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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Moi has now SKP format export!

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    • R Offline
      remus
      last edited by

      I think the feature is still not in public beta yet, so it will be a while before we see any user produced stuff.

      Still looks very promising though.

      http://remusrendering.wordpress.com/

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      • soloS Offline
        solo
        last edited by

        The export will look something like this (just a random shape used)


        http://img257.imageshack.us/img257/8751/54821001rf4.jpg

        See the very small size of model, and the faces are not triangulated.


        untitled_1.skp

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • G Offline
          gaganraj
          last edited by

          ummmm. that is pretty amazing right?

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          • soloS Offline
            solo
            last edited by

            A little more complex shape with thousands more faces, still no triangulation. Very impressive helix actually.


            http://img229.imageshack.us/img229/7387/helixvz6.jpg


            helix.skp

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • R Offline
              remus
              last edited by

              I spoke too soon.

              The latest beta was released yesterday: http://moi3d.com/beta.htm

              Only available to people whove bought v1 though.

              http://remusrendering.wordpress.com/

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              • W Offline
                watkins
                last edited by

                Dear All,

                I'm sorry if this sounds a little dense, but what am I looking at? Were the models created in MOI and then exported to SU, or the other way round?

                Regards,
                Bob

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                • G Offline
                  gaganraj
                  last edited by

                  nice! hey solo throw out some more! that stuff looks awsome.

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                  • soloS Offline
                    solo
                    last edited by

                    Yes, MOI to SU.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • K Offline
                      kwistenbiebel
                      last edited by

                      @Solo,
                      Is MOI difficult to control when modeling specific objects?
                      Just curious...

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                      • soloS Offline
                        solo
                        last edited by

                        Chris

                        MOI is pretty much like everything else, initially it's a little awkward coming from SU, but as you play and learn more you can get very good control over an object and model with great accuracy. Personally I actually prefer Hexagon for surface modeling and 'nurb proxy' modeling, as it has everything MOI has plus it has great UV mapping as well as displacement brushes like z-brush all in one app.

                        Link Preview Image
                        Page Not Found | Daz 3D

                        Daz 3D, 3D Models, 3D Animation, 3D Software

                        favicon

                        Daz 3D (www.daz3d.com)

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          MoI's not difficult to use. Takes some getting used to, as Pete says, but it's a fairly straightforward app. Good docs too, and not expensive. If MoI had texturing tools, and exported to Vray and Maxwell, I could imagine using it a whole lot more often than I do now.

                          Kwist, download the demo, and search for the 'lamp tut' on the MoI forum.

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                          • soloS Offline
                            solo
                            last edited by

                            Link Preview Image
                            Eovia - Hexagon 2

                            With our products Carrara, Amapi, Hexagon, VectorStyle, Transposer... (available on eovia.com) we fulfill all your needs in modern 3D graphic design, 3D computer animation, character animation and even 3D engineering.

                            favicon

                            (www.profim.ch)

                            scroll down to Modeling, see 'cage nurb' (proxy)

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • pilouP Offline
                              pilou
                              last edited by

                              @Solo
                              Ok! But object is not nurbs, it's always polys ๐Ÿ˜‰

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • soloS Offline
                                solo
                                last edited by

                                I never said it was a nurb modeler, I said it was a surface modeler with nurb proxy capabilities, so it's the best of both worlds and a lot easier to work with.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @Solo What is
                                  @unknownuser said:

                                  'nurb proxy' modeling
                                  in hexagon?

                                  @Kiswt : if you have never use nurbs modeler maybe you will be surprise ๐Ÿ˜‰
                                  It's not the same spirit than Poly modeling
                                  you don't move facets!
                                  you take a complete volume that you cut par a profile curve
                                  you make quasi always Boolean opรฉration
                                  you make tensile stucture between curves
                                  ...
                                  ...it's another funny world:)
                                  But ergonomy facility is like SU! ๐Ÿ˜Ž
                                  But forget Push Pulling think boolean! ๐Ÿ˜‰

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @Solo: Ok all is clear now! ๐Ÿ˜Ž

                                    Precision : Only users of the V 1.0 can use the Skp export of the Beta V 2.0
                                    not with the v 1.0 trial ๐Ÿ˜

                                    for Kwist : think Boolean ๐Ÿ˜‰ ( letters' profil drawn with pen graphic)

                                    http://forums.polyloop.net/imagehosting/19645f487eeb5456.jpg

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      About the beta 2.0 of 21 september 2008

                                      @unknownuser said:

                                      both of these reported SketchUp bugs (missing faces when a polygon's points are too close together less than 0.001, and unit system scaling wrong) are now fixed up for the next beta release.
                                      Michael
                                      ๐Ÿ˜‰
                                      So wait the next ๐Ÿ˜„

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
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