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    [Plugin] Terrain Reshaper

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    • M Offline
      marcosrodrigues
      last edited by

      @alexschreyer said:

      (...) Maybe this could be the start of a panelizing plugin as well (similar to the Rhino version) (...)

      👍

      | menos é mais

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      • Didier BurD Offline
        Didier Bur
        last edited by

        Hi,

        @unknownuser said:

        thats probably the same mentioned issue you want to fix in the next release

        Exactly: faces outside borders and in "former holes" will be removed automatically.

        @unknownuser said:

        does it make sense to automate this process

        That's very easy to do by script but IMHO this will have to be an option of the dialog box, I don't intend the user to have a smoothed/soften terrain if he doesn't want to.

        @unknownuser said:

        this could be the start of a panelizing plugin

        Call me stupid but I don't know what a 'panelize' operation is ?

        DB

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        • I Offline
          ilay7k
          last edited by

          @unknownuser said:

          I don't know what a 'panelize' operation is

          http://en.wiki.mcneel.com/default.aspx/McNeel/PanelingCommands.html

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          • I Offline
            ilay7k
            last edited by

            sorry 😒

            it will be nice to see grasshopper-like plugin too - http://grasshopper.rhino3d.com/

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            • M Offline
              marcosrodrigues
              last edited by

              c'est pas grave, Didier 😄 not a problem
              http://en.wiki.mcneel.com/default.aspx/McNeel/PanelingCommands.html

              I used it to do this: http://farm4.static.flickr.com/3104/2672948946_b41ed61d61_b.jpg

              oh, you beat me, Ilya 😉

              | menos é mais

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              • Didier BurD Offline
                Didier Bur
                last edited by

                OK, I'm less stupid now than this morning 😎

                DB

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                • C Offline
                  cyan.archnet
                  last edited by

                  Marvelous plugin, THANKS A LOT!

                  1 Reply Last reply Reply Quote 0
                  • urgenU Offline
                    urgen
                    last edited by

                    ...thanks Didier,very useful! 👍

                    --pupil forever...------

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                    • jujuJ Offline
                      juju
                      last edited by

                      Didier, you're the MAN! thumps chest twice with thumb side of fist

                      The smoothing can be done with Matt666's smoothing plugin, should work like a charm...

                      Save the Earth, it's the only planet with chocolate.

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                      • C Offline
                        chango70
                        last edited by

                        Man u are the reason Sketchup is half as cool as it is for me! Keep it up!

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          boerenkool
                          last edited by

                          Mille grazie !

                          1 Reply Last reply Reply Quote 0
                          • R Offline
                            redot
                            last edited by

                            Thanks Didier. Great plugin
                            👍

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                            • plot-parisP Offline
                              plot-paris
                              last edited by

                              hi Didier,

                              I just wanted to clean up a terrain. I used the options

                              -create group: yes
                              -delete original: yes
                              -merge faces: no
                              -size 600mm

                              when it was finished it looked like this

                              http://img172.imageshack.us/img172/8200/meshmessij3.jpg

                              the original terrain had not been deleted. but the new terrain was incomplete where the old mesh was visible (see image above). no idea, why it didnt work. just thought I would tell, in case you have a clue. 😉

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                              • Didier BurD Offline
                                Didier Bur
                                last edited by

                                Hi,

                                @unknownuser said:

                                The smoothing can be done with Matt666's smoothing plugin

                                Fredo6,Matt666 and me, the french connection 🤣

                                @Plot-paris:
                                Could you PM me the SKP file ? I'm curious to know what bug's still there 🎉

                                DB

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  And if Ruby was my cup of tea, that will the The Four Musketeers! 🤣
                                  Frenchy Pilou

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • R Offline
                                    REGIS
                                    last edited by

                                    And if Ruby was my cup of tea, that will the "club des cinq" 🤣

                                    @Plot-paris:

                                    Can you show us or share the starting idea, I would like to see before you apply model with contours.(perhaps I've got an idea using your technic to model terrain).

                                    After a few tests using different methods, I let you guess
                                    who's who.
                                    contours.jpg

                                    regards

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                                    • plot-parisP Offline
                                      plot-paris
                                      last edited by

                                      good morning REGIS,

                                      the initial idea was discussed in this thread.

                                      for the who is who test - could you give us some multiple choice answers? 😉

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                                      • P Offline
                                        putnik
                                        last edited by

                                        Didier, amazingly useful tool! Thanks so much! Thank you plot-paris and everyone else from this topic for this most excellent idea

                                        http://keshas.info

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                                        • P Offline
                                          putnik
                                          last edited by

                                          Didier, don't know if it's possible to do, but it would be helpful (me thinks) if the the script somehow retained the information collected at the "Parsing terrain.." stage, in case one wants to reshape the terrain again with, say, differently sized triangles.

                                          http://keshas.info

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                                          • J Offline
                                            johnnybfunk
                                            last edited by

                                            Hey,

                                            I've imported 6-7 GE terrain meshes, exploded them, put them all in a group, and then tried to run didier's plugin. 😐 It didn't come out as expected.
                                            The problem is, i think, that i didn't really merge the different meshes before runnig the script, and that all 6 or 7 of them reacted as independent meshes.
                                            Does anybody have a quick and easy solution for stitching together different meshes imported from GE?

                                            Thank you,

                                            Félix

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