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    Fractal Tree Maker for SketchUp - Free add-on

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    • soloS 離線
      solo
      最後由 編輯

      Jeff, I'm going to take a guess that the reason you are not seeing a shadow could be because you have not created a ground plane for the shadow to cast onto maybe?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • S 離線
        Stu
        最後由 編輯

        Jeff, Im not sure what the problem is....you seem to be having the same trouble as Dave.
        What Im doing is exploding, and then for some reason exploding again until the component bounding box is gone and there is just a line outline left...I usually group the image for easier editing but it doesnt seem essential. At this stage you should be left with a square shadow.
        With Podium 1.6, I work with the 'dark' shadow slider set to 8 or 10....PNGs seem to produce soft shadows when rendered but I have yet to see a square shadow after rendering.
        Im using SU6, SU7, Win XP and Vista

        EDIT:....This will ONLY work with Podium 1.6 beta

        http://www.landesign.com.au

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        • S 離線
          steelers05
          最後由 編輯

          OK i just downloaded this and tried it, but it is killing my computer. Do you have to have a beast of a computer to run this plugin? It literally took 5 minutes to start up and it was so slow running that is was practically unusable. I dont know if it is an installation issue, because it does work and pull up, it just doesnt work fast enough. Anyone had similar issues?

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          • EarthMoverE 離線
            EarthMover
            最後由 編輯

            My attempt at some flowering Crape Myrtles. I photoshopped flowers in with some leaves. Worked out okay. As far as the Podium shadows....worked good for me. Took some playing with the Dark and Light sliders.....believe it or not, I got the best results from having the light slider set down to 10 and the dark slider up to 35 with "use sun for shading" checked. With the sliders the other way, I found the shadows too faint to really see. (using 1.6)


            http://img233.imageshack.us/img233/3808/2008112510142739szk4.th.jpg

            http://img233.imageshack.us/images/thpix.gif


            http://img219.imageshack.us/img219/3554/crapemyrtleredbx3.th.png

            http://img219.imageshack.us/images/thpix.gif


            http://img75.imageshack.us/img75/1971/crapemyrtleredalphawc9.th.png

            http://img75.imageshack.us/images/thpix.gif


            http://img219.imageshack.us/img219/4630/crapemyrtlewhitetd4.th.png

            http://img219.imageshack.us/images/thpix.gif


            http://img233.imageshack.us/img233/5710/crapemyrtlewhitealphaed7.th.png

            http://img233.imageshack.us/images/thpix.gif

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • david_hD 離線
              david_h
              最後由 編輯

              so what is the upper limit of Tree-ness to this thing? I was doing a conifer shaped tree, with some foliage of course set it to Medium. SU and RP Bogs down and I have to restart. Anyone else having this trouble?

              D

              If I make it look easy...It is probably easy

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              • Alan FraserA 離線
                Alan Fraser
                最後由 編輯

                Al, is there any way of having the final render dictated by the view you set the tree to in the first screen? I tested a sample tree with just a single root....so I could tell the orientation...and it seems that whichever way you rotate the tree in the first window, it always renders from the same fixed point, with the root pointing to about 5 o clock.

                3D Figures
                Were you required to walk 500 miles? Were you advised to walk 500 more?
                You could be entitled to compensation. Call the Pro Claimers now!

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                • Al HartA 離線
                  Al Hart
                  最後由 編輯

                  Trees should take just about 5 minutes (or less) to create. But it is definitely related to the speed of your computer and what else is going on.

                  There is also a Render button in the Tree Editor (while you are defining the tree). It runs at about the same speed. It the render in the Tree Editor is much faster then the render in the final image maker, then let us know.

                  If they are both too slow, then it is probably time to consider getting a newer computer.

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • Al HartA 離線
                    Al Hart
                    最後由 編輯

                    @alan fraser said:

                    Al, is there any way of having the final render dictated by the view you set the tree to in the first screen? I tested a sample tree with just a single root....so I could tell the orientation...and it seems that whichever way you rotate the tree in the first window, it always renders from the same fixed point, with the root pointing to about 5 o clock.

                    We set up the view with the camera at 1/2 the height of the tree, and pointing at the center of the tree.

                    I presume you would like to be able to rotate the view (rather than raising or lowering the camera). We can add this. Also, we hope to add a re-render button so you can change things like the resolution or view and render again.

                    We can't read the view from the first window, but we can let you rotate it in the second window.

                    But give us a week or so to make the changes.

                    Al

                    Al Hart

                    http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                    IRender nXt from Render Plus

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                    • AnssiA 離線
                      Anssi
                      最後由 編輯

                      About performance issues:

                      I tested on two computers.

                      1. P IV 2.8 GHz (non-HT), 1.5GB RAM, Nvidia Geforce FX Go 5200, XP Home Finnish SP3, opens and runs very slow (more than an hour for medium image)

                      2. P IV 2.66 GHz (HT), 2 GB RAM, old ATI 9200-based card, XP Pro English SP3, opens and runs a zillion times faster, about as fast as others have reported here, default conifer about 5 minutes medium size

                      So I am puzzled. I used the same file to install on both.

                      It might be the install: The first showed no progress at the "Microsoft Visual C++ Redistributable" window, it just stayed there for a while and then vanished, the second showed a progress bar. It worked the same with the earlier and later version.

                      It might be the non-HT processor.

                      It might be the Windows or language version

                      It might be Norton security software: Norton 360 on the first, Norton Internet Security on the other.

                      Never run into this kind of behaviour before. Usually the performance between the two is indistinguishable, with the first maybe a bit faster.

                      Does this inspire any thoughts?

                      Anssi

                      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        Could be a graphic card issue if the app makes use of the card for the calculations... Just guessing here...

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • AnssiA 離線
                          Anssi
                          最後由 編輯

                          @thomthom said:

                          Could be a graphic card issue if the app makes use of the card for the calculations... Just guessing here...

                          My Nvidia should be running circles around the ATI - in general SU use it is noticeably faster...

                          Anssi

                          securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                          • soloS 離線
                            solo
                            最後由 編輯

                            Anssi, try removing it completely and re-installing it after a restart, sometimes it can make a difference.... that's all I got so far.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • Alan FraserA 離線
                              Alan Fraser
                              最後由 編輯

                              Here's a neat trick. The bark will accept either a jpg or a png. So, if you make, say, a 64x64 completely transparent png and specify that, you get an invisible trunk and branches....just the canopy. The resulting skp and image are already cropped to just the foliage.
                              You can make that into an angled 2D Face Me on top of a static, low-poly trunk.

                              Here's a quick proof of concept, minus any shadow casting. Of course, you could always make them more sophisticated, with several such layers.
                              You could probably also use just the canopy (with the right kind of leaves) as drapery/creepers on walls and balconies.


                              test_tree.skp


                              testtree_thumb.jpg

                              3D Figures
                              Were you required to walk 500 miles? Were you advised to walk 500 more?
                              You could be entitled to compensation. Call the Pro Claimers now!

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                              • S 離線
                                Stu
                                最後由 編輯

                                Al, just a thought.
                                I understand your intention is to keep file sizes down but I wonder if a 'super high rez.' option would be possible?

                                Im finding that trees produced using the 'Best' resolution are at the moment fine for the background and maybe the middleground but start to look blurred close up.

                                Most of these are coming in at around 1.5-2.0 Mb.

                                I currently use a lot Tiffs and Pngs that are around 4-6 Mbs each, in SU models that are, say, 80-100 Mbs, fairly comfortably. So I wouldnt see larger file size as an issue.

                                Maybe you could add a warning about the Hi Rez option?....but it would certainly push the output closer to the 'photoreal' mark.

                                Or maybe include this option in a 'Pro' version?

                                I would certain look at paying good money for it.

                                http://www.landesign.com.au

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                                • Al HartA 離線
                                  Al Hart
                                  最後由 編輯

                                  @anssi said:

                                  About performance issues:

                                  Never run into this kind of behaviour before. Usually the performance between the two is indistinguishable, with the first maybe a bit faster.

                                  Does this inspire any thoughts?

                                  Anssi

                                  The TreeMaker threads run at a lower priority. It's possible something is stealing clock cycles.

                                  Make sure the processor is idle before launching a TreeMaker. You can do this using Task Manager->Performance Tab.

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

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                                  • GaieusG 離線
                                    Gaieus
                                    最後由 編輯

                                    I also have nVidia (GForce 6800 GO) in my laptop but it seems to perfom "normally" (i.e. at around 4-6 minutes like most reported above depending on resolution).

                                    Gai...

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                                    • R 離線
                                      rcossoli
                                      最後由 編輯

                                      tanks!!! very good application, I did well in the machine, I just hang up the SketchUp open the program while, but after work, takes about 2 or 3 minutes in renderings as high or higher.
                                      I have an Athlon 64x2 4800 with 2 GB of RAM and a video card GForce 7200 256.

                                      THREEDIMENSIONSWEB dot COM

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                                      • Al HartA 離線
                                        Al Hart
                                        最後由 編輯

                                        @unknownuser said:

                                        I am getting the message: "TreeEditor.exe has encountered a problem and needs to close" when I run RpTreeMaker.
                                        
                                        Any thoughts?
                                        

                                        No we haven;t seen that before.

                                        Does it happen all the time?

                                        Try running TreeEditor.exe manually (from Explorer or a DOS Window) it is porbably in this path:

                                        C:\Program Files\Render Plus Systems\RpTreeMaker\TreeEditor.exe

                                        If it works manually, then there is probably something wrong with the default tree file.

                                        This is stored in your temporary folder as RpArPlant.ArPlant. If possible rename RpArPlant.ArPlant to something else. If that fixes the problem, then send us the renamed RpArPlant.ArPlant so we can see if something is wrong with it.

                                        Al Hart

                                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                        IRender nXt from Render Plus

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                                        • AnssiA 離線
                                          Anssi
                                          最後由 編輯

                                          @al hart said:

                                          Try running TreeEditor.exe manually (from Explorer or a DOS Window)

                                          Al,

                                          I tried running it standalone too, and it was very much faster, the standard tree only took a couple of minutes. Could it be that the once hyped Hyperthreading in this case really makes a difference? What are the machine specs of others that complained of slowness in this thread?

                                          Is there a way of saving the PNG from the standalone?

                                          Anssi

                                          securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                          • Al HartA 離線
                                            Al Hart
                                            最後由 編輯

                                            @anssi said:

                                            I tried running it standalone too, and it was very much faster, the standard tree only took a couple of minutes. Could it be that the once hyped Hyperthreading in this case really makes a difference? What are the machine specs of others that complained of slowness in this thread?

                                            Is there a way of saving the PNG from the standalone?

                                            Anssi

                                            First, let me make sure I have this right.

                                            There are two separate programs as part of the RpTreeMaker process.

                                            TreeEditor.exe defines the tree parameters.
                                            RpTreeMaker.exe creates the image.

                                            When you run TreeEditor.exe in stand alone mode, does it run considerable faster then when you run it from SketchUp?

                                            There is a Render button in TreeEditor.exe. Does it render faster when run stand-alone?

                                            Also, further down in this posting I explain how to run RpTreeMaker.exe. Does it ruin faster in stand-alone mode?

                                            If so, I may have to learn something about threading...


                                            One difference, though may be the tree parameters. If you run TreeEditor.exe and pass it the name of a .ArPlant file, then it wil start with that .ArPlant file and save it when done. This may be slower than when you run it with no parameters, and use the default tree settings.

                                            Try it with: RpTreeMaker %TEMP%\RpArPlant.ArPlant

                                            It will load and then resave the RpArPlant.ArPlant plant definition file. One "problem" is that when it saves the file, it will automatically save a thumbnail into it which takes some time.

                                            After defining your .ArPlant file, you can create the bitmap image by running:

                                            RpTreeMaker.exe %TEMP%\RpTreeMakerArgs.txt

                                            This will load the .ArPlant file and save the tree image. The "reverse engineer"s among us can figure out how to modify the args file to create different images, etc.

                                            After the image is created, a third file, RpTreeMakerParams.txt is created which has the path of the image, and the size of the tree.

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

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