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    OBJ Import

    Scheduled Pinned Locked Moved SketchUp Feature Requests
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    • W Offline
      Whaat
      last edited by

      Strange how we can export OBJ but can't import it. There is a plugin that does it but it seems to have major limitations.

      Would be very nice...

      SketchUp Plugins for Professionals

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      • pilouP Offline
        pilou
        last edited by

        Your next plug? 😉

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • W Offline
          Whaat
          last edited by

          @unknownuser said:

          Your next plug? 😉

          I'd rather not... 😎

          SketchUp Plugins for Professionals

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          • X Offline
            xrok1
            last edited by

            which plug do you use i know of two?

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • W Offline
              Whaat
              last edited by

              Is there one that maintains UV coordinates? I only know of one plugin. Do you have link for the two you know of?

              SketchUp Plugins for Professionals

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              • X Offline
                xrok1
                last edited by

                there's jf's http://www.scriptspot.com/sketchup/script/obj-importer which i imagine you could modify if you knew what you were doing, this is probably the one you use.

                then there's http://www.sycode.com/products/obj_import_su/index.htm which i doubt you'll wanna pay $195 for cause it dosn't seem to do anything the free one doesn't?

                neither one will import textures for me, as far as UV, ??? i doubt it but i'm no expert. If you do update the jf one somehow please let us know 😉

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • K Offline
                  kwistenbiebel
                  last edited by

                  To be honest, A good .FBX importer would be nice to have .(Sketchup can currently export FBX but not import it)
                  FBX holds uv mappings and is actually a more advanced version of .3ds so there is no polycount limit.

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                  • F Offline
                    Fletch
                    last edited by

                    agreed, Whaat, we are hurtin' for a 'real' or 'useful' .obj importer... it would rock.

                    fbx is an open 3D format, which supports cams and mat'ls. it is mainly used by Revit to bring the model into Max... would be awesome to bring it into SU via FBX import, as KB said above.

                    I will mention, though, for Revit users importing into SU is easy w/ CAD export... but also there's ability to export as IFC and use the importer ruby available here.

                    but I just brought my last Revit model into SU, (exported from Revit as CAD format) and had no probs... nice and clean - much better than ADT objects exploded and brought in... way better.

                    Fletch
                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I vote is for FBX.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • F Offline
                        Fletch
                        last edited by

                        my experience w/ FBX is that it comes out twice the size of other formats... not sure why.

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          I can live with the extra size. Disk space is cheap. The other formats just doesn't seem to cut ut. 3ds for instance is to old it can only have meshed with less than 32K polygons and texture filenames are trunkated to the old 8.3 DOS type for naming to name a couple.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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