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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • F Offline
      Fletch
      last edited by

      Morisdov,
      thank you for sharing! (applause)
      this looks really great - can't wait to try it. 😄

      I noticed in your video that it appears the working of the rotate tool is SketchUp is still a bit frustrating for you... perhaps I'm wrong... if so, sorry - I mean no offense! It is a very difficult thing to master for many people I teach!

      The tip I give in training people in SU at our office is: when you go to place the center of the rotation tool protractor, click and drag (don't just click and release the mouse button right away) and PULL the center rotation axis of the tool (like the axis of a motor bike wheel) into an SU colored axis direction. then you will see it highlight as it locks the rotation tool onto that axis. Then let go of your mouse button when the rotate tool is locked into the axis you wanted. Then click first to set a 'base' 'zero' point... then START rotating in one or the other direction, THEN click your second point, or just type the angle you want after you have started it rotating.

      Fletch
      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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      • MALAISEM Offline
        MALAISE
        last edited by

        Hello Morisdov, 😄

        I'm really fond of your plugin.

        Some feedbacks : When using SketchyPhysics on the same time, Priority is given to SKPhysics, I've to activate continously the scene button to move slowly proper-animated groups. ( may be my 4 years old PC is little bit slow...)
        I've discovered that selecting all the scenes and apply them the same camera set-up, improves the reading. (Sorry for such a frenglish syntax 😳 )

        Do you know if it's possible to read "proper_animated skp files" on viewer as far as the plugin is needed to perform movements ?

        If someone knows how to insert plugin in SketchUp viewer, he is welcome...
        (I mean animations plugin and why not SketchyPhysics...)

        😉 MALAISE
        😄

        La Connaissance n'a de valeur que partagée

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        • pilouP Offline
          pilou
          last edited by

          Does it possible to synchronize the Movement of the "proper animation" with the movement of the scenes?

          Sart --> end of Scene

          Start --> end of "Proper Animation"
          Of course I can reduce the speedy of the "Scene" by Animation / Settinds but that will be too speedy 😄

          In another word does it possible to setting "Proper Animation" speed? 😄

          In any case your plug is crazy fun ! 😎
          (load the Files then Plugins/ "Start animation observer" and run animation)
          (plugin proper_animation of course installed)


          exo.skp


          exo2.skp

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • B Offline
            basic.woodworks
            last edited by

            If I understand your question correctly, go to Model Info. In the Animation tab, you can set the transition time within the scene for section planes to show and/or hide, as well you can set the transition time between one scene to the next. This will allow a pause of whatever seconds you want for someone to examine the scene or set it to 0 and allow a more fluid flow between scenes. You may still get a minor "jerk" appearance between scenes if the movement changes direction.

            BW

            "The greatest mistake a person can make is to be afraid of making one." (Elbert Hubbard)

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            • pilouP Offline
              pilou
              last edited by

              @unknownuser said:

              If I understand your question correctly

              I am not sure 😉
              From my example exo2 upper
              I wish of course the Move rotating Scaling of the big cube to the "little" also in 3 seconds between the 2 Scenes 😉


              exo2.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • M Offline
                morisdov
                last edited by

                Please download latest version supporting unlimited number of positions/scenes.

                1. Sketchy Physics has its own "animation" so it is better to setup there a starting position of a "natural" chain reaction (gravity), without "proper animation"
                2. "proper animation" does not have its own speed control, but relies on sketchup settings of scene transition times. you may use few scenes as part of a single long leg of a animation part
                3. the intent is not building a new "Lively" like 3D world, only unleashing current sketchup users creativity demonstrating their models to customers

                I guess google will release a 3D software tool for Lively, maybe Sketchup 7 ?
                Lively can be more attractive destination than 3D warehouse or google earth.

                Post more animated models, Moris

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  Hello Morisdov

                  How can we download the newest version of your amazing plugin ?
                  hereby, I post a new model ( I've just increase the number of positions editing
                  the ruby file, and I saw effectively some commands with # for a comming release )

                  Thanks and Cheers

                  MALAISE 😍


                  Enhanced sample Handler

                  La Connaissance n'a de valeur que partagée

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    @malaise said:

                    Hello Morisdov

                    How can we download the newest version of your amazing plugin ?
                    hereby, I post a new model ( I've just increase the number of positions editing
                    the ruby file, and I saw effectively some commands with # for a comming release )

                    Thanks and Cheers

                    MALAISE 😍

                    Same link you got it from before. 😉
                    http://morisdov.googlepages.com/

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

                    M30

                    %

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                    • pilouP Offline
                      pilou
                      last edited by

                      Morisdov 👍 👍
                      @unknownuser said:

                      you may use few scenes as part of a single long leg of a animation part

                      Seems the cool trick! ☀

                      MALAISE 👍

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • MALAISEM Offline
                        MALAISE
                        last edited by

                        THX guys

                        I've effectively downloaded the release and saw some changes in the ruby file.
                        -- About Transformation: just click on the last shown position in the list and then
                        a new one will be created automatically. (It's not obvious the first time ) 😉

                        MALAISE

                        La Connaissance n'a de valeur que partagée

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                        • R Offline
                          redot
                          last edited by

                          Thank you Morisdov. This is brilliant. Just what i've been looking for for interior walkthroughs.
                          Great work

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                          • R Offline
                            roberta
                            last edited by

                            So happy to have found this great plugin! Thanks a lot morisdov!

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                            • MALAISEM Offline
                              MALAISE
                              last edited by

                              HI John

                              Just have look on this ( on the same thread Ruby). Don't worry about frenglish
                              You'll find probably some interesting solutions.
                              http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=11390

                              Friendly
                              MALAISE 😄

                              La Connaissance n'a de valeur que partagée

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                              • M Offline
                                morisdov
                                last edited by

                                I am glad you all find this plugin usefull and hopefully are able to get more out of SketchUp and are more productive for your customers.
                                John - you already have the functionality you requested - note that the "get" is grayed out until you "set" its position, only after which it becomes "active" non grayed.
                                Anyway all your feedbacks will be noted and considered for coming versions.

                                Cheers, Moris

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                                • M Offline
                                  morisdov
                                  last edited by

                                  if you want a full report of all entities "Position X" data with all other "dictionary attributes" - you can use "xml_dictionary_attributes.zip" from http://morisdov.googlepages.com - you get an online web dialog with all the data in addition to the XML file on the disk.

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                                  • JClementsJ Offline
                                    JClements
                                    last edited by

                                    Hi Morris:

                                    I tried the script last night. It was easy enough to figure out how to "tag" groups with the Set and Get parameters. Very nice.

                                    However, I found I stumbled with saving things with a Scene. Probably just my slow mind ... but a set of a few screen captures with text explanations OR video with Narration might be helpful for others too.

                                    One place I found where one could easily screw up, is if you are careless and accidentally click on a Set Position for an group which already has a position(s) assigned to it. Perhaps there could be an default option to warn user before overwritting the existing parameter?

                                    I wish there were a way to analysis the entire model as to which objects are tagged, with their positions settings and do so for all of them at once ... perhaps in the transform dialog there could be a SHOW command which would display some type of labeling of objects and their tags?

                                    Regards,
                                    John

                                    John | Illustrator | Beaverton, Oregon

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                                    • M Offline
                                      morisdov
                                      last edited by

                                      New version 1.03 released of - "Proper_Animation.rb"

                                      • no more need to restart "Animation Observer" to reflect new/deleted scenes
                                        I have implemented the "PagesObserver interface" so this is done automatically now

                                      http://morisdov.googlepages.com

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                                      • N Offline
                                        N Lindenthal
                                        last edited by

                                        How can I tell the ruby console, to »Get Position - 2«?

                                        I ask this to have a proper animation, without getting all other remembers of a scene.

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                                        • M Offline
                                          morisdov
                                          last edited by

                                          @n lindenthal said:

                                          How can I tell the ruby console, to »Get Position - 2«?
                                          I ask this to have a proper animation, without getting all other remembers of a scene.

                                          Select only the objects you want to move to position 2 (those that indeed have position 2 set) and right mouse click "Transformation->Get position 2".
                                          Other objects will not "move".

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                                          • N Offline
                                            N Lindenthal
                                            last edited by

                                            @morisdov said:

                                            …
                                            and right mouse click "Transformation->Get position 2". …

                                            Ah, I understand. Get Position - 2 is only available to those object, which have Set Position - 2. Now my question is, how not to use right mouse click, but to »Get Position - 2«. So my idea is, to us the ruby console to select one object (by name). Now my question is, how to tell the selected object to »Get Position - 2«?

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