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    Silvershadow's eye candy 1: The river runs thru it

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    • S Offline
      silver_shadow
      last edited by

      %(#BF0000)[hee hee im am going to texture it...just need to make time for it since im doing this in evenings in my free time.. but till then here are some tips and tricks i spilled a while ago how to dirtmap models.

      301 Moved Permanently

      favicon

      (www.websitetoolbox.com)

      http://i185.photobucket.com/albums/x165/hondsekont/Estoril10Jun0754.jpg

      http://i185.photobucket.com/albums/x165/hondsekont/finishedproduct.jpg

      this model is way more difficult and could be more fun than any model i have textured before.. so i will keep you guys posted when i have something more to put on the table on this thing again. ☀]

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      • C Offline
        cheffey
        last edited by

        Wow, a treasure trove of greatness 😲
        Cannot wait to see more! Keep up the great work.

        silvershadow, have you posted this over on the google groups?
        I think it would be good to have it on their site.

        BROSRŌMAN BRÄUN

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        • M Offline
          mateo soletic
          last edited by

          Amazing work, thanks for sharing tips and the tutorials.
          Cheers,
          Mateo

          [Concept Illustrations](http://concept-illustrations.com/)

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          • marked001M Offline
            marked001
            last edited by

            wow..this is great.. a cartoony look out of sketchup is not easy! i'm in awe.. keep going..please 😄

            http://www.revision21vis.com

            instagram: revi21on

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            • P Offline
              princedragoncok
              last edited by

              Really really excellent, thank you very much 👍

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              • G Offline
                Glenn at home
                last edited by

                WOW! Truly blown away! There is a new standard to strive for with SU!

                SketchUp Pro 2024/2025 Dell XPS 8950 i9-12900K 64GB Ram RTX 3080

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                • P Offline
                  Phil Rader AIA
                  last edited by

                  EYE CANDY indeed....but most of us have a sweet tooth so keep giving us sweet morsels to look at.

                  http://www.philrader.com

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                  • J Offline
                    JuanV.Soler
                    last edited by

                    @silver_shadow said:

                    Today i want to share the power of sketchup itself, to encourage those who thinks sketchup is just a tool that can only build block models and nothing more.

                    thankyou.
                    i think you have the synthetic path for some new tools for the version 7
                    so I wont buy it if those mixes of rubies are not fusionated in smart tools that lead to your results.¡

                    ,))),

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                    • urgenU Offline
                      urgen
                      last edited by

                      ...Fine work, fine mood... ☀ 😄 let,s continue to create the similar further ... Many thanks! 👍

                      --pupil forever...------

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                      • G Offline
                        GreyHead
                        last edited by

                        After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation. It adds an extra level of 'difference' if you need it.

                        Bob

                        PS For some reason about half of the cobbles turned over on dropping so I had to make both sides rounded.


                        cobbles_2a.jpg

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                        • T Offline
                          tomislavm
                          last edited by

                          This is one of the best I have ewer seen of sketchup,original and fascinating!

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                          • D Offline
                            dylan
                            last edited by

                            @greyhead said:

                            After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation. It adds an extra level of 'difference' if you need it.

                            Thanks for the info on TIGs script Bob, that is a new one to me 👍

                            http://dmdarchitecture.co.uk/

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                            • soloS Offline
                              solo
                              last edited by

                              I cannot seem to locate it but I once remember talk about a 'Greeble' script, my thinking was that this too could be a solution.
                              However Silver you certainly used SP in a very creative way.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • L Offline
                                lapx
                                last edited by

                                I think it's part of the projection.rb ruby script. 😎

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                                • S Offline
                                  silver_shadow
                                  last edited by

                                  @unknownuser said:

                                  GreyHead"]After I rendered the cobbles I remembered TIGs Matrix Proximity script. It allows you to create an array of components with some variation in size, placement and rotation.

                                  thanx a lot, will have a look at this 😄 looks really cool

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                                  • T Offline
                                    twharvey
                                    last edited by

                                    @silver_shadow said:

                                    :idea: ....comments are welcome... 💭

                                    Hi Silver,

                                    I followed your directions above and, after some fooling around, was able to duplicate your cobbles paved on a contoured surface. I did notice a couple of things to keep in mind for future projects: 1. The amplitude of the curved surface can't be very big (difference between high and low points) or the cobbles fall off. 2. The distance between the substrate and the cobbles must be minimized or the cobbles bounce when they hit and end up all over the place.

                                    Thanks for the tut,
                                    Tom

                                    Tom

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                                    • S Offline
                                      silver_shadow
                                      last edited by

                                      yea i know. try this too
                                      copy your site to a new drawing. rotate it to be not so steep.
                                      Maybe you can try boxing it in also so nothing gets spilled. Try to divide the areas to controll groups and if it works, just remove the dividers afterwards. (just a thought 💭 )

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                                      • J Offline
                                        Jim
                                        last edited by

                                        @solo said:

                                        I cannot seem to locate it but I once remember talk about a 'Greeble' script, my thinking was that this too could be a solution.
                                        However Silver you certainly used SP in a very creative way.

                                        It's not well documemented, but protrude can offset, protrude, and taper faces. Leave the second column blank unless you want a random number btween the range.

                                        protrude.jpg

                                        This model was produced using these inputs:

                                        Clipboard01.jpg


                                        protrude.skp

                                        Hi

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                                        • S Offline
                                          silver_shadow
                                          last edited by

                                          %(#BF0000)[STAGE 2 ➡ LIGHTING

                                          Hi guys. Im moving now into stage 2 of my model.
                                          but before i start i want to know, because we are having this discussion.
                                          What is better for setting up light. Using sketchup's sun angles,or using multiple lights
                                          omnis and rectangulars. I am not sure what the professional line prefer to use,
                                          skylights stand alone, omni and rectangular lights. Im just asking in general, not specific sketchup only but in the modelling industry, what will be the best results you will get ❓]

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                                          • tinanneT Offline
                                            tinanne
                                            last edited by

                                            Wow, this is amazing! Thank you silvershadow for the generosity of your time in putting these together. I can't wait to try some of these out. You are very talented!

                                            Executive Director : American Society of Architectural Illustrators
                                            AIP 30 Competition opens soon. ASAI.org

                                            Architectural Rendering

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