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    What's your beginners tip?

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    • S 離線
      sitbaknchill
      最後由 編輯

      not sure if already mentioned, but grouping objects with same texture/colour helps when you add said textures/colours. and check plugins for ease of use tools (ie workplane tools).

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      • ivanI 離線
        ivan
        最後由 編輯

        Go to Window>Preferences>Shortcuts and assign:

        Ctrl+G to Edit/Make Group
        Ctrl+Shift+G to Edit/Item/Explode

        This way you can group and ungroup fast, change component to group...

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        • B 離線
          bakanne
          最後由 編輯

          Know how to turn them on and off. A straight line can accidentally end up being several end-to-end segments which "endpoints" will show you. Endpoints will show intersections of very slight angles that you wouldn't otherwise notice and help you see polygons that you didn't know where there. It will help you see why some surface shapes defy closing as you draw line after line.

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          • X 離線
            x2nie
            最後由 編輯

            Yeah, use google (or ur favorite search-engine) when you tired to repeat your activity with SU!

            For example, as beginner I dont know how to make a model with paper.
            I rotate and rotate again each side of my model...
            Luckily, there are some plugin (fold) that makes my life easier,
            Even, I feel blessed since there are free-plugin (no cost), as I were a beginner and has no profit from my current work.

            So? even often a stupid word (such "Sketchup print model to printer") will make us happier

            😄
            Best regards,
            ==x2nie

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            • A 離線
              Aarhus8000
              最後由 編輯

              In woodworking/construction: Model as you are going to build. Learn the dimensions of the materials you are going to use during the build and adhere strictly to these in your model. And draw the hidden parts as well: if you for example will be using mortise and tenon in a joint then draw these too. While you draw your model as you're going to build it you will go through all kinds of considerations and you will find the best solutions for them.

              And it's so much easier to press 'Undo' than trying to glue sawdust back together. 😉

              • Kristian
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              • dukejazzD 離線
                dukejazz
                最後由 編輯

                Tip_dj no 14
                Alternet way to restore toolbars prosition
                without using veiw-Toolbar - save toolbars prosition (reg ToolbarsUserCustom-Bar)

                Ok you know that everytime you boot sketchup the tool bars are set the same as you left
                right

                now if you move thing around and if your tool bar get mix up by resizing sketchup bordders and you want to restore toolbars prosition to a standard view (veiw-Toolbar -restore toolbars prosition is ok to use)

                but

                To return to how it was when you started, just start a new sketchup instance then exit out the old then exit the new.

                when you come back toolbar are fix to how they were 😄

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                • dukejazzD 離線
                  dukejazz
                  最後由 編輯

                  Tip_dj no 1
                  This is my best tip all year of 2011
                  by dukejazz on Mon Dec 19, 2011 7:52 am

                  When sketchup starts up it doesn't see any hidden ruby files

                  (note: With windows explorer toolbar, Tools-folder options-view-show the hidden files = on)

                  You can hide what you don't need to load, and unhide the require ones that you do.

                  Later with Jim ruby toolbar you can load the hidden ones.
                  That's because your telling the script loader about the name, type and location of ea. plug-ins to load...

                  thus no need to double buffering of plug-ins in folders by loaders.

                  Also the plug-ins are in the folder that are meant to be in.
                  😍 win win!

                  Jim
                  http://forums.sketchucation.com/viewtopic.php?t=1542
                  Ruby Toolbar
                  pic_0051.jpg
                  Download here
                  http://sketchuptips.blogspot.com/2007/08/plugin-ruby-toolbar.html

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                  • peter_shawP 離線
                    peter_shaw
                    最後由 編輯

                    if this works you are my hero

                    @dukejazz said:

                    Tip_dj no 14
                    Alternet way to restore toolbars prosition
                    without using veiw-Toolbar - save toolbars prosition (reg ToolbarsUserCustom-Bar)

                    Ok you know that everytime you boot sketchup the tool bars are set the same as you left
                    right

                    now if you move thing around and if your tool bar get mix up by resizing sketchup bordders and you want to restore toolbars prosition to a standard view (veiw-Toolbar -restore toolbars prosition is ok to use)

                    but

                    To return to how it was when you started, just start a new sketchup instance then exit out the old then exit the new.

                    when you come back toolbar are fix to how they were 😄

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                    • RedFoxyR 離線
                      RedFoxy
                      最後由 編輯

                      Some of these are really good advices. I keep having trouble with keeping things tidy, but as it was mentioned so many times, nothing makes the work easier than well created groups.
                      All i can add is that practice makes perfect so keep working with sketchup on a daily basis. Since I started my regular -couple of hours a day, everyday- practice with sketchup I have learned a lot for such a short time, the progress is easily noticeable.

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                      • F 離線
                        Futurepast
                        最後由 編輯

                        @redfoxy said:

                        Some of these are really good advices. I keep having trouble with keeping things tidy, but as it was mentioned so many times, nothing makes the work easier than well created groups.
                        All i can add is that practice makes perfect so keep working with sketchup on a daily basis. Since I started my regular -couple of hours a day, everyday- practice with sketchup I have learned a lot for such a short time, the progress is easily noticeable.

                        And it's good to "test" yourself. When I started 6 months ago I would download a random dwg file and covert it to 3d. I would spend all day trying to get it perfect. This morning I did one in less time than it took to drink my coffee, it's a boost to the ego to measure yourself.I have learned to do a full set of house plans etc. but it's still good to go back to basics once in a while and see how well you can do, as compared to a month or so before.

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          What is a "random dwg file" ? 😲
                          A file yet existing of some houses drawing or something else like cloud points...?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • M 離線
                            mics_54
                            最後由 編輯

                            my new beginners tip....if you want to highlight a portion of your model...apply transparency to the materials of the rest of the model.

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                            • Nvr2L821drN 離線
                              Nvr2L821dr
                              最後由 編輯

                              Begin the plunge [into Sketchup] by using a venue familiar or interesting. In my case, that was woodworking. Having a more objective sight of [clear-to me] goals, I was quicker and more determined to chew deeper into the subject matter and get results. Put a lot sharper bends into my learning curve.

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                              • sfto1S 離線
                                sfto1
                                最後由 編輯

                                Never stop searching the forums and other such websites for tips and tricks. I have been using Sketchup for a couple of years now and just discovered some cool tips from a Basecamp tips and tricks video posted to youtube in 2008. ☀

                                One from Chris Fulmer regarding the use of scenes as a tool for working with medium to large models. Great tip!

                                Watching Gaieus model an Ionic column was impressive. Thanks.

                                and Susan, thanks for pointing out that components are much more useful (to all) when constructed well.

                                Here is the link

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                                • ariesmarzA 離線
                                  ariesmarz
                                  最後由 編輯

                                  hi im new here who can give me a tour on how to download vray for sketch up 2013 thanks and much apreciated your help

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                                  • GaieusG 離線
                                    Gaieus
                                    最後由 編輯

                                    Here maybe? http://www.chaosgroup.com/en/2/downloads.html?s=v-ray-sketchup
                                    (need to be registered and logged in)

                                    Gai...

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                                    • ariesmarzA 離線
                                      ariesmarz
                                      最後由 編輯

                                      @gaieus said:

                                      Here maybe? http://www.chaosgroup.com/en/2/downloads.html?s=v-ray-sketchup
                                      (need to be registered and logged in)

                                      Thank you sir

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                                      • BlastfurnaceB 離線
                                        Blastfurnace
                                        最後由 編輯

                                        This may be hard to explain but a little known tip I use is what I call "move without selection" It works on cylinders to make cones...

                                        Draw a circle.
                                        Pull it up into a cylinder.
                                        Rotate so you can see the top.
                                        Now with nothing selected choose the MOVE tool

                                        Now hover your tool around the top edge.
                                        If the edge turns blue you are NOT on a cardinal point and if you move, the circle will move in the direction you move it.
                                        BUT if your point is there as an endpoint and the circle is NOT blue you ARE on a cardinal point.
                                        Moving from there causes the circle to get smaller or larger.

                                        i use this method to make cones rapidly.

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                                        • Dave RD 離線
                                          Dave R
                                          最後由 編輯

                                          That's scaling with Cardinal Points and it is is both handy and it seems, little known. You won't get a perfect cone but it'll be close. It works for polygons, too.

                                          Etaoin Shrdlu

                                          %

                                          (THERE'S NO PLACE LIKE)

                                          G28 X0.0 Y0.0 Z0.0

                                          M30

                                          %

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                                          • BlastfurnaceB 離線
                                            Blastfurnace
                                            最後由 編輯

                                            @dave r said:

                                            That's scaling with Cardinal Points and it is is both handy and it seems, little known. You won't get a perfect cone but it'll be close. It works for polygons, too.

                                            Scaling with cardinal points is certainly a more accurate term than mine. 😄 Wanna try something difficult? Try to find it explained without knowing what its called! Takes a bit of googling.

                                            i didn't know about the polygon part. I'll have to play with that.

                                            Thanks

                                            M

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