Hey,
I've imported 6-7 GE terrain meshes, exploded them, put them all in a group, and then tried to run didier's plugin. It didn't come out as expected.
The problem is, i think, that i didn't really merge the different meshes before runnig the script, and that all 6 or 7 of them reacted as independent meshes.
Does anybody have a quick and easy solution for stitching together different meshes imported from GE?
Thank you,
Félix