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    Alpha Channel, Trees, Vray - HELP

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    • GaieusG Offline
      Gaieus
      last edited by

      How did you get these trees? What the images used in them is needed is a clip map (if you can get the original png files, you can create these clips easily in PS).

      Gai...

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      • C Offline
        CurryPork
        last edited by

        Here are the trees. I got them either from here, the internet or the warehouse. But my point is how can you extract the PNG or the alpha channel from these sketchup files.


        2D tree


        3D tree

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        • thomthomT Offline
          thomthom
          last edited by

          Right click the material in the SU material editor, choose "Extract Texture Image". Save the file to disk and open in your image editor of choice to extract the alpha channel.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • C Offline
            CurryPork
            last edited by

            Thanks Thom, I tried right clicking everywhere and cannot find that feature.


            where.jpg

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            • thomthomT Offline
              thomthom
              last edited by

              Sorry. Be in the list of materials. Not in edit mode. (The "Select" tab next to "Edit")

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • C Offline
                CurryPork
                last edited by

                Thanks Thom. I learned something new.

                I got the alpha channel out of the tree now. Do you know how to make it work in Vray?

                I assign a PNG as a bitmap in the COLOR slot in DIFFUSE and the alpha layer as a bitmap in the TRANSPARENCY slot in the DIFFUSE. But when I render in Vray it's not working... any suggestion?

                Thanks

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                • C Offline
                  CurryPork
                  last edited by

                  OK, I got it to work... thanks.

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                  • C Offline
                    chango70
                    last edited by

                    So how did you get it to work?

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                    • C Offline
                      CurryPork
                      last edited by

                      I have it working for the 2D tree and this works for the 3D tree as well. So, just extract the alpha channel from the original texture as Thom described.

                      In VRAY, apply the original texture in the Color slot and the alpha in the transparent slot. Render and this solves it.

                      Thanks Thom.


                      palm.jpg


                      coconut_test3_clean_green_alpha.png

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                      • C Offline
                        chango70
                        last edited by

                        Thx I just tried it myself and it works.

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                        • D Offline
                          devran
                          last edited by

                          Hi Fellowcombatants listen!!! First You download the tree from warehouse... click on the component open it then rightclick and save the png. then open in Photoshop and rightclick on the icon in the layers menu and choose choose pixels... change to channels menu and create a alpha channel... this channel is saveable as a new picture... rightclick on the alpha channel and save as a new picture... thats all.... ( sorry for all non Photoshop users)... ciao devran

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                          • T Offline
                            tvicari
                            last edited by

                            You guys rock . . thanks for the tips, works great I have been looking for this solution for a long time. Thanks for making an effort and sharing knowledge.

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                            • J Offline
                              jdcarling
                              last edited by

                              Hey all,

                              I read this post and have figured out how to create the alpha channel in photoshop for a tree, but cannot find the location to insert the png properly in the material editor - diffuse - transparency. I clicked the lower case, then switched the left panel to TEXBITMAP but coudl not insert the alpha channel PNG anywhere... any tips.

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                              • J Offline
                                jdcarling
                                last edited by

                                Hey All,

                                I read this post and have figured out how to create the alpha channel in photoshop for a tree, but cannot find the location to insert the png properly in the material editor - diffuse - transparency. I clicked the lower case, then switched the left panel to TEXBITMAP but coudl not insert the alpha channel PNG anywhere... any tips.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  In the Transparency slot of the diffuse layer - add a TexBitmp:
                                  vfsualpah.png

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • kaluK Offline
                                    kalu
                                    last edited by

                                    Hi thomthom:

                                    I have this dilema, I read the post all perfect. I try to mimic the results and I want to know what I am doing wrong. I attach the tree and the images for the render. Please let me know what I am doing wrong. I use Sketchup Pro 8 and Vray 1.48.89. Some of the leaves show as a rectangular green. I have no Idea why.

                                    Here is the link to the 3D model of the tree:

                                    https://rcpt.yousendit.com/1023169415/e1236da1e739047eed35fa1248da71be

                                    Thank you!!!!


                                    EU03lef.png


                                    EU03lef-Alpha.png


                                    tree.jpg


                                    tree01.jpg


                                    difuse01.jpg


                                    difuse02.jpg


                                    difuse03.jpg

                                    THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      That's because you didn't map the backside of the faces. You can even see that in SketchUp.

                                      I'm guessing you imported this from another 3d format?
                                      Because of that you lost the backside information. Many other 3d apps doesn't display anything on the backside of faces. You have to explicitly enable it.

                                      To quickly transfer UV mapping from one side to another, use this plugin: http://forums.sketchucation.com/viewtopic.php?f=323&t=18992&p=155759#p155759

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • kaluK Offline
                                        kalu
                                        last edited by

                                        Thank you ThomThom, aweomse your plugin, I have that problem when Import 3DS trees...

                                        This is the result:


                                        tree.jpg


                                        tree1.jpg

                                        THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          πŸ‘ Nice

                                          Where's that top tree from?

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • kaluK Offline
                                            kalu
                                            last edited by

                                            Is from ASGVIS, I need to use for a Tutorial that I work right now.

                                            THE ONLY DIFFERENCE BETWEEN FICTION AND REALITY IS WHEN FICTION HAS TO BE CREDIBLE

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