketchup/docs/ourdoc/tool.html#onReturn

                        the onReturn method is showing an example for onMouseLeave

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          http://code.google.com/apis/sketchup/docs/ourdoc/view.html#zoom_extents

                          Does not give an example of view.zoom_extents. It gives an example of view.zoom

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            ModelObserver.onExplode
                            http://code.google.com/apis/sketchup/docs/ourdoc/modelobserver.html#onExplode

                            @unknownuser said:

                            The onExplode method is invoked whenever a component anywhere in this model is exploded. This is an easier way to watch explode events vs. attaching an InstanceObserver to every instance in the model.

                            The docs in InstanceObserver http://code.google.com/apis/sketchup/docs/ourdoc/instanceobserver.html doesn't mention any explode event. All though, I imagine there used to be. ModelObserver.onExplode is new to SU7, and I'm sure there was an explode related event in SU6. But it's MIA atm.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Face.position_material
                              http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#position_material

                              Doesn't explain the difference between using 2,4,6 or 8 points.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Vector3d.samedirection?
                                http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/vector3d.html#samedirection?

                                @unknownuser said:

                                vector = Geom::Vector3d.new 0,0,1
                                vector2 = Geom::Vector3d.new 0,1,0
                                status = vector.sime_direction? vector2

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Face.mesh
                                  http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/face.html#mesh

                                  @unknownuser said:

                                  The mesh method creates a polygon mesh that represents the face. See the PolygonMesh class for more information.

                                  Valid flags are:

                                  * 0: Include PolygonMeshPoints,
                                  * 1: Include PolygonMeshUVQFront,
                                  * 2: Include PolygonMeshUVQBack,
                                  * 4: Include PolygonMeshNormals.
                                  

                                  Add these numbers together to combine flags. A value of 5 will include all flags, for example.

                                  No example given.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    UVHelper.get_front_UVQ UVHelper.get_back_UVQ
                                    http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/uvhelper.html

                                    @unknownuser said:

                                    a Point3d containing the UV coordinates where the X value is the U value, the Y value is the V value and the Z value is a Q value (which is not used).

                                    I does appear that the Q value is used. At least when you have a warped texture. (Texture mapped not as a rectangle or parallelogram.) See this thread for further details and sample data: http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=19041

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      And I'd also wish there was info about projected textures.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        http://code.google.com/apis/sketchup/docs/ourdoc/entities.html#add_curve

                                        the .add_curve method says it returns a Curve object. It does not. It returns an array of edges.

                                        I would prefer that it returned the curve object. But that might break the backward compatibility if other scripts have had to work around this?

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          http://code.google.com/apis/sketchup/docs/ourdoc/webdialog.html#introduction

                                          The Webdialog intro suggests using UI.getURL for opening a basic webpage instead of webdialogs. But there is no getURL method. It should be UI.openURL.

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • J Offline
                                            Jim
                                            last edited by

                                            UI.inspector_names and UI.show_inspector missing "EntityInfo" Dialog.

                                            
                                            UI.inspector_names
                                            ["Materials", "Components", "Styles", "Scenes", "Shadows", "Layers", "SoftenEdges", "Outliner", "Instructor", "Fog", "MatchPhoto"]
                                            
                                            

                                            Hi

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