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    Silvershadow's eye candy 1: The river runs thru it

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    • F 離線
      fbartels
      最後由 編輯

      Brilliant! What a cool solution. That is a really clever and creative use of a tool in an unexpected context! Wow.

      1 條回覆 最後回覆 回覆 引用 0
      • M 離線
        mikaztro
        最後由 編輯

        Hello Silver, do you have a tut on how to make the roof tiles? Your cobble tut is amazing. Thanks for sharing them.

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        • T 離線
          todd burch
          最後由 編輯

          This is brilliant. What I love about this model is the degree of imperfection. Walls are never flat, footpaths are never flat, fence posts are never plumb, fence rails never line up perfectly, roof tiles are never inline, cable installations are always sloppy, and this model captures every bit of that.

          Very good eye!

          Todd

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          • S 離線
            silver_shadow
            最後由 編輯

            %(#BF0000)[Ok ay guys, here you go..how to bake the roof.
            Keep in mind, you need sketchy FFD rubie

            http://i185.photobucket.com/albums/x165/hondsekont/ffd1.jpg

            http://i185.photobucket.com/albums/x165/hondsekont/ffd2.jpg

            http://i185.photobucket.com/albums/x165/hondsekont/ffd3.jpg

            http://i185.photobucket.com/albums/x165/hondsekont/ffd4.jpg
            ]

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            • H 離線
              HFM
              最後由 編輯

              Nice tutorials! And a very nice model 👍

              try to texture that! 😲 😛

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              • S 離線
                silver_shadow
                最後由 編輯

                %(#BF0000)[hee hee im am going to texture it...just need to make time for it since im doing this in evenings in my free time.. but till then here are some tips and tricks i spilled a while ago how to dirtmap models.

                301 Moved Permanently

                favicon

                (www.websitetoolbox.com)

                http://i185.photobucket.com/albums/x165/hondsekont/Estoril10Jun0754.jpg

                http://i185.photobucket.com/albums/x165/hondsekont/finishedproduct.jpg

                this model is way more difficult and could be more fun than any model i have textured before.. so i will keep you guys posted when i have something more to put on the table on this thing again. ☀]

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                • C 離線
                  cheffey
                  最後由 編輯

                  Wow, a treasure trove of greatness 😲
                  Cannot wait to see more! Keep up the great work.

                  silvershadow, have you posted this over on the google groups?
                  I think it would be good to have it on their site.

                  BROSRŌMAN BRÄUN

                  1 條回覆 最後回覆 回覆 引用 0
                  • M 離線
                    mateo soletic
                    最後由 編輯

                    Amazing work, thanks for sharing tips and the tutorials.
                    Cheers,
                    Mateo

                    [Concept Illustrations](http://concept-illustrations.com/)

                    1 條回覆 最後回覆 回覆 引用 0
                    • marked001M 離線
                      marked001
                      最後由 編輯

                      wow..this is great.. a cartoony look out of sketchup is not easy! i'm in awe.. keep going..please 😄

                      http://www.revision21vis.com

                      instagram: revi21on

                      1 條回覆 最後回覆 回覆 引用 0
                      • P 離線
                        princedragoncok
                        最後由 編輯

                        Really really excellent, thank you very much 👍

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                        • G 離線
                          Glenn at home
                          最後由 編輯

                          WOW! Truly blown away! There is a new standard to strive for with SU!

                          SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

                          1 條回覆 最後回覆 回覆 引用 0
                          • P 離線
                            Phil Rader AIA
                            最後由 編輯

                            EYE CANDY indeed....but most of us have a sweet tooth so keep giving us sweet morsels to look at.

                            http://www.philrader.com

                            1 條回覆 最後回覆 回覆 引用 0
                            • J 離線
                              JuanV.Soler
                              最後由 編輯

                              @silver_shadow said:

                              Today i want to share the power of sketchup itself, to encourage those who thinks sketchup is just a tool that can only build block models and nothing more.

                              thankyou.
                              i think you have the synthetic path for some new tools for the version 7
                              so I wont buy it if those mixes of rubies are not fusionated in smart tools that lead to your results.¡

                              ,))),

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                              • urgenU 離線
                                urgen
                                最後由 編輯

                                ...Fine work, fine mood... ☀ 😄 let,s continue to create the similar further ... Many thanks! 👍

                                --pupil forever...------

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                                • G 離線
                                  GreyHead
                                  最後由 編輯

                                  After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation. It adds an extra level of 'difference' if you need it.

                                  Bob

                                  PS For some reason about half of the cobbles turned over on dropping so I had to make both sides rounded.


                                  cobbles_2a.jpg

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                                  • T 離線
                                    tomislavm
                                    最後由 編輯

                                    This is one of the best I have ewer seen of sketchup,original and fascinating!

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                                    • D 離線
                                      dylan
                                      最後由 編輯

                                      @greyhead said:

                                      After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation. It adds an extra level of 'difference' if you need it.

                                      Thanks for the info on TIGs script Bob, that is a new one to me 👍

                                      http://dmdarchitecture.co.uk/

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                                      • soloS 離線
                                        solo
                                        最後由 編輯

                                        I cannot seem to locate it but I once remember talk about a 'Greeble' script, my thinking was that this too could be a solution.
                                        However Silver you certainly used SP in a very creative way.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • L 離線
                                          lapx
                                          最後由 編輯

                                          I think it's part of the projection.rb ruby script. 😎

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                                          • S 離線
                                            silver_shadow
                                            最後由 編輯

                                            @unknownuser said:

                                            GreyHead"]After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation.

                                            thanx a lot, will have a look at this 😄 looks really cool

                                            1 條回覆 最後回覆 回覆 引用 0
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