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    [Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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    • pilouP Offline
      pilou
      last edited by

      Cool new version, must be tested 😄

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • M Offline
        morisdov
        last edited by

        more features for version 1.05 beta of Proper Animation
        http://morisdov.googlepages.com/proper_animation.1.05.beta.zip


        pa_map2.png

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        • E Offline
          Ecuadorian
          last edited by

          Wow, thank you, Morisdov, nice to see you back. 😄

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • mariochaM Offline
            mariocha
            last edited by

            Good news Guys ! Another plugin also renders Proper Animations. LightUp 1.7. 😄
            [attachment=0:3dnyqt2f]<!-- ia0 -->Bowtoyou.mov<!-- ia0 -->[/attachment:3dnyqt2f]
            Impressive Morisdov !


            Bowtoyou.mov

            %(#008000)[Mario C.
            Every rule has exceptions, but some.]

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            • MALAISEM Offline
              MALAISE
              last edited by

              Good improvements, Morisdov 😄
              Also nice to see you back on the Forum

              Question : how to display the window "boxes attributes"??

              MALAISE

              La Connaissance n'a de valeur que partagée

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              • mariochaM Offline
                mariocha
                last edited by

                To display; Menu Plugins
                dernier item au bas. 😛

                %(#008000)[Mario C.
                Every rule has exceptions, but some.]

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                • D Offline
                  din_wiesel
                  last edited by

                  Hello

                  Proper Animation is such a cool and easy PluIn to animate things in Sketchup.

                  But I got a problem with my objects.
                  I have a package with numbers of wood piece. In the first position it should lie on the ground.
                  In the second position is a 90 degree rotation of the first position.
                  But the objects get their own life, you will see it in the video.
                  The objects in this animation are Components and Groups

                  See the video

                  Has anyone a solution for this problem.

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                  • mariochaM Offline
                    mariocha
                    last edited by

                    I has a similar problem. It was due to not having put the axes of the components at the right spot. Groups are also hard to control, I find, cause they do not have axes that can be set at a specific spot at will. So I make every object to be animated a component and set the axes to the pivot point of the desired rotation.

                    %(#008000)[Mario C.
                    Every rule has exceptions, but some.]

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                    • K Offline
                      KXI System
                      last edited by

                      Thank you, I have found a great deal of uses for this plugin, and glitches... 😆

                      Actually, Sometimes the things I animate when I play then, they disappear! Is this a glitch?

                      Getting the perfect sig is hard...

                      Google it!

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                      • mariochaM Offline
                        mariocha
                        last edited by

                        @unknownuser said:

                        Well, this happens when I forget to close group/component before play or switchin

                        Well, this happens when I forget to close group/component before play or switching scene.

                        %(#008000)[Mario C.
                        Every rule has exceptions, but some.]

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                        • K Offline
                          KXI System
                          last edited by

                          @mariocha said:

                          Well, this happens when I forget to close group/component before play or switching scene.

                          But all my groups are closed, but the easy way for me to fix this is to turn on shadows. But then when I play it the shadows don't move along!

                          Help! Help! And Help! 😮 😮 😮 😮 😮 👊

                          Getting the perfect sig is hard...

                          Google it!

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                          • mariochaM Offline
                            mariocha
                            last edited by

                            Is it the shadow thing I talk about in my post on page 7 ?

                            %(#008000)[Mario C.
                            Every rule has exceptions, but some.]

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                            • K Offline
                              KarinaGM
                              last edited by

                              Mariocha
                              how do you set the axes to the desired position?

                              **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                              -Benjamín Franklin.**

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                              • K Offline
                                KXI System
                                last edited by

                                Found a strange glitch when I was trying to animate labica model, here you see:
                                Glitch.skp

                                Getting the perfect sig is hard...

                                Google it!

                                1 Reply Last reply Reply Quote 0
                                • K Offline
                                  KXI System
                                  last edited by

                                  Hey-hey, an update!

                                  Getting the perfect sig is hard...

                                  Google it!

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    Bradley1234
                                    last edited by

                                    so i tried the plug in and it works. noticed that, using Sketchup v7.1 making the animation frames i needed to set the frames up, stop then restart the plugin for the frames to sync with the regular animation frames.

                                    ok so it works; but i exported it to animation with the .AVI extension then tried to import into windows movie maker and it got an error saying the Codec is not found? then could not open it.

                                    so Sketchup made an animation but im not able to edit it. Is there a codec that needs to be downloaded?

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                                    • mariochaM Offline
                                      mariocha
                                      last edited by

                                      @karinagm said:

                                      Mariocha
                                      how do you set the axes to the desired position?

                                      Right-click on component, Changes axes, then you need to click 3 points ; first the new origin, then 2 along the desired red axis, or first on red and second on green axis.

                                      %(#008000)[Mario C.
                                      Every rule has exceptions, but some.]

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                                      • M Offline
                                        morisdov
                                        last edited by

                                        Hello Bradley,

                                        As noted in the documentation and previous posts on this thread, Sketchup can not export the animations in the "standard" way.
                                        You have two options:

                                        1. quick and dirty - hide the axes and use a screen capture utility while playing the animations
                                        2. slow and pretty - use a renderer to save each animation frame and chain those together into a movie - read previous posts - Kerkythea, Twilight ...
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                                        • J Offline
                                          Jim
                                          last edited by

                                          morisdov,

                                          It's also possible to write an image for each frame from the FrameChangeObserver. You would end up with a series of images that can be compiled into an animation using some other software.

                                          Hi

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                                          • B Offline
                                            boothy
                                            last edited by

                                            @jim said:

                                            It's also possible to write an image for each frame from the FrameChangeObserver

                                            Hi
                                            what is and where is the framechangeobserver ?

                                            Thanks
                                            Boothy

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