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    [Req] Texture Corrector.... PLEASE

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    • free agentF Offline
      free agent
      last edited by free agent

      Dear Rubie Script writing people
      im having some problems with some plants ive imported that have leaves maped with png images, the one side is mapped correctly and the reverse has that same texture on but is very small and incorrectly mapped, so i go about picking the texture of a face on a leave(where there are about ten faces to a leaf) then orbiting around the geometry and dumping that texture on the reverse side of that face, which mirrors it perfectly, however it takes an incredibly long and this method is only possible for smaller plants as correcting hundreds of leaves will take years
      ....amen

      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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      • R Offline
        RickW
        last edited by

        With one or more faces selected, try this in the ruby console:

        Sketchup.active_model.selection.each{|e| e.back_material=e.material if e.typename=="Face"}
        

        I suggest you start with 1 or 2 faces to see if it works as expected, since I don't have one of your models to test. If that works for you, let me know and I'll "put some skin on the bones". 😄

        RickW
        [www.smustard.com](http://www.smustard.com)

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        • free agentF Offline
          free agent
          last edited by

          the model with texture


          texture to fix.skp

          http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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          • free agentF Offline
            free agent
            last edited by

            hey thanx for the quick response

            the most ive work with rubie before is opening the consol wondering: "what the hell is that for" then closing the thing...

            so i opened my model, isolated a leaf, pasted ur code in there... now what?

            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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            • R Offline
              RickW
              last edited by

              I'll have to do some digging on this.

              RickW
              [www.smustard.com](http://www.smustard.com)

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              • free agentF Offline
                free agent
                last edited by

                thanx 😄 cant wait for this one 🎉

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • free agentF Offline
                  free agent
                  last edited by

                  is this difficult rubie to make?

                  as a matter of interest Vray's SR1 clipmaps dont translate to reverse face of geometry that has transparency assigned to it... so this rubie will be more considerable more handy than just something some guy wants... xfrog, evermotion, and onyx trees all use transparency maps on leaves (not as many with the evermotion stuff but thats too hi-poly anyway)

                  peace

                  http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I'm interested in this ruby as well. And there's an army of people over at the AsgVIS forum that need this utility.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I'd even be willing to pay for this ruby.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        SketchUp does some weird stuff when it comes to backfaces. If you have a face where you apply a transparent texture on the front it automatically mirrors on the back if the backface has the default material. If you stretch and distort the texture on the front it updates the back. But if you apply a backface material, and you break that link. After removing the backface material to default, SU doesn't reset the mapping co-ordinates. Not until you make a change to the front side again, then it synchronizes again.

                        So maybe an alternate method would be for the script to reset the backface material to default and "touch" the front material forcing SU to update the backface.

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • S Offline
                          silver_shadow
                          last edited by

                          I would also see this rubie happen. A lot of times i get a tree fro mxfrog and the textures of the face is correct on the one side but all messed up on the other side. It makes it difficult to present to clients if you dont want to render it (because rendering fix the problem) and present it in raw sketchup.

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                          • free agentF Offline
                            free agent
                            last edited by

                            is this a difficult script to write???

                            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                            • free agentF Offline
                              free agent
                              last edited by

                              seriously NOTHING????!!!!!

                              http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                              • T Offline
                                tomasz
                                last edited by

                                Hi,
                                It can be done for a flat object as a leave. I will have to do this exercise for FrontFace ruby, so will try to cook something simultaneously. 😄
                                Tomasz

                                Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Excellent!

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • 4 Offline
                                    40Th
                                    last edited by

                                    @rickw said:

                                    With one or more faces selected, try this in the ruby console:

                                    Sketchup.active_model.selection.each{|e| e.back_material=e.material if e.typename=="Face"}
                                    

                                    I suggest you start with 1 or 2 faces to see if it works as expected, since I don't have one of your models to test. If that works for you, let me know and I'll "put some skin on the bones". 😄

                                    How do i use this script? And does this script solves this issue? 😒

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                                    • R Offline
                                      RickW
                                      last edited by

                                      Unfortunately, it doesn't solve the problem. There's a lot more complexity to it than I first thought. That's why there isn't a solution posted yet...

                                      RickW
                                      [www.smustard.com](http://www.smustard.com)

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                                      • D Offline
                                        davide.skp
                                        last edited by

                                        Rick, this is essential plugin!!!
                                        because every 3d trees sw produce geometry like free agent say...

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          Any news on this?

                                          Will pay money for it.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • free agentF Offline
                                            free agent
                                            last edited by

                                            bump... 😛

                                            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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