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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • S Offline
      sepo
      last edited by

      Keep it fun please...

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      • AnssiA Offline
        Anssi
        last edited by

        I fired up Artlantis R version 1 after about a year of no renders. This is what I got with no tweaking of materials at all. I will have to brush up my skills, but the model is so well textured that I am actually quite pleased already. Render time 48 seconds. Setup time 2-3 minutes.

        Anssi
        SketchUp.jpg

        securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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        • R Offline
          RustyShack
          last edited by

          Another Artlantis render (v2). 3 mins
          warehouse_atl.jpg

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          • marked001M Offline
            marked001
            last edited by

            @earthmover said:

            After Post Process in Photoshop CS3

            http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

            i think this is my fave so far.. def the most realistic. you should explain what all you did in pshop πŸ˜„

            i'm working on a maxwell one right now.

            http://www.revision21vis.com

            instagram: revi21on

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            • E Offline
              ENG. YASEEN
              last edited by

              By Vray


              By Vray

              My Website:

              http://xyz4studio.blogspot.com/

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              • R Offline
                richcat
                last edited by

                @kevsterman said:

                I've downloaded the .skp but I seem to have a dark grey stripe top and bottom and I can't get rid of it πŸ˜•

                Does anyone know whats causing it?

                Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard FixAspectRatio

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                • DanielD Offline
                  Daniel
                  last edited by

                  Three Vue 7 renderings.
                  Warehouse1small.jpg
                  Warehouse2asmall.jpg
                  Warehouse3small.jpg

                  My avatar is an anachronism.

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                  • L Offline
                    l.frisken
                    last edited by

                    Indigo Render 5 hours 1333 samples per pixel on my 1.7 GHz that i think i accidently downclocked to around 0.7!
                    Factory Scene Glow.jpg

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                    • K Offline
                      kevsterman
                      last edited by

                      @unknownuser said:

                      Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard

                      I solved the problem by pasting the warehouse into a new model. Thanks for your advice though πŸ‘

                      "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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                      • N Offline
                        nomeradona
                        last edited by

                        here is my another try. this time with additional model from the warehouse

                        Adding some more Warehouse stuff

                        http://i334.photobucket.com/albums/m421/nomeradona_1234/withabubots.jpg

                        Then warehouse models were refined to show details. created some bump textures and added them to the diffuse map. So here is the my render image (no post process). more than 12 minutes with my quad core.

                        http://i334.photobucket.com/albums/m421/nomeradona_1234/warehouse_render_nopostcopy.jpg

                        Post process image to add grunges.
                        my steps using photoshop: 1. created a copy of the image and add filter high pass.. play on the opacity
                        2. add a new layer, then use gradient tool of two colors (one light brown and one dark brown) blending mode is overlay
                        3. add noise to this gradient map
                        4. add mask and use textured map (35%) to removed slightly some grunge effect

                        http://i334.photobucket.com/albums/m421/nomeradona_1234/renderwarehouse_Final.jpg

                        visit my blog: http://www.nomeradona.blogspot.com

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                        • marked001M Offline
                          marked001
                          last edited by

                          great job with the bump maps nomeradomna..that container looks great.

                          here's my quick 15 minute maxwell setup..think it rendered for like 8 hours or so... didnt really adjust any of the materials, aside from the emitters..

                          http://img4.imageshack.us/img4/6987/warehousetest3ox9.jpg

                          and via multilight, here is a a daytime version

                          http://img165.imageshack.us/img165/9003/frame1uc0.png

                          http://www.revision21vis.com

                          instagram: revi21on

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                          • N Offline
                            nomeradona
                            last edited by

                            mark, thnaks for that. i noticed you said your render is about 8 hours, thats really long. Mine was just 12 minutes. Is it becasue of the emitters?..How about the daytime version?

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • marked001M Offline
                              marked001
                              last edited by

                              maxwell is slow slow slow... it probably could've been shorter though, but i went out and left it running. the night and day images are created from the same render.. maxwell has a feature where you can adjust the output of each individual emitter, as well as the environment..

                              http://www.revision21vis.com

                              instagram: revi21on

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                              • D Offline
                                dtrarch
                                last edited by

                                How about the fastest render comparison ?
                                Killer quick @ 20 secs
                                KT Photonmap quick
                                edit light/dark in KT
                                Global hdr

                                dtrwarehouse KT photonmap quick-1.jpg

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                                • D Offline
                                  dtrarch
                                  last edited by

                                  KT again
                                  Photonmap fine + AA
                                  3 min
                                  edit light/dark in KT

                                  dtrwarehouse KT photonmap high +AA.jpg

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                                  • F Offline
                                    Fletch
                                    last edited by

                                    great Dtrarch!

                                    here's a thought...
                                    when posting render times, number of threads used is important... I have a quad at work, a single at home... not the same game at all...

                                    Fletch
                                    Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                    • D Offline
                                      dtrarch
                                      last edited by

                                      Fletch

                                      good idea
                                      Cor2 Duo 8400

                                      dtr

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                                      • M Offline
                                        mirjman
                                        last edited by

                                        here's a shot with vue 6... can anyone tell me why I keep getting the grainy look in the bright light render? using ambient occlusion


                                        e.jpg


                                        c.jpg

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                                        • J Offline
                                          Jon
                                          last edited by

                                          Here's my shot at this... πŸ˜„

                                          http://www.shane-fletcher.com/gallery/share/jon/drum3.jpg

                                          Jon
                                          KT Team member

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                                          • ely862meE Offline
                                            ely862me
                                            last edited by

                                            quick shot vray


                                            warehouse.jpg

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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