[Plugin][$] Tools On Surface - v2.6a - 01 Apr 24
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As always your Kindness is OUT OF DOUBT ----PRICELESS-----Thank You
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Thanks,what a great work!
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Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.
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@lorca said:
Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.
The folder is named TOS_Dir_13. I guess this is what you mean.
I also assume that:- you unzipped correctly the CadFather icons into the folder (can you check the right files are there)
- you restarted Sketchup
- if you use both SU6 and SU7, you did not mix up the file copy.
Otherwise, this looks strange. You can always delete all the png files in the folder and replace them by CadFather's files.
Fredo
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@unknownuser said:
@lorca said:
Am I doing something wrong? I place CadFather icons in the TOS v13 folder but I still get Fredo icons. I don't mind really but I wonder what is happening.
The folder is named TOS_Dir_13. I guess this is what you mean.
I also assume that:- you unzipped correctly the CadFather icons into the folder (can you check the right files are there)
- you restarted Sketchup
- if you use both SU6 and SU7, you did not mix up the file copy.
Otherwise, this looks strange. You can always delete all the png files in the folder and replace them by CadFather's files.
Fredo
I extracted the Cadfather icons into the TOS_Dir_13. I deleted your icons to be sure I restarted sketchup but I still get your icons.
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@lorca said:
I extracted the Cadfather icons into the TOS_Dir_13. I deleted your icons to be sure I restarted sketchup but I still get your icons.
Maybe you still run TOS 1.2.
Can you check the file ZLoader__onSurface.rbto verify that it contains the correct reference to TOS_Dir_13 (alternately, reinstall the plugin, making sure you overwrite all files, including ZLoader__onSurface.rb).
Fredo -
@unknownuser said:
Maybe you still run TOS 1.2.
Can you check the file ZLoader__onSurface.rbto verify that it contains the correct reference to TOS_Dir_13 (alternately, reinstall the plugin, making sure you overwrite all files, including ZLoader__onSurface.rb).
FredoI remember that a week ago I installed Offset On Surface version 1.0. Then I installed TOS version 1.1(That one has the toolbar that I want to get rid of) I eliminated both plugins before installing v1.3 except for LibTraductor.rb. Btw, the new icons overwrote yours but there was still some old icons of yours leftover.
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Fredo, I noticed something else. I have SU v7 and I have this other plugin with a SU example. This example file is of SU v6.4 and to my surprise I can see CadFather icons there! But not in my SU v7.
UPDATE
Fredo, I uninstalled all the plugins that I downloaded to see if there was a conflict. I reinstalled your plugin first with CadFather icons and voila it worked!! So, it seems that there was a conflict with another plugin. I will go ahead and reinstall one by one the rest of the plugins too see which one is the culprit. I'll let you know.
UPDATE #2
Fredo, the second plugin I reinstalled was your FredoScale 2.0g and now I get a warning message in SU:
undefined method
[]' for nil:NilClassError Loading File ZLoader__OnSurface.rb undefined method
[]' for nil:NilClass -
NEW VERSION 1.5a - 17 Sep 09
The main evolution is the addition of a Button palettefor better visualizing and modifying the various options of each tool. Freehandalso gets a Point & Click mode, which makes it equivalent to a Polyline On Surface, With and Without inferences (easier to draw over images).
See attachment and documentation in main post of this thread at http://forums.sketchucation.com/viewtopic.php?f=180&t=11212#p76625ToolsOnSurface 1.5 requires to install LibFredo6 3.4 or higher.
See post at http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=17947&p=144178#p144178 for download and installation.Fredo
PS: Many thanks to Takeshi who helped to troubleshoot some issues on Mac.
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Fredo6,
I can't find the attachment.
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Never mind, I found it. My settings were preventing me from going back to the first page.
By the way, thank you very much.
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Fredo:
I think that ZLoader__OnSurface.rb is missing in the .zipDaniel S
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Yeah, I'm having an issue with z-loader also
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wow, Fredo is back - better sit down...
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@daniel s said:
Fredo:
I think that ZLoader__OnSurface.rb is missing in the .zipThanks Daniel, you are the best tester!
I included the file in the main post (v1.5b)Fredo
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Thanks in advance, Fredo. You ROCK!!!!
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KUDO'S
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Wow Fredo. That freehand tool looks incredible. I'm wondering if a similar algorithm could be used to automatically extract a traced cutout from a transparent .png image....by locating the pixel data. Make a rectangle, drop a .png texture on it, run the plugin and be left with a polygon the shape of the transparent image.
Sorry for the digression, just thinking of how amazing that pixel identification technique is and what other purposes it could serve.
Thanks for the update for TOS!!!
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@earthmover said:
Wow Fredo. That freehand tool looks incredible. I'm wondering if a similar algorithm could be used to automatically extract a traced cutout from a transparent .png image....by locating the pixel data. Make a rectangle, drop a .png texture on it, run the plugin and be left with a polygon the shape of the transparent image.
No clue whether this can be done (but this would be very different from Freehand). The minimum would be to be able to read a PNG encoded file. There is a Ruby library for that (RMagick by Tim Hunter) but it's probably a lot of processing.
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